Report abuse Sins of the Prophets DEMO release
Filename
setup.exe
Type
Demo
Uploader
Sloosecannon
Date
Aug 16th, 2012
Size
14.88mb (15,603,412 bytes)
Downloads
5,704 (1 today)
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Description

This is the Demo release of Sins of the Prophets. We have included in this demo release: A Charon-class light frigate in the TEC Frigates and a Halcyon-class cruiser in the TEC cap ships. These models, etc are NOT to be distributed without permission of the SOTP team. Period. This release is for Sins Entrenchment version 1.053. It will NOT work on Sins, Diplomacy, or Rebellion. This is in the form of an automatic installer. It will install the mod and set it as the only mod in the game.

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Sins of the Prophets DEMO release
Post comment Comments  (50 - 100 of 141)
KhevaKins
KhevaKins Nov 20 2012, 5:07am replied:

The ships do seem overpowered against the in game races. But that's just cause nothing can stand against the might of the halo machine.

+2 votes     reply to comment
Geth_Prime
Geth_Prime Aug 18 2012, 6:52pm says:

For the Record, Visari+Shiva nuke=A lot of space junk.

+4 votes     reply to comment
Sloosecannon
Sloosecannon Aug 18 2012, 9:24pm replied:

On the same note, anything + shiva is a LOT of space junk

+4 votes     reply to comment
Gundrium
Gundrium Aug 23 2012, 2:49am replied:

Is there anything that plucky little thermo-nuclear explosive devise CAN'T take care of?

+1 vote     reply to comment
-Defender0-
-Defender0- Aug 24 2012, 12:11pm replied:

a fully upgraded starbase. TWO of them on the other hand turns that into junk

+1 vote     reply to comment
Faced
Faced Aug 18 2012, 7:50pm says:

WTF :( mine doesnt work, i installed it, but it wont work, it just has TEC units not the 2 UNSC ships

+1 vote     reply to comment
Sloosecannon
Sloosecannon Aug 18 2012, 9:22pm replied:

Again, are you running Entrenchment 1.053?

+1 vote     reply to comment
Faced
Faced Aug 18 2012, 9:45pm replied:

Im pretty sure I do

+1 vote     reply to comment
waffen337
waffen337 Aug 19 2012, 12:00am replied:

I'm on V1.05, not .053, I assume they aren't the same are they...

+1 vote     reply to comment
Chaoslord_ZX
Chaoslord_ZX Aug 19 2012, 4:30am replied:

No, they are not not...

+1 vote     reply to comment
Nanoelite001
Nanoelite001 Aug 19 2012, 4:33am replied:

i'm currently running on 1.042 .... and no, i cant update because i cant find the case that has the key in it

:C

+1 vote     reply to comment
Sloosecannon
Sloosecannon Aug 19 2012, 1:16pm replied:

Well, sorry but until you update it won't work... Even if you managed to force the install, it would most likely crash... sorry to be the bearer of bad news

+1 vote     reply to comment
Faced
Faced Aug 20 2012, 3:16am replied:

Ok i was wrong, i hadnt updated it... works fine. btw, ******* AWESOME!!! CANT WAIT FOR THE FINAL RELEASE!

+1 vote     reply to comment
HolyMith
HolyMith Jan 20 2013, 1:57pm replied:

I am playing on 1.05, and it works without crashing. When you install the mod, go to the mod path and find the 1.053 mod folder. Cut out the SotP mod folder and paste it in the 1.05 folder. Should work.

+1 vote     reply to comment
dude3141
dude3141 Aug 18 2012, 8:29pm says:

it did a saved minidump. plz fix...

+1 vote     reply to comment
Chaoslord_ZX
Chaoslord_ZX Aug 18 2012, 9:55pm says:

I don't care what everyone else thinks, this demo is amazing even if it is limited. Because I honestly didn't expect even this until the mod was finished. So to all those people complaining about the lack of content you can just sit there and be polite and remain quiet about your discontent. To Canadaman and the rest development team I say thank you, you are all fantastic.

+10 votes     reply to comment
Commander_Jbug
Commander_Jbug Aug 18 2012, 10:07pm replied:

Thank you for your intelligence and wisdom, it can be kind of hard to find that sometimes.

+2 votes     reply to comment
Chaoslord_ZX
Chaoslord_ZX Aug 19 2012, 2:01am replied:

Thanks

+3 votes     reply to comment
wombatleader
wombatleader Aug 18 2012, 10:32pm replied:

I personally loved this mini release. Sure I would of liked more than two ships but I'm glad that we got something at least :D

+5 votes     reply to comment
Commander_Jbug
Commander_Jbug Aug 19 2012, 11:59am replied:

Maybe they'll eventually add a few more ships so that we don't get bored of this one very quickly ;)

+1 vote     reply to comment
RepublicCommando101
RepublicCommando101 Aug 20 2012, 1:49pm replied:

Lets Canadaman7 and Unikraken figure that one out. But please, no peer pressure. They have lives too. They want the mod released ASAP as much you all do. Its just the fact that they also want to release an excellent product to satisfy the playerbase, which conflicts with releasing it quickly. We now have a new particle effects guy on the team and new textures are also quickly becoming availible. Please be patient.

+2 votes     reply to comment
Arex1
Arex1 Aug 19 2012, 11:33am says:

"We will get there, ehm eventually" that made me laugh so hard xD

+4 votes     reply to comment
Commander_Jbug
Commander_Jbug Aug 19 2012, 12:30pm replied:

Until they started saying it every time I issued a move order...

