Description

A considerable update, mostly balance issues fixed, but with a couple new additions. Micro update fixing some incompatibility with maps that had any ACS

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Q4LFMDE v1.05
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themarine141
themarine141 - - 119 comments

Wow i thought you abadoned this one. I really like the arsenal of quake 4 .thanks for this comrade!

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DBThanatos Author
DBThanatos - - 227 comments

No problem. But please redownload, i just bumped it to 1.05, to fix an issue where this mod wasnt working great with mapsets that had ACS

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themarine141
themarine141 - - 119 comments

That was lightning fast XD ..thanks i've read in the other forum that you're working on a version 2 ? Cant wait :)

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grouchbag
grouchbag - - 590 comments

This is one very fine weapons mod!Thank you! :D:D:D

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DBThanatos Author
DBThanatos - - 227 comments

Thanks! But please redownload, i just bumped it to 1.05, to fix an issue where this mod wasnt working great with mapsets that had ACS

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grouchbag
grouchbag - - 590 comments

Okay.Thx again!

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Shockwave_S08
Shockwave_S08 - - 134 comments

I can confirm that v1.05 is incompatible with D-Touch/GZ1.8.6, as it simply refuses to run when it is opened. And yet D4T v2.0.1 runs with no issues...

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DBThanatos Author
DBThanatos - - 227 comments

That's very strange. It runs fine in both gzdoom 1.8.6 and D-touch in my side. Double check if you're running other mods with it that might be conflicting with Q4LFMDE

Also, please provide me with the error message when trying to launch with GZDoom 1.8.6

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lbscallao
lbscallao - - 36 comments

it's excellent...
can it be done in .wad file? :(

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Guest
Guest - - 689,310 comments

Questione: why weapons sprites don't scale/resize in GZDoom 4.1.2? Monsters/Items do rescale correctly!

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lowenz
lowenz - - 1,060 comments

Question: why weapons sprites don't scale/resize in GZDoom 4.1.2? Monsters/Items do rescale correctly!

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SomeRandomDoomPlayer
SomeRandomDoomPlayer - - 43 comments

Maybe you need to change ur GZDoom vers to 3.8.2

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TheNonemployee
TheNonemployee - - 4 comments

I still think the chaingunner replacements do WAY too much damage. On NORMAL difficulty, I not only lost 50 health to a single shot, but even got gibbed by a machinegunner once.

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