Add file Report content Path to Victory Alpha 7
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PTV007.rar
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Full Version
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mololu
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286.81mb (300,741,184 bytes)
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6,953 (1 today)
MD5 Hash
45cf64be1f2a46b3081bc7230c94a3fa
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Description

Alpha 7 Release for Path to victory featuring greatly reworked gameplay and complete races.

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Path to Victory Alpha 7
Comments
Pouk
Pouk

congrats on a new version

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Hell_Diguner
Hell_Diguner

Hehe:

SURPRISE, here's the next realease

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Aico
Aico

It has to be the week before finals cause that's half the fun. XD

BTW nice icon! Did you use one of the pictures from deviantart?

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mololu Author
mololu

The original image was: Images.wikia.com

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QPsychosis
QPsychosis

Quite exciting, downloading now!

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Raygoza
Raygoza

It looks so good.

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zamaziko
zamaziko

weird on desura it keeps downloading the old version instead of this one,any advices?

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mololu Author
mololu

i haven't had time to release on desura yet. I'll have to fix that =D

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zamaziko
zamaziko

great it's working.now i'v something to look forward to after finishing my fluid mechanics exam =d. thanks mololu

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Atheris7
Atheris7

its giving me a 404 error :/

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mololu Author
mololu

Works for me. This will either be an ISP issue on your end of something with moddb. If it keeps occuring, contact the site staff.

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HornetS
HornetS

yeah, me too.

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theactingcaptain
theactingcaptain

Wow this is a nice surprise! Thanks for the new version mololu, it shows how much you care about the mod and its' followers that you release a new version rather than hold off for something you may/may not have time to complete, better than a LOT of mods out there.

Thanks again =]

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Railgunner2160
Railgunner2160

Still getting the 404 error.... Hope it's fixed soon....

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Atheris7
Atheris7

Still getting the same message... idk whats up. never had an issue before. Could you post on another mirror perhaps?

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mololu Author
mololu

It would take me another 3 hours to upload though and I can't leave my PC running any longer. Heat issues =/

I'll upload to filefront tomorrow. If anyone else has the alpha 7 and can upload it somewhere, they are free to do so. Just post the link here.

on a sidenote: the desura version is uploaded and *should* work as soon as it can be authorized.

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BlazingAngelz
BlazingAngelz

Very impressive, I see you added a song from the ace combat zero soundtrack :)

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casojin
casojin

This is nice. I really love the new Vaygr. Also, I think you should post an update on SWR forum too (since PtV is hosted there as well). I was thinking about posting it there but I hold myself to let you (Mololu) as the project leader do the honor of posting this first.

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mololu Author
mololu

It will be done, don't worry =) just waiting for desura to catch up.

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Atheris7
Atheris7

I was able to download it through IE, firefox doesnt open it for someodd reason

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mololu Author
mololu

for anyone having issues with the DL, I also uploaded to Gamefront.com temporarily

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ArielY
ArielY

finally the full awesomeness of PTV..no wait, the word "awesomeness" don't describe how magnificently awesome of pure kickassim that this release is XD thanks mololu for the best mod ever IMO! =D

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casojin
casojin

I want to ask one thing.

I play as the Pirate of the Galaxy (aka Turanic) and when I capture Vaygr Assault Frigate (Warlord faction). I didn't get the Gunslinger unlock. I really wonder why.

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mololu Author
mololu

That would be because I forgot to code it. The 07 release is very buggy and obviously not quite finished.

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casojin
casojin

Will there be any patch for 007?

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mololu Author
mololu

I can't say. I hope so but it will take time if there is.

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Rossi97
Rossi97

this a .big file they are the only ones that work for me

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Su[)az][mA
Su[)az][mA

its funny how much motivation does, ey molulu?

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Riddleols
Riddleols

Big time fan of Kadesh. Love the mod and mostly the first track that plays when I start a new Kadesh game.
Could you please tell me the name of the track?
It sounds beautiful. Makes me feel like I am right on their Mothership praying to the gardens as we silently glide through the nebula.

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mololu Author
mololu

What you're looking for is: Ad Mortem (Qntal)


Full song list is:

Format is: song <comment> (artist) - role

Military Storm (DJ BJRA) - main menu music

Zero (Keiki Kobayashi) - hiigaran theme
Ad Mortem (Qntal) - kadeshi theme
Turanic Battle Music (HW1) - turanic theme
Imperial Battle Music (HW1) - vaygr theme
Medusa (Prodigy) - keeper theme

Dr. Sin (Chasing Shadows) - low combat intensity
Amirah (Chasing Shadows) - low combat intensity
Adiago For Strings (HW1) - low combat intensity
Arrakis (Black Sun Empire ) - low combat intensity

Firing Squad <manually mixed with Adiago> (Black Sun Empire ) - switch from low combat intensity to battle music
Breach (Black Sun Empire ) - battle music
Military Storm (DJ BJRA) - battle music
A song of Storm and Fire (Yuki Kajiura) - battle music
Unfamilliar (Black Sun Empire ) - battle music
Gunseller (Black Sun Empire ) - battle music

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Riddleols
Riddleols

Thanks, much appreciated.

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Mechanis
Mechanis

Youtube.com
I made a youtube playlist. you're welcome to it.

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Mechanis
Mechanis

ummm....
why can't I find things? there seems to be some stuff missing in my buildlists.
these are what I've found so far:
vaygr pulse destroyer-MIA <puts a pretty big crimp in the overall vaygr strategy. need this on smaller maps where BCs/DCs aren't cost-effective.
vaygr bombardment frig-where'd it go? this is a real blow, as between this and the pulse desse, the sons of Vay don't have anything short of a BC that can dual with higgy cruisers or turan Enforcers. and it shows, especially on the harder AIs.
Turanic Raider destroyer-MIA <major hurt on that one, turanic AIs get DESTROYED by any other race now
subsystems- fire-control, cloak, HS, etc are all MIA. considering how integral these are in MP, it somewhat surprised me a bit.
also alot of things seem to be missing disableable subsystems, engines, big missile racks, things of that sort.

Cont'

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Mechanis
Mechanis

me and a few friends have been LAN-ing alot, and we noticed the AI for certain races can't handle itself against certain kinds of attacks, because of holes in the fleet. the Turanics, for example, no longer have a 'light' capital ship, and with the two-only limit on
enforcers it's all too easy to draw them off and hit the unprotected Lords.
regarding research- I love the random research, but frigate, or at least capship HS is a must. without one of those, the raiders have real trouble on bigger maps. also, sometimes (usually late-game) only about 1 in 5 frigates notice the HS beacons, making raids damn-near impossible.
and for sajuk's sake put Morgan in something tougher than a frigate! he blows up too easily. (1x torp and 2 flak vs solo morgan= two dead flack figs and one dead morgan, and a torp frig limping home at 20% health. This is the dreaded morgan?)

and the ONLY thing you have to do to trounce the Vaygr AI is pour XUs into cruisers or harbingers and screen 'em with expendable fighters. it really shouldn't be that easy.
other than that, everything else has a good, polished feel to it. though, if the teamcolor areas on the Kadeshi were a bit more present, that would be helpful.

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mololu Author
mololu

AI and balance was an issue I was supposed to solve once MP support was re-enabled. Never got that far though. None the less, thanks for the feedback.

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thewolfofmods
thewolfofmods

uuuum i dnloaded the .rar and i cant extrace/open it says its not an archive....what did i do wrong

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