Adds a few new Items.
Command & Conquer Tiberian History
Beta 0.01
This is a small unit mod. It adds a few new units and that's it!
New models by me
GDI Repair bay
Nod Turret
Changes/additions list
Nod infantry = Kane's wrath style skin + cameo
Repair Bay = Controls powerful repair drones
Predator tank = Now gains rocket pod when it reaches the heroic rank
Titan = Tier 2 walker. Gains a weapon upon reaching the heroic rank
Reaper tripod = Kane's wraths Tripod! Can use conversion beam. Replaces the normal Tripod
Nod Turret= unpowered anti-tank base defense. Replaces the laser hub/turrets
The Avatar= Now only available has a Reinforcement power, comes with all standard upgrades. Requires Temple of Nod + an engineer!
Scrin Shielded Harvester= Has seen in Kane's wrath! replaces normal harvester.
Humvee= Recon unit. Replaces GDI Pit bull.
Mirage Squad= Nod Reinforcement power. Air drops 4 vehicles, including a couple of reskinned GDIbulldogs!
Nod artillery= Tier 2 artillery. Replaces the beam cannon.
Pay attention to above changes +
GDI no longer have the 'Bloodhound' or 'Shockwave' special power.
GDI Predators can no longer benefit from the 'Rail tech' upgrade.
GDI do not have the 'Pitbull mortar' upgrade (upgrade cannot be used by GDI)
GDI 'Rail tech' upgrade cost reduced to $3000/60 seconds from $5000/90 seconds
Nod no longer have the 'Shadow strike' or 'Seed tiberium' support powers.
Nod have a new upgrade 'Blue tiberium mix' which is researched at the 'Tiberium research center' cost $2000, 40 seconds research time. Effects Nod artillery only!
Permissions
1st download!
is it great? WHAT's the new units? I DOWNLOAD IT AND I TELL MY IMPRESSION!
GDI: They could use some new support powers, since they have so few now. I do like the EMP grenade launchers though...
Scrin: Bug or intentional that harvesters create ion storms when destroyed? I actually destroyed a base by rushing it with those things...
Nod: Artillery spam = win :)
Thanks for your comments.
Good news, GDI are getting 2 new attack support powers.
The first is a classic napalm strike Tiberian dawn style. I've just finished unwrapping the A10 model and will start to texture it soon.
The second will be a resource denial bomb, delivered by plane to make it semi fair.
The Ion storm was reintroduced by me, I did not realise it could be so powerful. The main thing is that such a tactic would not work against a competent human player.
The Nod artillery is brutal. Once I've completed a long range tier 3 weapon, the Nod artillery will be stripped of its power.
Continue to provide useful information, thanks!
Seems the ion storm does squat if the harvesters are sent through a wormhole, but a wave of them will still cause considerable damage to the front line of defenses while buffing the air force.
And the Nod artillery is fine as is, considering it's incredibly fragile and dies immediately when targeted. If anything, it could use a longer minimum range, though.
As for support powers that could top napalm and resource denial, give me a few to think :P
its no bug, the scrin harvesters dont have weapons or stealth, so when its destroyed an ion storm is created
The greatest mod I ever played.Makes my lovely nod so cool. I like it so much.I suggest artillery's color turn more red. Beacuse when I gather my army.artillery's color is so larruping . it's so green.. and could Nod Turret change more moderm ?To compare with others structure,it looks so classicality,and when I sell it,some GDI infantry appears..althougth they join my army,but still feel... - -!
Hope Madin Release next new version.I'll all along expect it and support you.~~