Description

The George Romero Riptide Mod was made in honor of George Romero, considered to be the "Father of Zombie Movies". This mod aims to replicate the behaviour of the Romero zombies, which means that zombies are mostly slow and can only be killed by destroying the brain. There are also other optional features included in this mod to satisfy the cravings of Dead Island players. The Walking Dead comics and tv series and even the zombie comedy Shaun of the Dead are two very well loved horror entertainment that closely follow the Romero style of zombies. Since the mod also aims to give the players a survival horror experience, the fighting system has been customized and you also have other optional choices to suit your needs, like being able to play with modern fast zombies and other settings.

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George Romero Riptide V9 Survival Horror Edition
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Adeno Author
Adeno

Just fixed a crashing bug due to the increased amount of zombies, special thanks to Jake Meyers for finding the bug. The Easy Installation Paks now use the default number of zombies for no crashes. Extra and More zombies might crash in Marik's Marina and Santa Maria.

DefaultZombies.rar - default zombie setting for no crashes.

ExtraZombies.rar - a few additional zombies in certain places, less likely to crash. May crash in Marik's Marina.

MoreZombies.rar - more people have become zombies in the island! Tourists and the locals alike haven't been able to escape the initial spread of the infection and now wander around the once beautiful island. There are more zombies hungry for your flesh than ever, be careful! May crash in Marik's Marina and Santa Maria.

Thanks everyone and have fun! :D

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Adeno Author
Adeno

Added the Modern Zombie Fast No Taunting pack for someone's special request. It's simply the same as the normal Modern Zombie Fast types, except I removed their ability to do taunts this time around. Please check the New Features list above for the MediaFire link to it, have fun!

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Adeno Author
Adeno

Thank you very much for your efforts. For the zombie density, that's the reason why I gave people different options to choose from. There is a default that has 10 for no crashes, and there's two higher ones that may crash in Marik's Marina and Santa Maria.

And yes, I've even tested the value of 11 yesterday before releasing the fix last night, even with just a value of 11, there is still a possibility of the game crashing. The other increased zombie options are there for people to play with just in case they know they're not going to Marik's Marina or Santa Maria.

As for the reason why I made it very hard for arms and legs to get dismembered, the way it works in Dead Island, when a zombie's arms or legs get chopped off, the zombie will die right away. For example, try cutting off a zombie's leg. What happens is that the zombie dies right away even if you don't destroy his head first. If the zombie loses both arms, the same thing happens, the zombie dies because it can't get up and it seems to be a hard coded function in the game's main programming.

So for now, yes, everything is there by design. Thanks for trying though :D

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Adeno Author
Adeno

I just uploaded an updated version of V9 which should be available on this page once it's authorized. I repackaged the mod with my latest No HUD Riptide V3 and also included the Modern Fast Zombies No Taunt feature as an official feature. I also updated the readme file.

I'll post again when it's ready for download, thanks :D

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Adeno Author
Adeno

Updated version of the mod is now available for download. Please download the updated version for new features. The filename of the updated V9 is DIR_RomeroModV9SHEmay17.rar.

New Features:

- BONUS "Level Chooser" feature, start a new game or chapter at level 20, 30, 40, 50, 60, or 70!

- Implemented my No HUD Riptide V3 mod and added extra choices for the hud.

- Added the Modern Fast Zombies No Taunt feature as an additional zombie type that doesn't do the taunting animation.

Enjoy and have fun!

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Guest
Guest

The Mod is A Little old DI.....Nothing NEW..... make somthing NEW x

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Adeno Author
Adeno

Thank you for recognizing my George Romero mod from the original Dead Island!

For "new" things, that is something that simple scripting cannot really provide. For example, if I were to re-design Dead Island Riptide according to my own vision of a zombie apocalypse, I would include a system where you can create camps or strongholds to live in with the help of the survivors that you find. I'd call this "Survival Mode" where the more survivors you find, the better chances of surviving you'd have. There would be different types of survivors. There would be cooks, fighters, and builders. The cooks will be there to help you create better food and drinks that would keep everyone healthy and free from diseases. Fighters will be survivors who will go out with you in the jungle to fight zombies and help you scavenge for supplies. The builders will be the people who would be responsible for creating strong walls and structures for your camp to ensure that you will be able to sleep soundly at night without fear of being eaten by zombies.

Unfortunately, as much as I would love to introduce a ton of new features into Dead Island Riptide, my imagination is limited by the way Dead Island Riptide has been programmed. There is no way for me to create completely new modes of play in the Dead Island Riptide game engine. I cannot introduce new 3D models just by inserting them into the pre-bundled asset files of the game because they have some kind of protection or encryption which prevents me from doing so.