+3 votes     reply to comment
Arex1
Arex1 Aug 19 2012, 2:23pm replied:

couldnt hear that with all the frigates i was building :P

+5 votes     reply to comment
Tormidal
Tormidal Aug 19 2012, 3:19pm says:

My prayers have been only half answered.

+3 votes     reply to comment
Commander_Jbug
Commander_Jbug Aug 19 2012, 3:31pm replied:

Still better than the nothing that they wanted to give us before.

+2 votes     reply to comment
Tormidal
Tormidal Aug 19 2012, 4:41pm replied:

Maybe so. Still can't wait for..oh...I don't know...a full beta? Having two new ships is a little.... unfulfilling.

+3 votes     reply to comment
Capt.Keyes
Capt.Keyes Aug 19 2012, 6:08pm replied:

Try fulfilling your desires by testing the shield strengths on a cluster of vasari ships with a Shiva Nuke.

+5 votes     reply to comment
RepublicCommando101
RepublicCommando101 Aug 20 2012, 12:45pm replied:

Check yourself Jbug. (a.k.a Frontier)

The developers simply wanted to release a relatively polished open beta rather than a barebones demo. Stop with the badgering.

+2 votes     reply to comment
Gundrium
Gundrium Aug 23 2012, 2:51am replied:

What about mushrooms? Can we bribe the Mod team with some?

+1 vote     reply to comment
RepublicCommando101
RepublicCommando101 Aug 23 2012, 10:15am replied:

I rather doubt it, though you can always try. Can't blame people for trying right? :P

+1 vote     reply to comment
Spetsnaz_Reaper
Spetsnaz_Reaper Aug 19 2012, 5:34pm says:

Fantastic! :D

+4 votes     reply to comment
PrestonCole
PrestonCole Aug 19 2012, 8:41pm says:

the pure awesomeness the frigates are just beast.thank you for this i love it.

+4 votes     reply to comment
JIMBOkye
JIMBOkye Aug 20 2012, 3:13am says:

THE GODS HAVE SMILED DOWN UPON US ON THIS DAY AND WE SHALL SACRIFICE MANY AN OXEN TO SHOW OUR GRATITUDE

+4 votes     reply to comment
Sloosecannon
Sloosecannon Oct 1 2012, 12:31pm replied:

Yum. I love oxen

+1 vote     reply to comment
jgino001
jgino001 Aug 20 2012, 2:19pm says:

Really excited. Thanks for the demo.

+3 votes     reply to comment
Shockmatter
Shockmatter Aug 22 2012, 1:40am says:

Anyone get Bailknight's to work?

+1 vote     reply to comment
Sloosecannon
Sloosecannon Sep 14 2012, 5:04pm replied:

Theoretically it shouldnt be a problem...

+1 vote     reply to comment
Hack921
Hack921 Aug 22 2012, 6:43pm says:

is it just me or do the units seem very powerful right now?

+1 vote     reply to comment
RepublicCommando101
RepublicCommando101 Aug 23 2012, 2:13am replied:

Of course they seem powerful compared to the stock races, they're not made to balance against them. They are however, balanced well against the Covenant. As per canon, one Covenant ship can dispatch 3 UNSC ships of equal tonnage. Also, remember that this 'demo' isnt the finished version; nowhere near.

+1 vote     reply to comment
blonco
blonco Aug 23 2012, 9:43pm replied:

I'm glad they are going to be balanced against canon, rather than evenly balanced like most mods.

+1 vote     reply to comment
Emberblaque
Emberblaque Aug 24 2012, 1:06am replied:

But of course there's still balance, it's just done in different ways. Covenant ships are plenty more expensive. Hopefully I'm not stating the obvious.

+1 vote     reply to comment
Sloosecannon
Sloosecannon Aug 24 2012, 6:41pm replied:

Actually, they're pretty well balanced with the Sins races too. remember, Charons hit hard but go down really quicky. A single Charon class failed to take an asteroid's defense force.

Haven't really tested the Halcyons, but having no shields is a serious liability. Then again, the nuke makes up for that

+1 vote     reply to comment
Hack921
Hack921 Aug 28 2012, 4:10am replied:

in the canon they would be balanced i no that all im saying that they are very powerful right now... and i like it :).

+1 vote     reply to comment
Vlad12
Vlad12 Aug 24 2012, 8:17pm says:

HELL, I DON' CARE, I IS PLAYIN THIS DEMO FOR AS LONG AS I CAN UNTIL THE FULL DOWNLOAD COMES ALONG!!!!!!!!! =D

+1 vote     reply to comment
Vlad12
Vlad12 Aug 24 2012, 8:32pm says:

where does the mod save on to????

+1 vote     reply to comment
Vlad12
Vlad12 Aug 24 2012, 10:09pm says:

FOUND IT! =D LOVELY!

+1 vote     reply to comment
blahman919
blahman919 Aug 25 2012, 6:11pm says:

this is not working for me, i have sins 1.051 and all, but it wont show up, any help?

+1 vote     reply to comment
Sloosecannon
Sloosecannon Aug 26 2012, 5:29pm replied:

Check which version you need. You just said what your problem is ;)

+1 vote     reply to comment
EmperorDillan
EmperorDillan Sep 3 2012, 9:54pm says:

I have v1.05 and it runs great on mine. Except for the fact that I have another mod running that it won't let me disable...

+1 vote     reply to comment
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