Report abuse Enhanced 4X Mod 1.6
Filename
Enhanced_4X_Mod_1.6.zip
Type
Full Version
Uploader
GoaFan77
Date
Jun 28th, 2013
Size
188.76mb (197,928,869 bytes)
Downloads
6,476 (1 today)
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Description

The Enhanced 4X Mod version 1.6 for Rebellion version 1.52. To install, download the file, extract it to your Mods-Rebellion v1.52 folder, and enable it from the mods tab in game. The checksum should be 30443665. You do not need to download the 1.601 hotfix if you downloaded the mod after July 10th, 2013.

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Enhanced 4X Mod 1.6
Post comment Comments  (0 - 50 of 56)
myfist0
myfist0 Jun 29 2013, 7:06am says:

Mods-Rebellion v1.5 folder?
Should also change the release date

Great to see the mod in SoaSE Modders but just be warned that there is a few with admin status that can now edit your mod. I highly doubt the few admins will though. Stress, psychoak, Zombies...

+2 votes     reply to comment
GoaFan77 Author
GoaFan77 Jun 29 2013, 4:59pm replied:

If by the release date you mean the fact the mod is listed as TBA, I did that on the advice of ZombiesRus so that they would not put it on Desura without my permission. :p

+2 votes   reply to comment
myfist0
myfist0 Jul 1 2013, 1:50pm replied:

I thought you had to manually hit "Publish". SOA2 Reb and Trinity pages is not on Desura, only Dip and Josh said he published.

+2 votes     reply to comment
ZombiesRus5 Online
ZombiesRus5 Jul 3 2013, 12:34pm replied:

From what I recall when moddb re-organized our mods into the expansion groupings they also without authorization converted several to Desura. Maybe they aren't doing that anymore.

+2 votes     reply to comment
WaffleAndy
WaffleAndy Jun 29 2013, 3:32pm says:

C:\Users\-name-\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.52

I believe this is the mod path, correct? Even for the Steam version? Because I couldn't find any mod folders in my common directory for the steam version :x

+2 votes     reply to comment
GoaFan77 Author
GoaFan77 Jun 29 2013, 4:57pm replied:

Yup. And the mod folder location is the same for everyone, we all have the steam version regardless of where we bought Rebellion. ;)

+2 votes   reply to comment
WaffleAndy
WaffleAndy Jun 29 2013, 8:21pm replied:

Thanks <3

+2 votes     reply to comment
Guest
Guest Jun 29 2013, 5:55pm says:

There are two mod folders. 1.1 and 1.6, I would imagine it's supposed to go into 1.6 correct?

+1 vote     reply to comment
GoaFan77 Author
GoaFan77 Jun 29 2013, 6:04pm replied:

1.6 is the version number of Enhanced 4X, the most recent version of Rebellion is 1.52. So if you have the most recent version of Rebellion you want to put it in "Mods-Rebellion v1.52".

+2 votes   reply to comment
Guest
Guest Jun 29 2013, 6:07pm replied:

I managed to get the version of the mod's folder and the version of the game's folder mixed up, but you did answer the question anyway so thank you. =)

I'd guessed that but wanted to be sure, and it's always useful info in case anyone else has the same question.

+2 votes     reply to comment
DiviAugustus
DiviAugustus Jun 29 2013, 7:40pm says:

MAKE A LARGE SCALE PLANET MINIMOD LIKE IN INFINITE SPACe

+3 votes     reply to comment
Stargate965
Stargate965 Jun 29 2013, 7:45pm says:

Really enjoying the update!

Just one question, do you intend on updating the original artifacts to the new values introduced in Rebellion version 1.5, or will they stay as they are currently?

+2 votes     reply to comment
GoaFan77 Author
GoaFan77 Jun 29 2013, 8:18pm replied:

Yeah, I made a note to do that but I forgot about it until I uploaded it. :p I may have to rework some of the artifacts anyways because there are probably some duplication with the new values and the new artifacts.

+2 votes   reply to comment
Stargate965
Stargate965 Jun 29 2013, 8:30pm replied:

That's good to hear!

+2 votes     reply to comment
Guest
Guest Jun 29 2013, 10:40pm says:

For this update of the mod, do we need the recently released DLC, or will the mod run fine without it?

+1 vote     reply to comment
GoaFan77 Author
GoaFan77 Jun 30 2013, 12:19am replied:

Read the latest news! :p The mod *should* run fine for both, though I personally have the DLC myself so I may have missed some details for people without it.

