The first full release of AU: Abandon, a procedurally generated survival space game made in 6 weeks.
This is the first full release of AU: Abandon, a simple survival game set in procedurally generated star systems.
The game focuses on combining realistic space flight mechanics with fuel management and the need to survive and evade an unknown danger.
The game was made in 6 weeks for a 1 month project. For more information about the conclusion of this project take a look at this article.
[Mac version upcoming]
Interesting so far. Only issue I have is that the window doesn't seem to capture the mouse, so it's difficult to maneuver even when in full screen, since I am on multiple monitors.
Ah sorry! I noticed this issue during testing and forgot to fix it early on (I moved flat and changed down from two to one screens). I'll try to implement a fix this evening (~18:00 GMT), would you be able to try it out again afterwards to test the fix as I don't have access to another screen? Thanks for trying my game out!
Sure. I've got the project on my watch list, so I'll grab the next copy and give it a go.
Thanks, I've uploaded the update, it's being authorised now :)