Includes all previous fixes. Fixes a lot of things and makes various adjustments.
You need this if you downloaded version one. You do not need this if you downloaded Version 1.5.
Therefore, if you downloaded version one and then this update, you do not need version 1.5.
Shotgun Sunrise April 2nd Update Changelog
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-Fixed crash on server join
-Fixed a crash that happened when carrying objects including TNT
-Fixed crash that would happen when players walked onto the train on foot
-Fixed barriers so that they can only be blown up with TNT
-Winchester does more damage and has a different sound
-Added health pickups in the form of bottles of booze
-Objectives can't be carried up ladders
-Truck/players hopefully can't end up outside the map anymore
-Various alterations to the map
-Ramps should be harder to get stuck on now
-Removed ramp on objective side of the fence near Pierson's Hay Bales, was nigh-impossible
-Added small new area, you'll find it
-Filled in hole that it was possible to get stuck in next to the Power Facilitron
-More zombies
-Fixed bug where stuff would glow in the mines
-Removed collisions from all train tracks
-Fixed bug where you could kill the lift by putting a barrel under it
-Fixed oversight whereby really determined arseholes could get the generator before either of the other objectives
-Fixed zombie ragdoll collisions
-Changed double-barrelled shotgun texture
-Changed Winchester viewmodel to not be miles away
-Disabled the background map
-Disabled the intro video
-Made the truck's dust particles client-side, which should help with lag issues
finally
woot thnx
YEEEWHAAWW
T!
Nice one guys!
does this fix the crashes that come when you make or j0in something the seacond time
woohooo
the game crash the server everytime you put the truck in the train and the train start moving
wow do u wornload it im haveing problems
Nice mod but there is a problem. When I'm setting up dedicated server it automatically turns on godmode and gives infinity amount of ammo to all players.