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The beta version of this mod, may be full of bugs, so don't expect perfection, lest you end up like Stienman

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BioShock Reborn: BETA
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viewable2
viewable2 - - 21 comments

umm..

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Slayer_2 Author
Slayer_2 - - 2,141 comments

What?

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BJBlazkowicz
BJBlazkowicz - - 36 comments

readme.txt don't says much about the changes u made?
I used the ini files to modify strafing procedures, because AI uses to strafe too much, annoying and unrealistic, I wanna see the guy who strafe in front of you when you shot a gun in reality, lol, in order to keep it fair I don't use strafe buttons either, also I was decreasing the amount of ammo, especially grenades and special ammo (electric bucks, and stuff like this)
I also slowed down the speed of AI, AI running speed is now kinda 75% of default and walking speed is half, but what I did not find is player walking speed, unless u crouch u walk way too fast for a realistic experience. In the eventuality I find out the walking speed settings, I slowed down turrets turning speed, because their reaction time was utterly fast, "unpossible" regarding armor material mechanics.
What settings the game would need in order to be realistical kinda (imo):
-bye bye eve bar, now the use of plasmids is directly eating your health, every electrical discharge or any other 1 plasmid ability you use is eating 35% of your health, so no more plasmid fest here (imagine this as a very consuming use of your special psychic abilities, like telekinesis in real life is exhausting the guy that practice it, with the difference this time abusing this might prove deadly)
-finding at least 20x less ammo, buy more and find less (rapture citizens holding electrical bucks in their living room? wtf?)
-remove health packs from game, and ur health grows little by little, only if you consume food, let's say you eat 4 candies=20% of your total health, and the process will complete in about half an hour
-10x less enemies, Bioshock has too many fights, which makes the game repetitive, for better balance between action and exploration less enemies needed

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BJBlazkowicz
BJBlazkowicz - - 36 comments

what I'd also like in this type of games, dunno if this is possible for Bioshock with a mode:
-every pickup with according animation, even pick pocking dead bodies, no more silly icons there
-when u walk u need to holster your weapon, else if you steady your gun all the time, your hands starts shaking
-display body on the screen _when u look down u see your feet
-for realistic games, forget quake artificial "ideas" designed to increase dm performance by placing the crosshair in the middle of the screen all the time. movement directed by keys only, and aiming guided by mouse, so you move your hand left-right-up-down all over the screen when aiming
Other improvements this type of game needs, yet it is not possible here, as follows:
-100x bigger maps, with less and less enemies and less and less linear action
-keep shooting elements but increase player interacticity with the surroundings, by adding physics support
...

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Slayer_2 Author
Slayer_2 - - 2,141 comments

Yes, it would be amazing indeed. But it is frankly impossible giving Bioshocks hate on mods. I did the best I could and I have much bigger projects, but I hope to leave BETA soon...

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DS.Smoke
DS.Smoke - - 19 comments

Beta normal .... there are some bugs .. like plasmids =)

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Slayer_2 Author
Slayer_2 - - 2,141 comments

What?

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spiek111
spiek111 - - 1 comments

how do i play it?

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Slayer_2 Author
Slayer_2 - - 2,141 comments

Read. The. Instructions.

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LookOutFreeman
LookOutFreeman - - 262 comments

WHY just 0.24mb?

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Slayer_2 Author
Slayer_2 - - 2,141 comments

Because it's only a few text files. No SDK = uncomplicated, but extremely HARD to create mods.

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spiritwind51
spiritwind51 - - 189 comments

why isn't v1 released yet? :(

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Slayer_2 Author
Slayer_2 - - 2,141 comments

Because it never will be. Without SDK support, this mod is dead.

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Autumn
Autumn - - 1 comments

how you made EVE regeneration?

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Slayer_2 Author
Slayer_2 - - 2,141 comments

I didn't it's a list of things I WANT to do.

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dumpydoodaa
dumpydoodaa - - 1,141 comments

The saddest thing about such a game is the total fcuk you attitude to modders.
It's leaves a bad smell emanating from said game studio.
G.T.A guys were plugged into the right sockets, and thus,there's
feelgood alround bout sanandreas,v.c,gta4 e.t.c.
No modding and game and forums die not long after its been played.

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