This release of Europe 1200 includes Western and part of Central Europe with a total of 21 factions and 4 military orders, including 4 more than in the last beta: Sweden, Genoa, Pisa and the Holy Roman Empire. Live the Middle Ages and find your way to glory...
FACTIONS: Castille, Leon, Navarre, Aragon, the Banu Gaya (Mallorca), Almohad Caliphate, France, Toulouse, England, Denmark, Norway, Kingdom of Connacht, Irish Kingdoms, Welsh Principalities, K of Mann, K of the Isles, Scotland, Sweden, Genoa, Pisa, Holy Roman Empire.ORDERS: Aviz, Santiago, Calatrava, Saint George. MAP AREAS: North-West Africa, Iberia, France, British Isles, Germany, western Italy, Norway, Denmark and Sweden. INCLUDING: Sea travel, naval warfare and a complete enhancement of the war system, among many other minor features.
NEW FEATURES AND CHANGES:
-Added Republic of Genoa.
-Added Republic of Pisa.
-Added Kingdom of Sweden.
-Added Holy Roman Empire.
-Added MadVaders deathcam.
-Added 5 new quest (The Throne of Connacht, Absalons Tax, Peasant Rebel, Recruitment, Village Exile, check the quest suggestion thread for more).
-Improved the big quest Aragon's Saint (can be taken by King Pere of Aragon).
-Picture for army encounters were the army is Gaelic (Thansk for Mykami).
-New unique armors for Iberian nobles/sergeants.
-Increased density of bandits.
-Historical accurate banners for Leonese, French, Portuguese, Scottish and Welsh lords.
-Total rework of all banners for Denmark and the Orders.
-New armors for the sergeant troop trees (if the faction is feudal).
-Family relations for Portugal, Wales and Scotland.
-You can now see what your relationship is with a certian lord when joining a battle (enemy, neutral or ally). This is so you don't accidently join the wrong side.
-Lords without an unique banner, now change banner when joining a new faction due to manpower.
-Added some minor features from Diplomacy.
-Added some new settlements in Denmark.
-Added new mercenaries.
-You can now change the player factions color by talking to your minister.
-Sergeant and Noble troop trees wouldn't adjust to the faction owning the settlement.
-Scottish towns had no merchants, tavernkeepers whatsoever.
-Many armors had a wrong shader.
-Mounted Crossbowmen weren't mounted.
-AI would never assign newly conquered settlements to a new lord.
-Some lords could be prisoners of their own faction.
-Several other bugfixes.
NORMAL INSTALLATION INSTRUCTIONS
STEAM INSTALLATION INSTRUCTIONS