Description

Sins of a Galactic Empire 4.9.0 (946392c) release for Sins of a Solar Empire: Rebellion 1.82, a Star Wars total conversion mod for Sins of a Solar Empire

Preview
OUTDATED - SoGE 4.9.0 release for SOASE Rebellion
Post comment Comments  (0 - 50 of 169)
ConnerJB
ConnerJB - - 964 comments

WOOT!

Reply Good karma Bad karma+20 votes
wheelmandan
wheelmandan - - 1,312 comments

hey you cant be here go back to star trek your breaking time lines!

Reply Good karma Bad karma+6 votes
Gul-Dukat(tech)
Gul-Dukat(tech) - - 1,810 comments

THE CROSSOVER IS COMPLETE.

Reply Good karma Bad karma+20 votes
Pistino
Pistino - - 16 comments

ASSUMING DIRECT CONTROL.

Reply Good karma Bad karma+11 votes
LunaIsBestPrincess
LunaIsBestPrincess - - 8 comments

COMPLY TO BORG DIRECTIVE.

Reply Good karma Bad karma+5 votes
LordHowie1186
LordHowie1186 - - 16 comments

Cardassians in the star wars universe may the force help us all

Reply Good karma Bad karma+6 votes
Guest
Guest - - 688,627 comments

It won't be complete till we can play Sins races vs Star Wars races vs Star Trek races.

Reply Good karma Bad karma+8 votes
Kaada
Kaada - - 30 comments

I like the idea to kill Borg with the mighty Executor. Or with the Eclipse ^^

Reply Good karma Bad karma+1 vote
astralviper
astralviper - - 5 comments

great that's all we need is for the borg to assimilate a super star destroyer

Reply Good karma Bad karma+1 vote
Guest
Guest - - 688,627 comments

MODDERS THIS NEEDS TO BE DONE!!! Pleeeeease someone make a crossover.

Reply Good karma Bad karma+1 vote
Guest
Guest - - 688,627 comments

"Welcome the the new republic Gul-Dukat we will give you total control of the fleet momentarily" prologue to his sins of a galactic Empire play though

Reply Good karma Bad karma+2 votes
wheelmandan
wheelmandan - - 1,312 comments

not if i have anything to say about it don't forget one human bet you and he wil come back some day some day.. oh benjamin Sisko, where are you we need you now more then ever be for If gul-Dukat makes camp in star wars... meets up with any of the sith... we are all doomed i tell you Doooooooooooooooooomed! P.s i dont know if there is a sisko.

Reply Good karma Bad karma+1 vote
Guest
Guest - - 688,627 comments

Gul-Dukat would you mind making a video on how to install this mod? I am having troubles because i am not much of a modder and just want some good star wars space battles.

Reply Good karma Bad karma+1 vote
Gman1491_the_2nd
Gman1491_the_2nd - - 37 comments

Jaffa Kree!

Reply Good karma Bad karma+2 votes
Guest
Guest - - 688,627 comments

This comment is currently awaiting admin approval, join now to view.

GulCoratDamar
GulCoratDamar - - 223 comments

Someone requested a crossover?

Reply Good karma Bad karma+8 votes
Guest
Guest - - 688,627 comments

... Screw the Cardassians, WTH Are the SPACE MARINES doing in this timeline!!!

Reply Good karma Bad karma+2 votes
HeroDude3322
HeroDude3322 - - 3 comments

The Space Marines have every right to be here. There just that Bad-***

Reply Good karma Bad karma+2 votes
AdmiralNithin
AdmiralNithin - - 53 comments

凸(⌐■_■)凸
This is what I say to you. Star Trek Wars is fun.

Reply Good karma Bad karma+1 vote
Les_Grossman
Les_Grossman - - 4 comments

I need those trousers hemmed by 0630!

Reply Good karma Bad karma+5 votes
Guest
Guest - - 688,627 comments

This comment is currently awaiting admin approval, join now to view.