+2 votes   reply to comment
Guest
Guest Jun 30 2013, 6:26pm says:

link is broken. i tried 2 times on 2 different days its not working.

+1 vote     reply to comment
myrielleqajannen
myrielleqajannen Jun 30 2013, 6:27pm says:

i tried to download aswell couldnt do it

+2 votes     reply to comment
GoaFan77 Author
GoaFan77 Jun 30 2013, 7:43pm replied:

It seems to be working for me now. If anyone has any issues downloading, try manually selecting a different mirror. Gamefront in particular is known to have many issues for users in some countries.

List of mirrors: It seems to be working for me now. If anyone has any issues downloading, try manually selecting a different mirror. Gamefront in particular is known to have many issues for users in some countries.

List of mirrors: Moddb.com

+2 votes   reply to comment
Guest
Guest Jul 1 2013, 12:43pm says:

I have two problems:
1 The game is periodically crashing with an runtime-error. This is only happening when the mod is active.

2 Some titans's textures are not showed; the titans then have the players color. Every time I start the game other titans then the time before have this problem.

I have the DLC and I am using the E4X main mod and the alternative music E4X minimod which is above the main mod in the hierarchy.

+1 vote     reply to comment
GoaFan77 Author
GoaFan77 Jul 1 2013, 1:27pm replied:

Both issues could be caused if Sins is running out of RAM. Trying reducing your graphics settings a bit, that's a good first thing to try if you're getting crashes for no apparent reason.

+2 votes   reply to comment
UltralMisc
UltralMisc Jul 3 2013, 1:05pm says:

Such a great mod, fantastic one indeed~
But... why I have a feeling that planets is a little bit smaller than version 1.5? Is it ... my illusion? :(
Larger planets may create a more epic feeling~ It will enhance the part of Exploration~

+2 votes     reply to comment
GoaFan77 Author
GoaFan77 Jul 3 2013, 6:42pm replied:

I don't know, I haven't touched any planet meshes since last time. I did realize none of the new default planet textures are being used, but that shouldn't affect planet size. :-/

+2 votes   reply to comment
UltralMisc
UltralMisc Jul 4 2013, 6:57am replied:

But planets of E4X 1.5 seems so large~ Well looks like it should be my mistake~

+2 votes     reply to comment
Holybeast
Holybeast Jul 10 2013, 3:54am says:

Hi there just got the mod and love it been kinda curious though onto which map has the treacherous ai system? I wanna give em a run for there money ;)

+1 vote     reply to comment
GoaFan77 Author
GoaFan77 Jul 10 2013, 2:59pm replied:

Any random map except tiny has a chance to spawn it. It is pretty rare though, so if you get impatient you may want to use the in game map designer or the E4X galaxy forge to force it to spawn. ;)

+1 vote   reply to comment
myrielleqajannen
myrielleqajannen Jul 10 2013, 6:31am says:

the mirror is not working :(

+1 vote     reply to comment
GoaFan77 Author
GoaFan77 Jul 10 2013, 3:00pm replied:

All of the mirrors? :-o Moddb.com

+1 vote   reply to comment
Guest
Guest Jul 15 2013, 5:45am says:

This comment is currently awaiting admin approval, join now to view.

GoaFan77 Author
GoaFan77 Jul 15 2013, 1:06pm replied:

Squares? The infinite space planet mod included in this did change them to white circles. Not sure if that is what you're seeing.

+1 vote   reply to comment
Guest
Guest Jul 16 2013, 3:40pm says:

This comment is currently awaiting admin approval, join now to view.

GoaFan77 Author
GoaFan77 Jul 16 2013, 9:23pm replied:

This version is only for Rebellion 1.5 and later. You'll need to update your game or use the older E4X 1.5 download.

+1 vote   reply to comment
Qefucan
Qefucan Jul 20 2013, 4:20pm says:

Hello I have noticed some bugs and i thought i would share them.

1. Trade Ports are showing a Red 8% trade income in the tooltip but i think it still gives you the bonus anyways.

2. Whenever i capture a random planet thats occupied by a neutral faction and has an invulnerable structure orbiting it, the structure auto destructs, even if ive already captured it, and then the game crashes.

Will post more as i find them, this is an awsome mod and great work!

+1 vote     reply to comment
GoaFan77 Author
GoaFan77 Jul 20 2013, 11:12pm replied:

Hey Qefucan,

1. What bonus do you mean? The red 8% is a slight reduction in trade income each trade port gives to try and prevent players from just spamming trade ports (Which is how you make money in vanilla).