Still, with the limitations that modding for this game has, I believe that my work, the George Romero Survival Horror Edition, has managed to improve a lot over the original one for Dead Island 1, as well as introduced useful features and solutions that were not previously found in the first one.

In terms of modding the scripts found in the game, George Romero Survival Horror Edition has already attained the most that the game engine would allow it to :)

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Adeno Author
Adeno

George Romero Survival Horror Edition V9 will have an update, it will be down for a few hours, I'll post again when it's been authorized, thank you very much :)

New Updated Filename -> DIR_RomeroModV9SHEmay21.rar

New Features:

- War Machine, start with a massive collection of melee weapons, firearms, and explosives!

- Improved Dynamic Fighting System settings.

- Extra information on "HowToCutArmsLegs.txt".

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Adeno Author
Adeno

George Romero Survival Horror Edition V9 is now available once more! Please download the mod again to get these new options.

New Updated Filename -> DIR_RomeroModV9SHEmay21.rar

New Features:

- War Machine, start with a massive collection of melee weapons, firearms, and explosives!

- Improved Dynamic Fighting System settings.

- Extra information on "HowToCutArmsLegs.txt".

Reply Good karma+1 vote
Adeno Author
Adeno

Bug Fixes for V9:

Survivalist and Tourist Inventory
- Max weapon capacity for Survivalist is 30.
- Max weapon capacity for Tourist is 15.
- You get the maximum capacity by upgrading Deep Pockets skill.

Please download the fix here -> Mediafire.com

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Adeno Author
Adeno

The George Romero Survival Horror Edition V9 Standalone Fix 1 will be available at -> Moddb.com

Bug Fixes for V9:

Survivalist and Tourist Inventory
- Max weapon capacity for Survivalist is 30.
- Max weapon capacity for Tourist is 15.
- You get the maximum capacity by upgrading Deep Pockets skill.

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Adeno Author
Adeno

Bug Fixes for V9 May 25 Version:

Survivalist and Tourist Inventory
- Max weapon capacity for Survivalist is 30.
- Max weapon capacity for Tourist is 15.
- You get the maximum capacity by upgrading Deep Pockets skill.

Survivalist Shop
- Removed extra files that overwrote important files. Shops don't sell anything anymore again!

Special Thanks to: Crixus Champion of Youtube for reporting bugs so I could fix them :)

You can download the Fix here when it gets authorized -> Moddb.com

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Adeno Author
Adeno

Temporary Fix For Survivor Shop Bug that affects Easy Installation Paks:

1. Open Data0.pak using 7-zip or another program.
2. Go inside Data -> Ai folder.
3. Delete Inventory.scr and Shops.scr.

Do the instructions above to easily solve that little bug if you don't want to wait for the Fix 1 to be authorized :)

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Adeno Author
Adeno

George Romero Survival Horror Edition V9 Fix 1 is now available here -> Moddb.com

Bug Fixes for V9 May 25 Version:

Survivalist and Tourist Inventory
- Max weapon capacity for Survivalist is 30.
- Max weapon capacity for Tourist is 15.
- You get the maximum capacity by upgrading Deep Pockets skill.

Survivalist Shop

- Removed extra files that overwrote important files. Survivalist Shops don't sell anything anymore again!

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Adeno Author
Adeno

The George Romero Survival Horror Edition V9 Standalone Add-On 1 is now available here -> Moddb.com

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Adeno Author
Adeno

The George Romero Survival Horror Edition V9 Standalone Add-On 2 is now available here -> Moddb.com

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Adeno Author
Adeno

The George Romero Survival Horror Edition V9 Standalone Add-On 3 is now available here -> Moddb.com

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Adeno Author
Adeno

Thank you very much everyone for your support! You all helped me win this competition! Thank you very much for choosing my George Romero Survival Horror Edition mod!

Moddb.com

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Guest
Guest

hi there.

i keep crashing in town of halai, when i get near the "save the holy man" area.. if i remove the mod everything Works.

i think there may be a bun on the mod.. can you help me ?

i did a manuel install and everything Works as it should,
cheers
Canadus

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Adeno Author
Adeno

That is a known issue for using the extra zombies feature. Please use the latest version of the mod to avoid this :)

Add-On 4:
Moddb.com

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Adeno Author
Adeno

The George Romero Survival Horror Edition V9 Standalone Add-On 4 is now available here -> Moddb.com

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weijie2941
weijie2941

Crash during Chapter 3 Twisted Mind when looking for mercenary.

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