Hey! Just wanted to let you know, I got it working. I did some digging and figured out I had DirectX 11 off by default. Put it on and the No HUD mod works great!
I know this is an old game at this point, but on the off-chance you see this, I was wondering if you can help suggest something to achieve functionality with this mod on the DirectX 9 render. I have to use DX9 instead of DX11 to force 8x multisampling antialiasing. The mod works fine on DX11 of course, but is there a chance, or way, this could be implemented within DX9?
It seems you cannot have both the dxgi.dll of ReShade and this mod running at the same time - the game will crash upon startup. Any way to resolve this..?
I love that game.
Game won't even load with these files. Two beeps and nothing happens. (AMD user).
What OS do you have?
Windows 10. I tried compatibility mode also, but nadda.
Delete the previous files and try these instead:
Mediafire.com
If that doesn't work I'm fresh out of ideas
Got into the game fine this time, but the no HUD does not work still. Tried changing the default key to something else, still nothing.
Does game version have anything to do with it not working? I am running Director's Cut 2.0.66.0 if that helps any.
Thanks for trying though! I'll keep checking back in case you figure it out.
Ah you have the directors cut, that might explain it. I only have the regular game so I can't test the directors cut.
Hey! Just wanted to let you know, I got it working. I did some digging and figured out I had DirectX 11 off by default. Put it on and the No HUD mod works great!
How did you make this? Is there a way to make a script that only disables the radar?
Don't think so. I used 3Dmigoto to make this:
Deadendthrills.com
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Hello Janitor,
I know this is an old game at this point, but on the off-chance you see this, I was wondering if you can help suggest something to achieve functionality with this mod on the DirectX 9 render. I have to use DX9 instead of DX11 to force 8x multisampling antialiasing. The mod works fine on DX11 of course, but is there a chance, or way, this could be implemented within DX9?
Thank you.
It might be possible, if you're still interested I could give it a try.
It seems you cannot have both the dxgi.dll of ReShade and this mod running at the same time - the game will crash upon startup. Any way to resolve this..?
Try a different version of Reshade, sometimes older versions will work.