Substantial changes are made to Lost and Naga building stats, several units have been replaced or removed, and hero items have been revised. Many other changes are also included.
6/28/15
Balance Changes:
Orc:
-Outpost and Mound merged
-Rush no longer affects mechanical units
-Battle Guide removed
-Storm Generator replaced with Rupture
Human:
-Savant Guardian health reduced from 1080 to 825
-Pulse replaced with Flare
-Reflection of Light uses 500% at all levels, has buff
-Devour Magic desc now shows correct numbers
-Acid Burst now shows correct upgrade path
-Ignited Scourge can attack air
-Noxium now damages properly
Lost:
-Anit-Magic Shell, and Cyclone both require a Maelstrom Temple
-Carrion Migration deals damage correctly
-Desecrator reworked to be an offensive attack unit that spawns smaller version upon death
Naga:
-Sunderer mana maximum reduced, now has Mana Shield as an area effect invilnerability spell to replace Mana Flare
-Naga unit movement speed on land reduced from 75% to 60% of equivilent non-Naga land units
-Barb Torrent reworked
-Mana Shield replaced with Resistant Heart
-Water Elemental max summons reduced from 4 to 3, summons per corpse reduced from 2 to
1, elemental hit points increased from 300 to 500, attack damage increased from 16 to 26, damage type changed from Pierce to Magic, duration reduced from 180 to 90
-Fury now subtracts mana after cast
-Phor unit added to Enclave
All:
-Many building stat changes - see excel file
-Standard Marketplace returned
-Standatd item drop tables enforced
-Food limit reduced from 150 to 125
Fixes:
Lost:
-Phase and Acid Burst causing fatal errors
Naga:
-Resevoir Vault can return gold
-Couatl requires Maelstrom Temple - this was not an issue unless your MT was destroyed and you happened to have a Tidal Temple or upgraded to one.
Cosmetic:
Orc:
-Goblin Laboratory has new model
Lost:
-Shadow replaced with Wisp model, renamed Specter
-Lost building models switched around to more accurately reflect purpose
All:
-Bladebane item buff icon replaced
The shade was better in my opinion then the wisp for the lost
I decided to change it as the wisp model has appropriate work animations.
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My only problem with the wisp is that its not as menacing as something you'd expect to see from the lost
why it doesent work for me ?