Description

This version of AOPK includes the Wildlings and Nights Watch as playable factions in the Lands Beyond the Wall. It also includes many other improvements such as the Stepstones, new Building Changes, new Ancillaries, and much more.

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AOPK 3.0: The Kings Beyond the Wall
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Madpizzaboy
Madpizzaboy - - 147 comments

thank you bertio ;)

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BagaturKhan
BagaturKhan - - 7,873 comments

Great thanks! Valar Morghulis!

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Guest
Guest - - 688,627 comments

Valar Dohaeris

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Guest
Guest - - 688,627 comments

Great mod, even better than 2.0! I've got only one problem... why can't i recruit a diplomat as House Bolton? Can i do something to make it spawn?

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bertio5 Author
bertio5 - - 338 comments

One should be available at the dreadfort. If it isn't then that's a bug...

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Guest
Guest - - 688,627 comments

There's a way to solve it?

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Guest
Guest - - 688,627 comments

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Croatorum
Croatorum - - 13 comments

awesome awesome awesome mod....one of the best mods for MTW since TATW...i really like it...keep up the good work!!

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RplusLequalJ
RplusLequalJ - - 4 comments

AOPK 3.0 is far more better than 2.0 but I'm only annoyed when I fight an army. My commander says "FOR SCOTLAND" O.o BTW it's very awesome :)

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Guest
Guest - - 688,627 comments

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StellarAngel
StellarAngel - - 546 comments

AWESOME!!!

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Guest
Guest - - 688,627 comments

Everytime I click on a general it says "FOR SCOTTLAND" bruh its house stark lol.

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bertio5 Author
bertio5 - - 338 comments

Better than "Mighty Sultan" or "Ja Mein Kaiser" which it used to be...

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Guest
Guest - - 688,627 comments

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noreasonwhy2000
noreasonwhy2000 - - 3 comments

Great mod and I can tell alot of work has been put into it but I'm having a few crash issues as well. Occasionally through the game but I can just load the last save and it's good although recently it's seems like every save is being corrupted. Everytime I try to load it gives me a "encountered and uspecified error and will now exit" any ideas? I was on a roll with the Hightower faction before this.

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bertio5 Author
bertio5 - - 338 comments

We're looking into the corrupted saves issue now. It seemed related to the Others script, so maybe try reloading from before that triggered if you can?

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dewii
dewii - - 1 comments

Hi, the mod is absolutely amazing, great great work !
But after 100 rounds i have encountered a rather common Medieval2 problem...
An ally faction of me died and our status of being allied is kept, same as its status with another AI faction being enemies.
Thats why right now i am not able to ally with that third faction, which is clearly a bug.

There is a script written to work around this bug, but for the script to work, you need the advisor to work.

Somehow in this mod there is no advisor, when you click on any of the question marks in the map-screen, or diplomatic screen, settlement screen, whatsoever, no advisor shows up!

Can you help me ?
Thanks in advance

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bertio5 Author
bertio5 - - 338 comments

ReallyBadAI disables the advisor, and I'm not sure what's up with the alliances bug...

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noreasonwhy2000
noreasonwhy2000 - - 3 comments

It looks like the saves work fine before wall gets attacked. After that I haven't been able to load a save. Is there any kind of work around for now? I'm really enjoying the MOD but I cant leave my computer on the game all day and night.

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bertio5 Author
bertio5 - - 338 comments

We're looking into a fix now.

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noreasonwhy2000
noreasonwhy2000 - - 3 comments

It looks like the saves work fine before wall gets attacked. After that I haven't been able to load a save. Is there any kind of work around for now? I'm really enjoying the MOD but I cant leave my computer on the game all day and night.

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KDP3200
KDP3200 - - 4 comments

Yeah I am unable to load my save game ether and the message popping up saying the Nightfort has fallen. So I'm guessing the "event" is causing a bug.

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Guest
Guest - - 688,627 comments

when i play as the nights watch, i often get attacked by the white walkers. but when they besiege a city of mine, they allways forget soege equipment and their whole army gets destroyed and the white walker leader dies.. this something others have noticed? if so you should fix it

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jecht691989
jecht691989 - - 6 comments

I get this too.

