Global modification for BfME2 1.06 with four fully original factions and two old updated factions. New graphic and gameplay.
To install mod run installer and follow steps. After installation run mod with shortcut.
Special thanks to:
-Annatar: help with graphic; models of Mordor trolls, golem, fire atronach and werewolf.
-DarkWarrior: help with testing.
-Str1ker: launcher.
-Kromarti: models of chaurus and werewolf.
-Mithrandir: help with installer.
-Users of BFME Modding: help with ideas.
Site: Bfme-modding.ru
That's a big file, my internet is going slow at the moment, so I might have to wait a while before I can download it. DAMN!!!!
Do we need all previous versions of this mod or just this version ?
Should only need this.
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Looks like such a good mod though.
There is a bug with the Ruhn faction that, when upgrading scorpions with banner carrier (or maybe them just leveling up) the game crashes instantly. The game also crashes when quitting from a game. I have yet to finish a match by winning/losing, but i can guess that will also make me crash.I would love if you fixed these bugs.
Here are some more bugs: The battle dogs of Arnor have a bug which causes them to duplicate when moving (upgraded). With only 4 battallions moving for 1 minute, you suddenly have 2000-4000 CP and (possibly) crashing your game.
Another bug is whenever you research an upgrade, all trebuches and mortars on top of wall hub gets destroyed. This can alos happen at random with no apparent explenation. Another bug is that you CAN NOT REBUILD the trebuches on wall hubs, only mortars can be rebuilt. I must say, but this is some sloppy work.
PS: I don't know the difference between 'bug' and 'glitch', so I've decided to just use 'bug'.
Thanks for list of bugs.
WHY GAME IS CRASHING AFTER 15-20 MINUTES MAXIMUM ???????? ANYONE HAS SAME ISSUE TOO ? WOULD YOU FIX IT PLEASE ? THANKS.
these bugs (bug descriptions) just made me laugh :D
hello,
First of all thank you for the work done, it's been a while since I watched the new version.
Only I encounter a worry, as above for the previous one: I met a gamecrash of 'BallistaCrank "the data / ini / object / fortwallbalistes.ini.
The problem is that I can not find that file.
I am well under the 1.06 patch, I uninstalled and re-installed but still the same error.
If it tells you something ...
kind regards
Translated with Google translate.
Здравствуйте,
Прежде всего спасибо за проделанную работу, это было время, так как я наблюдал новую версию.
Только я сталкиваюсь с волнуйтесь, как указано выше для предыдущего: я встретил gamecrash о 'BallistaCrank "данных / ини / объекта / fortwallbalistes.ini.
Проблема в том, что я не могу найти файл.
Я хорошо под 1,06 патча, я удалил и заново установлен, но все та же ошибка.
Если он говорит вам что-то ...
С уважением
В переводе с Google Translate.
Hm, I don't fully understand you. When you see this error?
Hi Captain-Captain,
Yes, forgive me, I had in fact forgotten to specify that it was going to start the game, just after the homepage.
However, I solved part of the problem: I made a manipulation 'with "finalbig" and extract the famous "fortwallballiste.ini" file mod Last Hope ... that I added to "object" of BFMEII normal.
But now I find myself with an error of "elven Guard Horde."
and then I do not understand because they are not in "Last Hope" or in "Battle for Middle Earth II" skirmish at least for the latter, but they apparraisent still in the "Object-Goodfraction-Horde-elven" file ...
I had them in the Mod SEE, I salute the way, and I uninstalled it, I had this problem of compatibility with previous TLHOTA ...
But it still shows + or - this error: Elven guard-vision and ranks buildcost ...
I tried to change the Elven-Horde file without results.
He came back to me that I had to change the scope of other file but I do not know which ("button image" I think) but I stopped because I saw my party to change the mod LastHope!)
Well if it's not serious, it may be a sign that the holidays are over and I have to wait for the next replay o) ...
kind regards
Dersu Uzala lala ...
(french to english with GoogleTrad')
If mod is installed on clear (without any other mods) game with 1.06 version, all must be okey. You should not do any other actions except the installation.
Try to reinstall BFME2, patch it to 1.06 version and after install TLHotTA.
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I have a problem with the "game.dat" file. The game crash immediately. Is it because it's a cracked version of the game? Do i need the original to run your mod?
No, cracked version doesn't put effort on this crashes.
Olé, Capitain Capitain,
here is Dersu ...
