-Thompson M1928 Stock and handle fixed. -No more PPSH43 in Dawnville -Slightly better Kar98k worldmodel. -Luger worldmodel skin fixed. I'd like to thank Zoltankai for his help in finding those bugs. NOTE: Unless Other bugs will be found, This will be the LAST UPDATE for MRW: CoD UNLESS I FIND SOME GOOD SP MAPPERS WILLING TO CREATE CONTENTS FOR THIS MOD. Peace!
Awesome.
And you're welcome. :-)
Hooray! Found! Keep skin gloves.
Yadi.sk
US paratroopers in normandy didn't used gloves.
Nor did the english troops.
Marcomix help , I just downloaded this patch and put it on the game (UO) , after 3 missions for the Americans on the feed I threw out the menu with an error ( something about the models owerflou ) . P. S play with the addon from pcj27.
so, you were playing UO or standard CoD?
Can you write down the EXACT error message?
Error in "United Offensev" , Error - G_Modelindex: overflov , after 3 missions for the Americans !!!
That's a problem with my mod that I haven't fixed yet. Don't play that mission with my mod. To play the mission you can delete my mod, or skip the map by pressing the ~ key and typing "map gmi_uk_intro"
I fixed it. If you re-download and re-install my mod and load your saved game, it should work.
Thanks now it works !!
Hey, Marcomix, I've done a play through of both Call of Duty and United Offensive with your patched version of Real Weapons 3.5. I must say I absolutely love the mod. The skins for allied and axis soldiers are quite stunning. One thing I noticed, though, and I'm not sure it's possible to fix or even worth fixing. The helmets that the allied paratroopers wear with the stripe on the back? Back in WWII all U.S. Army soldiers (Regular Infantry, Rangers and Airborne) had designations on the back of their helmet to quickly identify NCOs (Sergeants) and Officers. Officers had a vertical white stripe on the back of their helmets, NCOs had a horizontal stripe on the back of theirs and privates, PFCs, and Corporals had no stripe on the back of their helmet. I've seen Saving Private Ryan so many times I could have been an actor in it and I have the entire Band of Brothers series download from Amazon TV in my Playstation 3 system. This was just something I noticed and caught onto while watching those.
The weapons sounds in this mod are outstanding. One in particular I noticed that nobody else seems to be able to get right is the MG 42. My Uncle Jesse (Grandfather's brother) used to tell stories about his experience in the war. He served in General Patton's 3rd Infantry Division. He said the MG 42 sounded like ripping linoleum. I've also had the pleasure of being at a special test range when somebody was firing an MG 42. Your mod is the only one I've ever played that actually gets the sound of an MG 42 right! Great job on all of the other weapon sounds, too. They sound very, very close to the real thing.
Hi Marcomix,I tried your mod and it's amazing but I encountered a problem when I was trying to play the third mission of the British campaign,the mission with the dam.After the loading was done and i click to start the mission,I get an error-
Unable to precache 'xanim/viewmodel_kar98mp_idle'.I really loved the mod and I'd like to continue with the mod installed.If you could look into this issue,I'd really appreciate it.Thank you.
Hi The same happens to me u_u
Do you have any solutions for this problem?
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I noticed that the crosshair for Garand is narrow and absolutely static. Is it a bug?
This mod seems to no longer work.
I just keep getting the "Model 'weapon_bren' not precached" message when loading my game.
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Uh...I don't know how to apply this patch :(
Can you explain?
Please fix the m1 garand having perfect hip fire.
hi Marcomix this is my problem 'xanim/viewmodel_kar98mp_idle' so
Do you have any solutions for this problem???????????????
Well I solved the problem
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how did you solved it man
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Hello Mr. Marcomix! I need some help please! When I try to launch mostly the Russian campaign on CoD1 this error message shows up: "model 'weapon_FG42' not precached". I would appreciate your help because your models look nice! Anyways,if you see this please respond and have a nice day! 😊
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why you not create a world model for scoped springfield and mosin nagant, scoped mosin nagant and cod 1 not support textures 1024 x 1024 just textures 512 x 512,this cause the texture no update the quality every time the quality of the texture changes