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Guest
Guest - - 688,627 comments

Everything was perfect until the nightfort was taken by the others, I sent men to attack them, got obliterated, game crashed at the end and now unable to continue or load campaign without game crashing.

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WinterScythe
WinterScythe - - 14 comments

I couldn't load the game or even play for long, without having a crash, until i tuned down my graphics, maybe same problem?

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ThomasKR
ThomasKR - - 21 comments

how do i install for steam?

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Renos98
Renos98 - - 1 comments

Is the mod compatible with every version of the game or not?

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Mattmatos24
Mattmatos24 - - 1 comments

Do I need to install 2.0 first?

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mat871
mat871 - - 2 comments

why can't i get any sound ?

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Guest
Guest - - 688,627 comments

how doth i download to steam good sir

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duncanjansen
duncanjansen - - 3 comments

do I need the other versions before this one

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GimliLongBeard
GimliLongBeard - - 56 comments

It says mirror not found when i try to download it is there a link?

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Guest
Guest - - 688,627 comments

Having issues with getting the file any info ?

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coloradoromero
coloradoromero - - 3 comments

Hello! On the 3,0 version, is there a way to add victory conditions like in the others? i added the old victory conditions from the last downloads, but when i did that, it got rid of the new stuff made for 3.0. help??

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KDP3200
KDP3200 - - 4 comments

Love the mod, but for some reason i am unable to load one of my save games and a autosave from that same campaign.

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coloradoromero
coloradoromero - - 3 comments

Best of the three bar far. best lookin troops too. THanks for it!! :)

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shokster
shokster - - 4 comments

do we have to install v 2 to play this?

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Cavinee
Cavinee - - 5 comments

No, it is a complete and separate file. No need for previous versions.

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Guest
Guest - - 688,627 comments

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carlos2422
carlos2422 - - 3 comments

Does this mod work with Steam?

I ask because every time I try to start a campaign the game crashes.

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Cavinee
Cavinee - - 5 comments

I am running it just fine using steam.

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dutchie1
dutchie1 - - 4 comments

yes it does try re instaling it with only the 3.0 files in the mod mapp

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LenardThePig
LenardThePig - - 6 comments

were is targaryen, Baratheon, Stanni's army?

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Cavinee
Cavinee - - 5 comments

This is set thousands of years before season/book 1.

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Olman2
Olman2 - - 1 comments

The download is canceled automatically, please You could put the download on torrent?

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Guest
Guest - - 688,627 comments

Hey, I have tried both the basic install method and the better install method. For the basic install method, I downloaded this version of the mod and then placed it in the mods folder. I renamed the "Petty_Kings_3" folder to "americas" and then tried starting the Americas campaign from Steam, but it only starts the Grand Campaign for Medieval II: Total War. For the better install method, I created a copy of the "launcher.exe" and renamed it as "kingdoms" and just left the Petty_Kings_3 mod folder, with the name unchanged, in the mods folder. When I go to the AOPK batch file, however, I get an error saying Windows cannot find "kingdoms.exe". Any suggestions?

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Pieguy715
Pieguy715 - - 6 comments

i use steam as well and i can't find the "AOPK.bat" which the better install instructions says i should double click on

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Rosenberg91
Rosenberg91 - - 13 comments

battle crashes are the most annoying thing with this. otherwise it is a superb mod but the crashes *need* to be fixed. Some happen when entering battle, some during battles with apparently no real reason. i tried lowering settings and setting unit size to something smaller but it seems not to be related to performance issues.

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Cavinee
Cavinee - - 5 comments

Hello, I have just downloaded 3.0 after enjoying 2.0 and was curious if the save bug was fixed yet?

I downloaded the campaign_script but can't find a similarly named file to replace. Can you tell me where to locate it or should I just drop this in the scripts folder?

Thank you for your time, I've been playing this mod since the original release and am really looking forward to seeing what is new after how amazed I already was with 2.0.

Edit: I found where to place the file I believe (data/world/maps etc.) and now the pop ups in the beginning are missing, which I assume is a problem. I am going to try it with the original file and see if I run into the save error or not.

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Cavinee
Cavinee - - 5 comments

I found that while playing in hotseat mode I am able to continue saving and loading after the Others event begins. Haven't tried it for single player yet, but anyone having trouble could try playing in hotseat mode instead, which can still be played single player.

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