I give some news, i had a crash game in "game.dat" with no more precisions.
the contexte was "arnor vs rhunn"
About soldier vs char : is it a parameter that - archer/womansoldier / first and second heroes - can't destroying char or is it a bug ?
With Patience
Dersu zulu
(no translate with google in this time , sorry for bad english)
What is "char"?)
In older version game crashes if you play vs AI of Angmar, Mithlond or Rhun.
Try to play (long) vs Gondor, Mordor and Arnor AI and see result.
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this mod's patch still leads the game to crashing, anyone knows ? thanks.
I think one can really see how much work you have put into this.
And although I do not really like your decision to put mortars, religion (Gondor) and Women into this mod, I do respect you very much for your work.
Some remarks:
- AI does not work in War of the Ring MODE
- the uniqueness of the peoples is missing. Now also good has a saw-mill and each faction has the same structure of Normal, Advanced and Elite Troops (which is not very imaginative in my eyes).
- Instead of making so many troops and buildings and other stuff, you could have tried to add on the quality of some
I would love to see some good reskins and would actually love to see less units with the factions. A bit individuality would be awesome!
Will we see a patch soon? or an full update?
What "quality" would you want see in the mod? When I'm playing different factions, I'm always using different tactics. Every faction has unique advantages and minuses, despite the fact that all them were standardized indeed.
So, maybe it's just my style of playing, but I really like it. And I think that I'm not alone.
Hmm, can you please tell more about non-work AI in WotR? You mean AI on the global map or in local battles?
And yes, patch will be released soon. In the end of December I hope, but maybe a bit later.
Thanks for comment.
how to know your bfme 2 version??
Move to settings and look on the right bottom corner.
whenever i try to install it,it sayes that the files are corrupted,do i need to have all the previous versions?
i start the game,then says "game crash"
Can you show screen of error?
so in this mode no good/evil campaign? :(
I am using a cracked mode of bfme.i dont have the original game but a pirated version.will this mod work???
Should work.
On windows 8.1, when I play with the widescreen LHotTA launcher all units are invisible. How do I launch properly? I am using 1.06 patch.
Unfortunately, in 1.0 version launcher don't start the mod correctly, so you should start mod from shortcut.
If you want to change resolution, you can edit file options.ini from My Battle for Middle-Earth II Files directory (in AppData. You can move to it via address bar - just write %appdata% and press enter).
Hello,
I must be making some big mistake as the mod doesn't work for me at all. I was thinking it might be because i have a patch switcher application to run 1.00, 1.06 and 1.08. I just wanted to know if that would make a difference since I don't want to uninstall the game then in turn install the switcher mod every time I wanted to do something different.
Thanks
Hmm, can you say how it doesn't work? Shows error or what else?
I can go on the game, the video bits and everything comes up. The first problem shows when I go onto skirmish. The names of the new people were sort of renamed. Which was fine that's not a problem for me. But when I went onto the game no characters would show and no buildings would show.. Yet they were there kind of since you could click onto them and you could move the character but you couldn't build most buildings. It's almost defiantly to do with how I installed it or something. Or is there another download which I missed? I'm not sure. I'm not good with installing mods for some reason.
So, what design of the menu you saw? Standart green or not?
Do you run mod from shortcut, not from launcher?
Noo not standard green i saw the modded menu. Yeah I ran from a short cut.
Its only when i sart a game when it goes all funny. Until then it looks like ot would work fine.
Wow, I don't quite understand you. Can you show me screenshot?
Shall i send the print screen through email?
Well, you can post it here or send it to any my contacts :Р
when I download I get asked how I would like to open this file. and I can't proceed without choosing but no matter which one I chose it messes up the file. and when I make that disappear I cant find the mod as if it vanished someone please help!
Hmm, so, you have problem with downloading?
Try to create account here.
hey i downloaded the 1.06 patch, but when im in settings menu in bfme II it writes game version 0.5665 or something, not 1.06.WHat can I do?
Use CDKeyFixer.
Is in english this version?
Yeah, it's English version.
Hi when i try to launch the mod via the mod launcher (with the resolution, noaudio and noshellmap option my game crashes when the newer loading screen is n screen it crashes and says:
Unknown field 'targetobjectwithspecialpowersound' in lock 'miscaudio'
and the following words are mentioned below
Debug poststaticlnit+3390
Unicodestring::unicodestring+55606
and other debugs like this how can i get the mod to launch the game?
many thanks already :)
Install patch 1.06 (on game).