Report abuse The End of Modern Warfare: V0.1 Alpha Release
Filename
endofmw_0.1.zip
Type
Demo
Uploader
quality1000
Date
Jan 2nd, 2012
Size
96.37mb (101,047,085 bytes)
Downloads
4,734 (1 today)
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Description

This is the first official release. This mod will include a few bugs which i am working on fixing and will release a patch when its fixed. this is mainly a test version to show what will come in the possible future.

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The End of Modern Warfare: V0.1 Alpha Release
Post comment Comments  (0 - 50 of 60)
H4nat4ro
H4nat4ro Jan 3 2012, 12:32pm says:

Wohooo!!! Nice job dude, been waiting for this XD

+3 votes     reply to comment
Ace781
Ace781 Jan 3 2012, 1:58pm says:

nice one i've been waiting on this :D so im on this like a bored nymphomaniac on a sex toy :D lol

-2 votes     reply to comment
Ace781
Ace781 Jan 3 2012, 5:37pm replied:

not a problem as with any great project before it is fully completed some issues are expected but if find anything when playing it will let u know immediately i gotta free up some space and remove my porn now make room lol

+1 vote     reply to comment
masterworm2
masterworm2 Jan 6 2012, 5:03pm replied:

No inappropriate comments please, I'm just saying because it may discourage downloaders...
But yeah, I already found 2 glitches (how to get out of the map) and a easter egg.

+1 vote     reply to comment
masterworm2
masterworm2 Jan 3 2012, 4:18pm says:

You will notice bugs, it's only 0.1 Alpha.

+1 vote     reply to comment
Ace781
Ace781 Jan 3 2012, 5:38pm replied:

sorry i replied to my post not urs i must be tired lol

+1 vote     reply to comment
mojo8675309
mojo8675309 Jan 3 2012, 4:34pm says:

Ummm im really new to modding and usually i just stick it in my mods folder and its fine. But im on a mac and for some reason this is not working. Can someone give me a mac tutorial please?? thank you in advance

+1 vote     reply to comment
SoapNukeZ
SoapNukeZ Jan 3 2012, 6:39pm says:

I get an error when I try to load the mod.
The error is "Needed to allocate at least 4096.0 MB to load images"
I have already deleted my mp cfg but it is still not working.

+2 votes     reply to comment
SoapNukeZ
SoapNukeZ Jan 6 2012, 7:08pm replied:

I got this fixed because I failed at starting up.

+2 votes     reply to comment
Mr.Prisoner
Mr.Prisoner Apr 24 2013, 3:10am replied:

How do you fix it? I have a same problem

+1 vote     reply to comment
borralho
borralho Jan 3 2012, 9:22pm says:

I also get an error: "Exceeded limit of 640 'menu' assets"

+1 vote     reply to comment
masterworm2
masterworm2 Jan 4 2012, 2:35am says:

There is no error for me... just a survival wave problem. The main purpose of version Alpha 0.1 is to test the Allies/Axis Swapping option.

+1 vote     reply to comment
jade335
jade335 Jan 4 2012, 2:55am says:

Just to be sure, we need our game updated to the latest patch v1.7 to avoid any problems right?

+1 vote     reply to comment
quality1000 Author
quality1000 Jan 4 2012, 11:28am replied:

correct

+1 vote   reply to comment
masterworm2
masterworm2 Jan 4 2012, 11:45am replied:

Yes and no. I have 1.5 but it still worked... so 1.5 and 1.7 and possibly 1.6 work.

+1 vote     reply to comment
borralho
borralho Jan 4 2012, 1:14pm replied:

i have 1.7, maybe it's the cause?

+1 vote     reply to comment
quality1000 Author
quality1000 Jan 4 2012, 2:21pm replied:

I made it with 1.7

+1 vote   reply to comment
AyCe
AyCe Jan 4 2012, 9:40pm says:

You have to use the mod on singleplayer, MP does not work.
You can jump over the fence you are fending off bots from. (on the right)
Some weapons (give all) are strange ^^
Infinite health for allies does not work.
So do stats
If you fix this & the spawn bug, it would be a nice demo :D
However, very hard map!

+1 vote     reply to comment
quality1000 Author
quality1000 Jan 5 2012, 12:17pm replied:

if I find a way to limit Max AI Alive then I could make it easier.

+1 vote   reply to comment
SoapNukeZ
SoapNukeZ Jan 5 2012, 6:20pm replied:

No bots spawn and only three Gaz look alikes with different names are at where I begin. I also have no gun.

+1 vote     reply to comment
quality1000 Author
quality1000 Jan 6 2012, 11:09am replied:

did you extract the mods and zone folder to CoD4 directory?

+1 vote   reply to comment
SoapNukeZ
SoapNukeZ Jan 6 2012, 6:52pm replied:

Nevermind, I found out that I had to use the .bat file but the Axis bots don't spawn.

+1 vote     reply to comment
SoapNukeZ
SoapNukeZ Jan 6 2012, 7:09pm replied:

Nevermind, I got that fixed now but I think you should make it so that they spawn wave after wave.

+1 vote     reply to comment
borralho
borralho Jan 5 2012, 7:10pm replied:

and how do i enable it in singleplayer??

