Description

I hate to bump such an old mod, but I think it's a good mod that deserves to at least have a download link here on ModDB. I uploaded the file itself to ModDB, so this download should work for as long as ModDB exists. The previous download just linked to another page, and that page shut down, so that's why the old ModDB download disappeared. BTW, sorry for the .exe, I could't find the .big installation version for SSM anywhere.

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Siege Station Mod, Beta 0.42
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Madman4700
Madman4700 - - 536 comments

Im glad someone posted the download for this very fun mod
maybe someone will continue work on it one day...

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BigFoot1
BigFoot1 - - 587 comments

Great mod but a problem I hope someone can fix, or tell me how to fix..
The Vygr Assault Carrier traps the resourse collectors and built fighters. It had 20 of my collectors vibrating and it looked like just one. When a battle starts they can break loose. Plus there is no resourse controller available. It is indeed a good mod though! I hope to get these problems worked out...

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BigFoot1
BigFoot1 - - 587 comments

I found out what was wrong. The first time I played the mod the Assault Carrier was too close above the Main Station. That's what was jaming up the ships. When I moved it away all was good :>)

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Guest
Guest - - 688,627 comments

Maybe I'm doing something wrong, but the AI doesn't do anything. They just sit there :/
Is there anything in the initial settings that I have to do?
They mine recources, but that's it. They don't attack and when I attack them there's only an assault carrier that tries something, but half hearted. Not much of a threat to anyone.
I like the mod, but it's useless if the AI doesn't build ships and attack me.
Thanks.

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