Nanoelite001
Nanoelite001 - - 531 comments

Wooo! Time to kick some clone a**!

Reply Good karma Bad karma+5 votes
KhevaKins
KhevaKins - - 271 comments

Is there a list of changes somewhere that doesn't require you to download the file? Even a general outline would be great.

Reply Good karma Bad karma+3 votes
Lavo Author
Lavo - - 2,041 comments

Yes there is, it's in a news post that Moddb has not yet approved.

Reply Good karma+3 votes
Aenarion_
Aenarion_ - - 1,632 comments

Can't wait! Thanks for the LAA part too, really worked for me!

Reply Good karma Bad karma+2 votes
KhevaKins
KhevaKins - - 271 comments

Ok, thanks.

Reply Good karma Bad karma+2 votes
wheelmandan
wheelmandan - - 1,312 comments

Hey lavo I'm not sure if U can even help me but it does not hurt to ask Has your main Mod been acting up with Sin the last few days Sin for me been crashing or not even showing up on the mod file. could you look in to your made mod and see if the files are working, i've had uninstall 2 times now and its been massing up bad. it was working great the last few mouths.like i said just asking. love your mod almost as much i love Gul-Dukat mod and person haha

Reply Good karma Bad karma+1 vote
Guest
Guest - - 688,627 comments

This comment is currently awaiting admin approval, join now to view.

nitebones
nitebones - - 222 comments

do i need to remove my old version first before putting this on

Reply Good karma Bad karma+2 votes
Aenarion_
Aenarion_ - - 1,632 comments

When you adapt your EnabledMods.txt it automatically deactivates your old version and activates the new one. Just copy SOGE-946392 to your mod folder and change the EnabledMods.txt

So the short answer is no.

Reply Good karma Bad karma+2 votes
Adrien_Victus
Adrien_Victus - - 3,823 comments

Err..... delete your old version then put this in it's place. Usually just overwriting can cause a bunch of problem.

Reply Good karma Bad karma+3 votes
Aenarion_
Aenarion_ - - 1,632 comments

Didn't create any issues for me.

Reply Good karma Bad karma+3 votes
nitebones
nitebones - - 222 comments

cool thanks guys

Reply Good karma Bad karma+2 votes
jonsin1459
jonsin1459 - - 1,009 comments

meh, il give it a shot, btw does the addon pack still work like reduced weapon ranges and such?

Reply Good karma Bad karma+2 votes
Lavo Author
Lavo - - 2,041 comments

The reduced weapon ranges, Hyperspace Interdiction Modification, and AI addons are the only addons that work right now. The pack will be updated in the near future.

Reply Good karma+2 votes
Kuikka88
Kuikka88 - - 80 comments

Havent seen patch notes yet, but... No more activating factions one by one? and I just noticed ( might confuse someone following the guide)

old addon is named SoGE Reb Addon - Squad Size Reduction,
new one is named SoGE Addon - Squad Size Reduction

Reply Good karma Bad karma+2 votes
Lavo Author
Lavo - - 2,041 comments

Moddb is being extremely slow with the news post for some reason.

And yes, all races are now in one folder, no more activating factions one by one. I also did that addon bit on purpose; the new addon does not have the same files that the old one has, overwriting the old one will result in problems.

Reply Good karma+3 votes
Kuikka88
Kuikka88 - - 80 comments

Yep, I saw you mentioning that. The change seems radical though, as wasn't the prime concern memory issues, which could be avoided by activating factions like minimods? I have used LAA god knows how long, but it's enough?

I see. I noticed it lacked mesh-folder so it's different version for sure. Thanks for the reply!

Reply Good karma Bad karma+2 votes
Lavo Author
Lavo - - 2,041 comments

LAA does the trick, it lets Sins use at least 3GB of RAM. The main reason for splitting back in the day is in no small part due to the lack of acceptance of LAA at the time. In addition, having a single folder will make for simpler multiplayer game setups; Sins has checksum issues with 4+ folders being activated at once.