+1 vote     reply to comment
borralho
borralho Jan 5 2012, 9:55pm replied:

well silly me. i found an .bat file in the mod folder to start it. sry for the trouble

+1 vote     reply to comment
masterworm2
masterworm2 Jan 6 2012, 5:09pm replied:

If you can get out of the map then you will be able to find our easter egg... And no hacking, because it won't make it as fun (hacking the mod is my job (to report the bugs) not yours... no offence. Because I am a tester...) Also I worked them out in Version 0.09 (Alpha).

+1 vote     reply to comment
SoapNukeZ
SoapNukeZ Jan 6 2012, 6:42pm replied:

Would noclip count as a "hack"?

+1 vote     reply to comment
SoapNukeZ
SoapNukeZ Jan 6 2012, 10:24pm replied:

Btw, I got out of the map on the "secret way" but I don't see any easter egg.

+1 vote     reply to comment
jade335
jade335 Jan 6 2012, 6:48am says:

This is pretty good, i was greatly surprised when i started playing. Never tried a mod like this, though it impossible to even survive long since the enemies spawn too fast and all in the same area.

+2 votes     reply to comment
masterworm2
masterworm2 Jan 7 2012, 9:23am says:

'noclip' would count as cheating/a hack... are you sure you didnt find a easter egg? did you check the (all) crates (in the map) and whats inside them? oops, i've said too much...

+1 vote     reply to comment
SoapNukeZ
SoapNukeZ Jan 7 2012, 9:59am replied:

You mean the G36C? I didn't think that was an easter egg.

+2 votes     reply to comment
quality1000 Author
quality1000 Jan 7 2012, 10:29am replied:

thats was there because I forgot to take out when I converted the map...

+1 vote   reply to comment
amaurirpg
amaurirpg Jan 8 2012, 9:48am says:

I get an error when I try to load the mod.
The error is "Needed to allocate at least 4096.0 MB to load images"

+1 vote     reply to comment
SoapNukeZ
SoapNukeZ Jan 8 2012, 11:59am replied:

Start the mod up by clicking the StartMod.bat
I had the same problem too until I used the StartMod.bat

+1 vote     reply to comment
amaurirpg
amaurirpg Jan 8 2012, 2:04pm replied:

thank you this works, , but now just have the survival mode to play, what i do to play the other modes (campagin,zombies) ?

+1 vote     reply to comment
quality1000 Author
quality1000 Jan 8 2012, 2:26pm replied:

in future release

+1 vote   reply to comment
quality1000 Author
quality1000 Jan 8 2012, 10:29am says:

Update to 1.7

+1 vote   reply to comment
Rendflex
Rendflex Jan 9 2012, 8:39am says:

Hm, the menus doesn't seem to work for me...

Edit: Nvm, I just had to load the custom map first...
Weird though :P

+1 vote     reply to comment
amaurirpg
amaurirpg Jan 9 2012, 9:22am says:

release date ?

+1 vote     reply to comment
quality1000 Author
quality1000 Jan 9 2012, 12:38pm replied:

don't know yet.

+1 vote   reply to comment
amaurirpg
amaurirpg Jan 9 2012, 12:56pm replied:

I continue with the error when I try to load the mod.
The error is "Needed to allocate at least 4096.0 MB to load images"
i are starting the game from the startMOD.bat !!!!

+1 vote     reply to comment
quality1000 Author
quality1000 Jan 9 2012, 2:07pm replied:

is it just a mod.ff and z_endofmw.iwd i uploaded in the mod folder?

+1 vote   reply to comment
withmorten
withmorten Apr 10 2012, 11:39pm replied:

Same problem as amauripg, and yes, only those two files (including the batch file). It starts, I see the menu for a second, then I have a black screen, and have to Ctrl+alt+del to get out of the game again. The console says what amauirpg stated.

+1 vote     reply to comment
nikolai13
nikolai13 Jan 14 2012, 6:06pm says:

Downloading....this looks awsome :D

+2 votes     reply to comment
quality1000 Author
quality1000 Jan 15 2012, 3:50am replied:

thanks :D this is ATM featured with bugs and not complete yet but still has quite a few working features!

+1 vote   reply to comment
IronMan95
IronMan95 Jan 15 2012, 10:12am says:

the map loads and it starts where there are 3 men standing in front of me all with the Gaz Model and holding a G36C. my console says it couldn't load the weapon models and i have 1.7. what can i do?

+2 votes     reply to comment
quality1000 Author
quality1000 Jan 15 2012, 11:03am replied:

did you use StartMod.bat?

+1 vote   reply to comment
SoapNukeZ
SoapNukeZ Jan 15 2012, 10:52am says:

How did you load the map?

+1 vote     reply to comment
nikolai13
nikolai13 Jan 15 2012, 7:48pm replied:

If ur having trouble u can always type in the consol "/map surv_village" and that will load it no problem (without the "" of course)

+1 vote     reply to comment
SoapNukeZ
SoapNukeZ Jan 15 2012, 8:12pm replied:

Not in this mod, loading with the StartMod.bat has more customization settings in it. I was replying to Sgt Peas.

+1 vote     reply to comment
nikolai13
nikolai13 Jan 16 2012, 1:54am replied:

My bad sorry

+1 vote     reply to comment
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