Description

Works on the Pre-11/7/2016 update. DOOMExtract is a tool that lets you extract the gameresources.resources file from DOOM 2016 (alpha, beta and pre-patched retail). It can also repack the resources file, allowing you to modify existing files, add new ones and also delete files.

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DOOMExtract v1.4
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motorsep
motorsep - - 255 comments

Nice! Does it mean new non-skeletal models / textures / sounds can be added to the game?

Is it possible to create a standalone downloadable mod for DOOM using ver. 1.4 ?

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TheUnbeholden Author
TheUnbeholden - - 3,599 comments

You can edit the extracted files and pack them again: Reddit.com
I'll upload one.

Instructions:

Throw the "MODS" folder into the "Base" folder and use the install_mods.bat to inject it into the gameresources file. This could take anywhere from 5 to 10 minutes and will be the main source of tedium involved in modding the game as you'll have to do it every time to test changes / install a mod. It'll also slow down your computer quite a bit, and the process itself may take a little longer if you're trying to do too many other things while its working. If you can, stick to web browsing during the process. SDD may speed things up significantly.
After that's finished, the mod should be in effect as soon as you start the game and the developer message will always pop up at the main menu. As the section here hints, this is just a mod example, but I'll go over the file structure in just a bit. You'll need to create a mods folder anyway so might as well leave it there.

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BFG9001
BFG9001 - - 480 comments

Do you think it would be possible to modify Snapmap? Things like no limitations, more props from the campaigns and more advanced stuff like creating 3D models and applying pre-made textures to them.

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motorsep
motorsep - - 255 comments

That's unlikely.

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Guest
Guest - - 688,627 comments

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