Reply Good karma+2 votes
mikey1871
mikey1871 - - 1,097 comments

so does this version mean that with the "LAA exe" now available all the older version addons will work with this new version, "SOGE 946392c? or just the updated Squad Size addon?

are the future iterations of this awesome mod gonna also be compiled?

Thank you very much for the new version btw :)

Reply Good karma Bad karma+2 votes
Lavo Author
Lavo - - 2,041 comments

The new squad redux, reduced weapon ranges, Hyperspace Interdiction Modification, and AI addons are the only addons that work right now. The pack will be updated in the near future.

The mod is not completed yet, so there will be new versions in the future. Seeing the amount of changes done now however, that might not be for an extended period of time.

Reply Good karma+2 votes
mikey1871
mikey1871 - - 1,097 comments

Thank you very very much Lavo and pass the thanks to your team also!!! it is very much appreciated!!!! :P

Reply Good karma Bad karma+2 votes
Adrien_Victus
Adrien_Victus - - 3,823 comments

"Many many beta testers, many who didn't do a damn thing, thanks to those that gave us valuable feedback!"

Yey me! \o/ Except for that one balancing issue that crashed what would have been the most epic battle ever >.>

Reply Good karma Bad karma+2 votes
wicc
wicc - - 8 comments

Vong tree bug, Ongoing voyage apparently is only 1/1 tho it needs to be 2/2 to allow you to research Hatred of Mechanicals

Reply Good karma Bad karma+2 votes
Lavo Author
Lavo - - 2,041 comments

Noted; will be hotfixed in a few days from now.

Reply Good karma+3 votes
alexz04
alexz04 - - 17 comments

Empire titan bug, the Executor destroys upon completion (half hour of gathering resources blown away without shooting at least one time xd)

Reply Good karma Bad karma+2 votes
Lavo Author
Lavo - - 2,041 comments

Due to how the ability is set up, there is a "filler" Titan that is destroyed shortly before the Executor proper is completed. However, if you're sure it's the actual Executor being blown up, please send me a save of shortly before this occurs.

Reply Good karma+2 votes
alexz04
alexz04 - - 17 comments

You were right, i reloaded several times and every time i got the message that the titan was destroyed, but i never noticed that after 2 sec it appeared on the edge of the system, thanx and sorry for the bad info

Reply Good karma Bad karma+2 votes
thegrimdeath
thegrimdeath - - 76 comments

I love this mod, but I'm trying to install it, so it doesn't do a mini dump on me and I moved my folder from steam, instead it's in it's own folder, so how do I find sins of a solar empire rebellion .exe?

Reply Good karma Bad karma+2 votes
Lavo Author
Lavo - - 2,041 comments

How are you trying to enable the mod?

Reply Good karma+2 votes
thegrimdeath
thegrimdeath - - 76 comments

Well at first I just simply put it in the mod folder and activated it that way, but it wouldn't play for long before doing a mini dump, so now I'm following the instructions and it says I need that file, but I'm not sure how to find it

Reply Good karma Bad karma+2 votes
Lavo Author
Lavo - - 2,041 comments

You need to first open the Large Address Aware.exe included with the download, and then you find the game's exe through that program, as explained in the instructions.

Reply Good karma+2 votes
thegrimdeath
thegrimdeath - - 76 comments

Well the thing is, Sins of a solar empire isn't in the steam folder, it's in it's own folder

Reply Good karma Bad karma+2 votes
thegrimdeath
thegrimdeath - - 76 comments

Well I'm not sure If I found the right one, but I hope I did, but thanks for trying to help and awesome work on the mod, keep up the great work

Reply Good karma Bad karma+2 votes
Lavo Author
Lavo - - 2,041 comments

If it's the ones in your Steam SoaSE folder you're good to go!

Reply Good karma+2 votes
thegrimdeath
thegrimdeath - - 76 comments

is this the updated version and ran into a bug, was playing online and had my supercap get destroyed :(

Reply Good karma Bad karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: