Description

Many incremental changes have been made since last version and some player advice has been taken. This version will also serve as the newest platform for my potential co-operators.

Preview
Homeworld 2 Complex Simple 2.2
Post comment Comments
Tondrai666
Tondrai666 - - 111 comments

aawh yeah! downloading now!

Reply Good karma Bad karma+2 votes
Camsinn
Camsinn - - 97 comments

testing as we speak

Reply Good karma Bad karma+2 votes
ratpoison
ratpoison - - 77 comments

played it for hours AWESOME!

Reply Good karma Bad karma+3 votes
AlexisyFR
AlexisyFR - - 7 comments

I am the only one? the mod makes the game very slowly in 6v6 with a i5-3570k? and a 7850?

Reply Good karma Bad karma+2 votes
siliconworm Author
siliconworm - - 1,131 comments

This mod does consume a lot of computing power. You can try to reduce the crew and officer capacity in skirmish settings if your fps drop too much.

Reply Good karma+2 votes
AlexisyFR
AlexisyFR - - 7 comments

its the same thing with reduced crew...
I d'ont understand...

Reply Good karma Bad karma+2 votes
siliconworm Author
siliconworm - - 1,131 comments

Which map is that and is it slow all the time or just in the later part of the game?

Reply Good karma+2 votes
AlexisyFR
AlexisyFR - - 7 comments

it's in 6v6 and later part of the game...

Reply Good karma Bad karma+2 votes
siliconworm Author
siliconworm - - 1,131 comments

That could happen especially when there're many Hiigaran ships. This is a problem inherited from the original Complex mod, you just have to get used to it.

Reply Good karma+2 votes
AlexisyFR
AlexisyFR - - 7 comments

Ok, thank for answer, i have effectively the same problem with the complex mod...

Reply Good karma Bad karma+2 votes
freestalker.fr
freestalker.fr - - 332 comments

I think it's the best mod we have! I didn't try this version yet but I'm sure it will be as good as gold! (Sorry to be pedantic! XD)

I'm downloading it!

Reply Good karma Bad karma+2 votes
Tondrai666
Tondrai666 - - 111 comments

another great update to an awesome mod!

I encountered a little glitch on a new map.
In the map sunshine when playing against AI, an Hiigaran opponens mothership disappears. My guess is that the AI will move the mothership inside the big ring of asteroids and because of its shape it will hit one of the two rings and be destroyed.

Also, my Vaygr opponent kicked my *** by sending up to 7 or 8 hammerhead ships in my face which simply ram and blow up my ships with their nukes. Maybe a limit to their number like their Hiigaran counterpart might help?

Everything else works out perfectly and i'll say it again, this is an awesome mod!

Reply Good karma Bad karma+2 votes
siliconworm Author
siliconworm - - 1,131 comments

In all the maps with Force Field, ships can get smashed when they run into the Force Field. Note that Force Field is not a ring that allows passing through, but an invisible shield in there (you'll see the shield when something hits or runs into the Force Field)! The only way to avoid collision with a Force Field, is capturing it. AI can capture Force Field too, it's just pure luck that your opponent's mothership get smashed on the Force Field, because you can make this mistake too.

About Hammerhead, one of its important role is exactly kamikaze attack and detonation of nuke. This is a balance for Vaygr since some Hiigaran capital ships have supreme health (Battle Ark and Juggernaut), fire range (Arsenel Ship and Battleship) or manoeuverablity (Vortex), hence Hammerhead is a good supplement for Vargr when coping with those overwhelming enemies. In terms of fighting against an excrutiating number of swarmers or fighters, the detonation of Hammerhead can also save the most important productional capital ships of Vaygr fleet at a crucial moment. Actually, there's no need to limit their number (although both energy and crew capacity are already existing as limits), because the more Hammerheads there are, the greater the chance of induced explosion that destroy all the Hammerheads themselves in a chain reaction! It is perhaps the easiest way to eliminate Hammerheads when they gather in large numbers! Even if they don't explode in a chain reaction, there're other ways to cope with Hammerhead, you can destroy its engine to stop its movement, or capture it to make use of it for yourself. And of course, the last thing you want to do is letting enemy Hammerhead get too close to your important productional vessels. Early warning and intercepting at a greater distance is a basic skill for playing this mod, without an acute sense of danger, you can easily get mopped up sometimes by just a few enemy ships like Hammerhead.

