Description

STALKER_CS_Reality 1.5 from LordPaladin "Stalker Clear Sky" Version 1.5.05 Enemy bleeding is enabled — now damage looks more realistic. With these settings head shots from all weapons are lethal. Increased accuracy and power for all firearms. Decreased detonation time for grenades. Raised accuracy of PKM, decreased feedback, changed cooldown time. Returned iron sights for all pistols, as it was in Shadow of Chernobyl. Fixed iron sights on all guns in which bullets flew too high: LR300, VAL, and Sig-550. Enabled moving iron sights. Sight bar size has been reduced. Slightly tuned settings on the machine gunner on Cordone, since his sniper accuracy really got to me. Fixed tracers. Disabled tracers for SVD, SVU, VAL, Vintorez, pistol rounds, and 12-caliber. Now only 5.45x39, 5.56x45, and machine gun bullets have tracers. Disabled flash for Vintorez, VAL, and PB (pistol with the integrated suppressor). Now only slight smoke appears after shooting, like for shots with a suppressor.

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STALKER_CS_Reality 1.5 from LordPaladin
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LordPaladin527 Author
LordPaladin527 - - 4 comments

Returned iron sights for all pistols, as it was in Shadow of Chernobyl.Fixed iron sights on all guns in which bullets flew too high: LR300, VAL, and Sig-550 - that were changes for 4:3-ratio monitors, i.e. with the screen permission 1024x768 and multiple to it.
For large-format monitors with screen 16:9 also has adjusted shooting on a iron sight at pistols and at automatic machines. It appears in the original version of the game, all automatic machines on large-format monitors shot above a iron sight and aside it.

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Da_maniaC
Da_maniaC - - 78 comments

This is great. :)
Clear Sky already is a great game, but i think the excessive radiation in a lot of maps as well as the player starting to bleed after every single hit are the only things downgrading the gameplay after this patch.
(With the dead-on accuracy from NPC's having to use a bandage after every single shot gets a bit tiresome).
Also the players stamina is actually terrible.
You can run for 400 meters while carrying practically nothing and be exhausted already, this could easily be doubled both for realism and practical use, imo.
Good job so far though!

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Freke
Freke - - 244 comments

I really love this mod and I think it changes the combat mechanics to where it should have been. The accuracy is nice, but imo to dead on. The fact that the soldiers die, allow points/posts to be taken and retaken really easily. I've seen a Stalker base get raped from both ends by bandits and mutants and they almost lost the base. But the stalkers were able to retake it easily because people died so fast. There is, one problem..in the Aggroprom Research Facility, the mod crashes my game consistently..I really love this mod and I want to continue playin stalker with it, all I'm askin is for a fix.

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Hero_Of_Blasphemy
Hero_Of_Blasphemy - - 16 comments

Does it work with CS v. 1.5.08?

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hamy2010
hamy2010 - - 2 comments

good

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Guest
Guest - - 689,359 comments

Will this work with other mods? (Complete or Mystery in particular.)

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MikeAruba
MikeAruba - - 18 comments

Awesome, DL in progress :D

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Guest
Guest - - 689,359 comments

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MixRay
MixRay - - 16 comments

The mod worked perfectly, and on top of that I'm using it with the complete mod plus the PT-BR translation. I would just like to note that when you extract the file, the mod folder comes as "GameData" instead of "gamedata", all lower case, I don't know if in the case of stalker clear sky it could cause problems, but in other games this difference made the mod didn't work, as it didn't replace the game file

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