New Jungle & Winter terrain, Allied Grand Cannon unit, Enchanced/Classic modes, Bug fixes, Faction Balancing, New artwork. I need feedback on bugs & faction balance. General feedback welcome. Only works on OpenRA 2017052
New Unit:
- Allied Grand Cannon* - 950 credits, requires Tech Center, Long range powerful artillery.
*Test unit, provides long range artillery to Allied faction, Ideal when fighting on landlocked maps and player has no access to Battleship.
Gameplay:
- Support for Tiberium Dawn resources (Tiberium & Azure Tiberium) Causes Damage to infantry.
- New infantry unit overlay for biohazard suit upgrade & Medical upgrade from tech building capture.
- Pick from new Classic or Enhanced mode (Pick in map options, Currently Classic disables SW's & Navy)
Balance:
- Missile Cruiser price increased to 1200
- Mobile AA & Mobile SAM prices reduced
Artwork:
- New Cameo for Mobile AA
- Addition of Jungle & Winter Terrain/Tileset
Fixes:
- Fixed some objects & cameos in the wrong palettes
The latest stable release is release-20171014.
it seems like i've joined at a good time - just when winter maps and tiberium were added :D
Nod's Hack Satellite power disappears while there are no deployed MCVs under player's control. intentional?
I don't think so.