2. You mean the construction ships try and deconstruct it? Do you have a save or screenshot, I double checked the code and it says they should not target invulnerable structures. :-/

+1 vote   reply to comment
Qefucan
Qefucan Jul 21 2013, 2:40am replied:

1. Cool i understand no super money making.

2. No not the constructors, the building just dies for no apparent reason, kaboom explosion and debris and then crash. So far its done it on a Volcanic Planet with neutral TEC faction inhabiting it with a super phase array invul. structure and a ice planet with the same inhabitants with a power reactor invul. structure. I am attempting to recreate the circumstances and get a screenie for you.

+2 votes     reply to comment
Guest
Guest Aug 5 2013, 4:28pm says:

This comment is currently awaiting admin approval, join now to view.

GoaFan77 Author
GoaFan77 Aug 5 2013, 11:33pm replied:

Hi guest.

The checksum list is only for the Enhanced 4X mod without any minimods, applying minimods will change the checksum. Make sure the base mod works before applying any other mods.

And are you sure Rebellion 1.54 is your version number? I thought the latest version was 1.52?

And finally when using minimods, the main Enhanced 4X Mod (1.6) should be on the bottom, not the top of your mod order.

+1 vote   reply to comment
WiMax
WiMax Sep 2 2013, 11:05am says:

I'm a bit confused here: I just installed the new version of this, and the checksum seems a bit odd as it is 30281256 instead of the one you mentioned on the description. I tried installing it few times, both as overwrite and clean and both ways I can't get the correct checksum.

+1 vote     reply to comment
WiMax
WiMax Sep 2 2013, 11:12am replied:

Got the right checksum, seems I had to dl the quickfix...

+1 vote     reply to comment
GoaFan77 Author
GoaFan77 Sep 2 2013, 9:29pm replied:

Yeah, I've gotten reports that some of the download mirrors (probably gamefront) still have the old version. :-/ I guess I'll make sure to not just update the download link anymore.

+1 vote   reply to comment
bovin
bovin Oct 1 2013, 12:55am says:

I have no internet where my computer is, i need to be able to download the Sins 1.5 patch on a thumbdrive, but i cannot find it anywhere. Anyone know where i can down load the patch manually.

+1 vote     reply to comment
GoaFan77 Author
GoaFan77 Oct 3 2013, 1:12am replied:

Rebellion is a steamworks game, so I'm not sure you can patch Rebellion via a thumb drive. You'd have to ask on the steam forums/support.

+1 vote   reply to comment
azimd
azimd Oct 7 2013, 7:50am says:

can you combine the Infinite Space mod with this mod?
because i love those two mods

+1 vote     reply to comment
GoaFan77 Author
GoaFan77 Oct 8 2013, 1:24am replied:

It basically is combined with E4X already! All of the skybox, planet and star textures come from Infinite Space. Its not an exact merge because I changed the planet stats to be more unique, but that's the main difference.

+1 vote   reply to comment
Hamedar
Hamedar Oct 14 2013, 11:39am says:

Would like to know if the mod is backwards compatible with rebellion?

Also if so, which downloads are?

+1 vote     reply to comment
GoaFan77 Author
GoaFan77 Oct 14 2013, 12:00pm replied:

Um, what exactly do you mean by backwards compatible? Generally mods only work for specific versions of Rebellion if that is what you mean, unless there was only a small update.

+1 vote   reply to comment
jashinbiebeh
jashinbiebeh Nov 1 2013, 2:44am says:

hey, im having problems with the mod, about 30 minutes through, all the Computer controlled players totally stop working.
Is there a fix for this?

+1 vote     reply to comment
GoaFan77 Author
GoaFan77 Nov 2 2013, 2:37am replied:

What difficulty level are they? If they're above hard, can you please tell me your mod order and send me the save? I've never seen that before.

+1 vote   reply to comment
jashinbiebeh
jashinbiebeh Nov 7 2013, 8:09pm replied:

Deathmatch
Resetting titan level
Double fleet supply
Enhanced 4X Mod 1.6

I Deleted all my saves prior to sending my first message, and haven't played since. sorry.

+1 vote     reply to comment
GoaFan77 Author
GoaFan77 Nov 8 2013, 12:01am replied:

It's alright, the new 1.8 patch would prevent me from looking at the save anyways.

+1 vote   reply to comment
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