This full version has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest full version.
Outdated, kept for archival reasons. Don't play this.
TLD 3.3 Changelog:
Swyter
-Port to Warband.
-New, easier and less obtrusive install method for 1.011. (Rewritten Iron Launcher into a proxy DLL with IAT hooks)
-Optimize flying missiles to avoid fillrate issues on sieges.
-Optimize animal meshes, better rigging for wolves, moving ears, added LODs and AO.
-Optimize a good part of the Mordor weapon meshes, added manual LODs.
-Add per-vertex ambient occlusion to Mirkwood helmets and shields, some Lothlorien props too.
-Tidy up internal scripts, simplifying logic and cleaning them up.
-Redone Iron Hills Quarry and West Emmet AI meshes so that NPCs don't get stuck.
-Add lightweight capsule collisions to Dwarven statues, like the one amid the Iron Hills Quarry.
-Add a new localization back-end on Transifex (Transifex.com).
-Add finished and reviewed es_ES translation by HoJu and Swyter.
-Add purchasable ponies to the Iron Hills Quarry merchant.
-Manually fix border seams (visible as striped patterns on the ground) of some tiling terrain normal maps.
-Re-encode the Bink intro video using the older audio codec so it can be played with the stock binkplay.exe instead of bundling it.
-WB: Added flowmap shader to rivers and sea, adds directionality to water surfaces.
-WB: Make sitting lords accessible for talk on their throne rooms. (Denethor, Thranduil, Theoden, Saruman, Gothmog, M. of Sauron)
-WB: Fix l(e)adders not appearing in sieges, Taleworlds typo.
-WB: Redo the loading, main, and escape menus to make them look like their 1.011 counterparts.
-WB: Turn the module system into something dual, multi-target.
-WB: Port mtarini shaders to Warband (windy flora/red eyes/skeleton hackery/...).
-WB: Fix broken marshes shader in the overall map when HDR is enabled.
-WB: Fix non-manifold collision meshes which caused Warband to crash on loading.
-WB: Decompiled and rebuild the flora_kinds.txt for Warband, fixed some broken flags too (caused crashes on some scenes).
-WB: Complete the rewritten animations file (module_animations_wb.py) started by GetAssista. Adds Warband animations to TLD.
-WB: Fix gansta bows for evil races using the gun animation.
-WB: Fix scene entry point item overriding, fixing Galadriel, Merry, Pippin and other special agents with transparent parts.
-WB: Fix in-battle command overlay toggling. Now it can be closed.
-WB: Fix exit of cutscenes instead of repeating in an endless loop.
-WB: Fix division by zero when entering West Emmet castle menu.
-WB: Fix ragdolls (skeleton_bodies.xml) with buggy possessed wobbly legs.
-WB: Fix troop, center and faction notes not appearing in the interface.
-WB: Add HDR shader, materials and textures to TLD skyboxes.
-WB: Changed the lame horse mechanic to trigger randomly only when the horse starts trotting. (Fairer)
Where is the changelog?
indeed, there is no changelog for 3.3 in the README file
Click on "read more +", up there, in the description.
It has taken me a long while to write the entire blurb. :)
Bon sang mais c'est bien sûr !
Very good work as always
thanks a lot
AWESOME!!! :D FINALY what I was waiting for! :D YEAAH!!!!
Yess,finaly
This comment is currently awaiting admin approval, join now to view.
I cant download the mod. It stopped and everytime I have to start again. please help :(
Try to download with a different browser. It will generally solve it.
Changelog has been added to the file description.
Have I understand it right... I can play this mod without the normal M&B now?
Yes, you can play it on Warband.
Nice, must I install it like the other mods, to take the folder in the modules folder?
Read the Manual! It explains everything.
where is the manual?
In the downloaded file, in pdf
Gotta love that manual!
the warband it stops working, really wanted to play this mod more can not because of this problem. :( :( :(
facing the same problem
while starting, it stops at loading ini file and says- cant load walk sideways.......any solution to this mr.Creator
This comment is currently awaiting admin approval, join now to view.
Does TLD run better on MB than with Warband? Is there any difference between playing on the two, I mean?
Yes, the new Warband version is considerably less polished than the 1.011 version, there's missing functionality (like lone wargs when rider falls dead) and problems, hopefully addressed in an upcoming update.
Warband is more appealing visually and has a bigger playerbase. So it's your call.
Some aspects of Warband are more optimized, some aspects of TLD are less optimized than on MnB. So, it's not a clear yes or no.
I would say that there is a difference between TLD and all the other mods. A completely new experience.
I never found a bug with M&B version which is stable and complete.
So ...
Thank you for the response. I have both so I will probably go with plain MB as the platform for the mod, for which I am thankful by the way.
Standalone it mean that I don't need original Mount a Blade 1??
You need either MnB,or Warband.
Standalone means that you don't need any other file or patch to run the mod in Mount&Blade 1.011. A mod is a mod after all.
ok thx
How to use "crafting" skill? Is this even possible? I have read all manual and changelog, I still don't see any changes about that.
It's unfinished.
Well, okay :(
Are you going to finish this skill, please? :)
Hey. Is it save compatible? I am having a problem with the 3.23. I have such a good game with as a woodelf, and already eliminated Gundabad, Moria, Dol Guldur and Dunlendings, but not able to attack Isengard. When loading the old save, the features of this patch doesn't seem to apply.
I don't think so. New version = new game. You can at least transfer your character.
I just joined the site to say thanks for doing what I was waiting for this entire time. I can't wait till I get into it. I am just reinstalling Warband because of this. Many thanks!
Is there a way to increase my download speed? It is considerably low as it keeps stopping for no reason. Anyway, i'm downloading this again for warband and i hope that this will be almost as amazing as it was on original M&B! And thanks!
ia thia juat for warband or can i download it to MnB??? i have 3.23 would this mean i will have to delete it and install 3.3??
Read the Manual, it explains everything. In short: Yes, this release works on MnB. You just won't install the Warband compatibility patch. (for obvious reasons)
Read the changelog to see if it's worth updating, because the patch is not save compatible.
This comment is currently awaiting admin approval, join now to view.
ahm, hellow, everytime i try to start the Mod it says ''can't find handle [number] ''there're two characters with the name ''0'' please change it in the folder /warband/bla bla,''.
where do i go?
what do i do?
Same here, it says that value for missiles has to be at least two characters, but it's just 1. I just redownloaded it again, let's see if it works now...
if you go into the warband patch, copy all the files and paste them into it will work. this is due to some folders not transferring over when you extract it or something like that
7-zip,Winrar, and winzip say that the files are corrupted
Download again.
I've downloaded three times. Corrupted every time.
after 5 different mirrors, I got it working. Thanks
still says that the files are corrupted
Use a downloader with a crc check, this is not a problem on our end.
This comment is currently awaiting admin approval, join now to view.