Report abuse Eco Mod + Blitzkrieg AI 1.2 (DLC ONLY)
Filename
Eco_Mod_Blitzkrieg_AI_1.2.rar
Type
Full Version
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OverRated
Date
May 6th, 2011
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0.01mb (13,773 bytes)
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5,795 (1 today)
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Description

Please read below for install info and full change log


Eco Mod + Blitzkrieg AI

(Rate-Based Economy System)
Recommend to be used with the Economy Panel Mod

Thanks to Mithy for  his codding help and hooking tips :-), And thanks to theshadowlord for the concept and giving me a starting point to work from.

SUPPORT INFO
• DLC Support only
• Can Be Used With both Vanilla SC2 And Mods
• Requests Mithys Mod Support MiniMod v6 and up

Version 1.2
• AI Has been given unlimited Mass and Energy (Blitzkrieg AI)
• Supports mithys mod support v6 or later
• Pause Ability added to UEF Energy Generators Engineering Arm

Version 1.1
• Improved AI handling of new eco
• Fixed rebuild bonuses costing resources
• Fixed combat scoring removing points
• AI Support added for the upcoming Revamp Expansion Mod Version 1.05

Version 1.0
• Improved the work around system

Play with a drain based economy like in SC1, FA.

This mod is configured for use with SC2 Mod Manager
Place the eco mod.scd within Steam\steamapps\common\supremecommander2\gamedata to enable it without the mod manager you will also need to place mithys mod support minimod into your game data folder as well.

LiveOrDie | OverRated 2011

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Eco Mod + Blitzkrieg AI 1.2 (DLC ONLY)
Post comment Comments
Bleicher6
Bleicher6 May 7 2011, 4:20pm says:

it´s a bug that you can build a building only if you have the money?

+1 vote     reply to comment
zvzv9
zvzv9 May 23 2011, 5:20pm replied:

no , it the sc2 fail system

+1 vote     reply to comment
Bleicher6
Bleicher6 May 7 2011, 4:28pm says:

in the earlier mod you pay buildings during the building time. why not yet?

+1 vote     reply to comment
OverRated
OverRated May 7 2011, 7:09pm replied:

I think you don't have it install right :P, make sure your using mithy mod support and not using both eco mods and the same time.

+1 vote     reply to comment
Bleicher6
Bleicher6 May 8 2011, 4:24am replied:

Ohhhh sorry, what of the 2 i should us for the pay during the building time. 1. Little question, what ist the shortcut to see how much i earn from a building and how much it´s cost?

+1 vote     reply to comment
OverRated
OverRated May 8 2011, 5:33am replied:

Both have 2 different types of AI if you want a full out war use the Blitzkrieg version, If your talking about the eco overlay its not in 1.05 because no buildings drain energy or mass when in 1.2 they do.

+1 vote     reply to comment
Bleicher6
Bleicher6 May 8 2011, 8:48am replied:

ok thanks

+1 vote     reply to comment
Epsilon52
Epsilon52 Oct 20 2011, 5:38am replied:

im not sure what to download, do i download the eco mod and blitzkieg economy panel and revamp 1.5 and patch 1.1? i have the dlc. Please tell me which things to download for me to enjoy this mod the most, and maybe next time put all the required things to play this mod in one pack/update/download.

+1 vote     reply to comment
joker169
joker169 May 7 2011, 8:24pm says:

Worked with me just fine, OverRated :)

+1 vote     reply to comment
OverRated
OverRated May 8 2011, 5:33am replied:

Thanks for the confirm Joker :).

+1 vote     reply to comment
Bleicher6
Bleicher6 May 8 2011, 9:04am says:

Any release date yet for revamp mod 1.2? 1 month, 2 month´s?

+1 vote     reply to comment
OverRated
OverRated May 8 2011, 9:40am replied:

should be around july.

+1 vote     reply to comment
Maponos
Maponos May 18 2011, 3:22pm says:

Hi OverRated, first thanks a lot for your mods, I just don't play the vanilla game anymore :). I also have a problem with the Eco Mods, both blitzkrieg and the normal one. Everytime I try to tick it in the Mod Manager I get the following error message:
"Required Mods
Mod Support Minimod(MODSUPPORT)"
I have checked and downloaded all the latest files of the mods and the mod manager, still no luck. Any idea?

+1 vote     reply to comment
Maponos
Maponos May 18 2011, 5:01pm says:

Forget it I found the minimod file, I can now run several mods at the same time!

+2 votes     reply to comment
OverRated
OverRated May 19 2011, 1:18am replied:

XD

+1 vote     reply to comment
Zataku
Zataku Mar 26 2012, 6:21am says:

Quick question regarding this mini-mod. Does this also change the factory assist feature to be more like classic supcom? I mean, I notice the cost to create a unit increases with each engineer assigned, but it seems to level off at a 50% level. (Tested on King Kriptor. 3:10 normal time, 110 seconds with 14 engineers +ACU. 42% build increase) but my energy income changes dramatically and does not reflect this. (+132 to -334.2)

+2 votes     reply to comment
Flypaste
Flypaste May 5 2012, 11:51am says:

do i install both, or just the blitzkrieg one?
'cause ysing just the blitzkreig one doesnt work, but the other does.

+1 vote     reply to comment
Grayl
Grayl May 15 2012, 6:17pm says:

Am I the only one that's noticed that, sometimes when you click to build structures, the game gives you free resources? You can totally exploit this by shift clicking multiple times and then just changing your orders. Am I missing something to make this mod work correctly or something?

+1 vote     reply to comment
Flypaste
Flypaste May 19 2012, 12:42pm says:

do i install both, or just the blitzkrieg one?
'cause ysing just the blitzkreig one doesnt work, but the other does.

+1 vote     reply to comment
Flypaste
Flypaste May 29 2012, 6:37pm says:

do i install both, or just the blitzkrieg one?
'cause ysing just the blitzkreig one doesnt work, but the other does.

+1 vote     reply to comment
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