Description

Its been over a year since the last update and I wanted to release an update so that people know that the Half-Life Modding Kit is still being updated. There are a few new things added to this update such as Jackhammer and a few tutorials but it is mostly an organization overhaul. Don't Worry though my coding is up and running again so I will go back to creating the Warfare Engine completely free to the community

Preview
Half-Life Modding Kit 3.0 Complete
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Accorsi
Accorsi - - 34 comments

Great Job!

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VictorCajal
VictorCajal - - 123 comments

Thanks!

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Comanche_Prime
Comanche_Prime - - 1,926 comments

Does this kit have a tool to decrypt .bsp map files?

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badsniper365 Author
badsniper365 - - 204 comments

Yes it does have a tool to decompile bsp maps but when you do it distorts textures and shapes so its not perfect and in some cases not very helpful to decompile a map.
Jackhammer seems to fix any texture distortion but Valve Hammer Editor does not seem to do it

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Comanche_Prime
Comanche_Prime - - 1,926 comments

Thanks for reply

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Guest
Guest - - 689,321 comments

Thank you so much. This should be nice.

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Xenthio
Xenthio - - 86 comments

420 megabytes ( ͡° ͜ʖ ͡°)

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circleubuntu
circleubuntu - - 18 comments

for me it's 419.9 :(
not nice :(

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machocenahogan
machocenahogan - - 4 comments

Help me please! the entity models in this are not showing up what do i do?
Example Imgur.com

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sjain
sjain - - 16 comments

Thanks a lot!

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sjain
sjain - - 16 comments

Decent pack, has organisation issues, many tools are outdated and don't list sources and there are spelling mistakes and line breaks (instead of using word wrap) in all the text files. I'm not bashing here; this is a great effort and I like all the stuff available.

I've altered it heavily to fix issues, update everything, include other goodies, reformat the text files etc and include a full archive of the GoldSrc wiki.

Not available yet, long way to go

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ValveFan
ValveFan - - 3 comments

does this contain all of the maps?

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