Reply Good karma+2 votes
Tondrai666
Tondrai666 - - 111 comments

You are very right.
I tried moving my mothership in the middle of the asteroids but she got stuck half way. she didnt impact though. Sadly enough, the AI has the standard reaction to move the motherships in the middle, as I observed with a Vaygr opponent. A Hiigaran opponent somehow crashes theirs in the ring and thus ends the match after a few minutes.

And about the Hammerheads, you are correct as well. But taking them down before they reach me is quite a problem :p i try to intercept then but they simply destroy most of my forces in one or two explosions, leaving the other 5 or more of them to charge onwards head first into my fleet reaping destruction everywhere :p
But I'm sure there is a tactic to it :p I'll have a lot of fun finding it ;)

Congratz again on a great update!

Reply Good karma Bad karma+2 votes
canadus1343295741
canadus1343295741 - - 18 comments

Hi there.

Thanks for the update, love your mod play it all the time.
Keep up the good work.
Cheers
Canadus

Reply Good karma Bad karma+2 votes
Complex954
Complex954 - - 26 comments

I have 1 question while im downloading, do ships have crazy arse speeds like 200,000. Because while it was funny in the earlier versions it was kinda silly

Reply Good karma Bad karma+2 votes
siliconworm Author
siliconworm - - 1,131 comments

The possible self-propelled speed of any ship is usually no faster than 2000 (full upgrades + second stage thruster + high experience). The only way to get a funny speed like you said is being thrown out by Black Hole (technological upgrade for Hiigaran Orbital Station), this is the final secret weapon of Hiigaran and it costs 100k RUs, you have to admit defeat if you give enough time to let your oppenents finish this research and throw your capital ships all around the map...

Reply Good karma+3 votes
canadus1343295741
canadus1343295741 - - 18 comments

do the Vagar have the same "endgame" research or is it hig only

Reply Good karma Bad karma+2 votes
siliconworm Author
siliconworm - - 1,131 comments

Vaygr has the Mother of All Ships (100k RUs), and Hiigaran Black Hole Technology is actually designed to cope with that thing.

Reply Good karma+2 votes
canadus1343295741
canadus1343295741 - - 18 comments

aa yess i build that once... great thanks for info apriciate it :)
still love your mod :) :)
if you someday have alot of time i would apriciate it if you would help me.. i am trying to add a few more turrets to the vaygr mothership, using your upgrade turret "set" that builds 6 guns,(4 anti frigate guns and 2 anti fighter guns)
i am trying to make it 8 anti frigate and 2 anti fighter guns.

i have ben adding the Hod¨s and ben using your script just trying to add more guns, then pack it to a big file again.

it just wont work, nothing happens,, it still just get the normal 6 guns,.

cheers
Canadus

Reply Good karma Bad karma+2 votes
Complex954
Complex954 - - 26 comments

Ok i just remember having a shipyard travel faster then my probe and that scared me when i saw it

Reply Good karma Bad karma+2 votes
lutfil
lutfil - - 1 comments

Is it possible you can split the file into few rar parts...it takes forever for me to download this one huge file and have the file hang on me a couple of time..Really want to play this great mod. :)

Reply Good karma Bad karma+2 votes
siliconworm Author
siliconworm - - 1,131 comments

If I split it in a few parts, it will be diffuclt for many new players to install.

Reply Good karma+2 votes
bormos3
bormos3 - - 174 comments

You can put it on the torrent....

Reply Good karma Bad karma+2 votes
bormos3
bormos3 - - 174 comments

200 Kb/s? Well it's better than nothing

Reply Good karma Bad karma+2 votes
SilverSparrow
SilverSparrow - - 19 comments

Just DL'd the mod today; it's great btw! Love the Kadeshi. However is there a way to turn of that god awful annoying siren that plays with the given objectives? Such as entering/ leaving battle areas? REALLY ruins it >.< Might be me though, still be being a newbbb and just not noticing how to get rid of it. :')

Reply Good karma Bad karma+2 votes
SilverSparrow
SilverSparrow - - 19 comments

Ah no worries. Figured it out! Was only in the Tester map it seems >.<

Reply Good karma Bad karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: