Add download Report content Starfighters With Secondarys
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Starfighters_with_secondarys.zip
Category
Vehicle Model
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Proprietary
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AUS_Doug
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58.44kb (59,847 bytes)
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100 (1 today)
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99bcfbb867c78e60f155bfbc7b39c69b
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Have not got a lot done in the time since the last update, been busy with 'stuff'. But, this is what I have done:

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Starfighters With Secondarys
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AUS_Doug Author
AUS_Doug

Also:
I have this Demo set up like a mod. (Like in the previous demo)

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Whatnameisleft
Whatnameisleft

i say leave the Star Vipers as they are. they were a bit op in vanilla FoC, lets see if they are can be played with the buffed fighters first.

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SpyroTrekWars
SpyroTrekWars

I say b) add Torpedos to the Starvipers. Or you could make a variation of it like a fighter/bomber or anti-corvette.

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Perrydepwner
Perrydepwner

if you could, you should make the tie fighters fire like in the movies, in bursts 5- 6 shots then a 1-2 seconds to reload. I think that would balance it out.

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redtachi
redtachi

It would take a lot of testing, but you could make homing missiles that explode(spawn buzz droids from the missiles).

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AUS_Doug Author
AUS_Doug

Hmmmmm,I think so......
Maybe missles fire, and the detonation particle is that of Buzz Droids?
And change the Damage type of whatever missile is used so that it deals it in the same manner as Buzz Droids? (i.e do damage over time)
Could work you know, good idea.

I've got an essay to finish off, and a test to study for, but after that I'll be working on this again more often.

(And sorry about the late reply)

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