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Finally, the new version of Renegade Guard for Soulstorm is here! Completely reworked and no doubt with some terrible bug that we have overlooked...

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Renegade Guard 0.93 for Soulstorm
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GreenScorpion
GreenScorpion

Good to see this mod out in the open once more :)

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malanthor
malanthor

Awesome, thank you for this. :)

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zulmetefza
zulmetefza

My favourite mod faction, together with Steel Legion, will try this out in the first opportunity.

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Khan.19
Khan.19

Great race mod, and new unit i like this mod.
But there is something little bug with animation in enforces unit and glitch move in militiamen troops

thanks for your mod its much more better then before many bugs has been fix on this version

keep a good work and goodluck

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echo11
echo11

WOW!!! THX!!!

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RamboArminius
RamboArminius

YAY!

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AcePilot1
AcePilot1

Blood for the Blood God!

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CharlieChill
CharlieChill

My DoW Mod Manager tell me that all files are in installed...I have the Renegade file inside the Soulstorm file...so the module file as well...same way I have Chaos demons, Thousand sons, Black Templar and The enhanced mod all in the same file, and all of them work fine, and I also have them all merge with the Black Templar mod and work perfectly fine, but as soon as I add the renegade file to it, the mod manager tell me that the file is missing...If I try it by itself, the mod manager says all require mods to run Renegade are installed, then I lunch, and nothing happens...My Regular Souls Storm open...but not the Renegade Mod...why is this??? does anyone Know??? Thanks.

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fuggles2k Author
fuggles2k

What does it say in your warnings.log? Do you have the objective points mod?

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1999boombaby
1999boombaby

So, i have this bug that makes certain unit models not even show up in the tech trees. It's taking away from my experience.

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jbm533
jbm533

I believe certain units are restricted after you choose your commander, be it the Master of the Hoard or the Mutant Overlord. Furthermore, other options can only be explored upon once you have selected one of four second commanders.

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piero123
piero123

Is any version of this mod compatible with the ultimate apocalypse mod? tnks, beautiful and amazing mod by the way.

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XSesshomaruX1
XSesshomaruX1

Thank you a hundred fold for this wonderful gift, I can only imagine how much work this takes. And just to confirm a very subtle bug, the militiaman do pause for a moment when deciding to retaliate after a movement command. I see a lot of the other races do the same thing though, but other than that i relay couldn't thank you enough.

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zishan123
zishan123

will this race be added to unification

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nils8nord
nils8nord

await it to

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