Feb 24th, 2013
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Finally. 1.3 is OUT! Instructions, Changelogs, Notes: It's all included in the file. Check the description for an alternate download link and list of major changes in this version (See all changes in the readme file).

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Major changes in this update:
- 2 new skins, 'The Badass' and 'Agent Payne', a skin made for a personal mod.
- Added a by default hidden option in the Video menu, Level Of Detail. This sets the max distance where debris and other objects can be seen.
- Edited Rifle ShootDodge animations in an attempt to fix the weird leg problem. It's still there, it's just less noticeable now.
- Reverted ShootDodge and SlowMotion speeds back to how they were.
- Changed Decal Limits again:
- Low Detail Level limited to one hundred decals, thought for older PCs.
- Medium Detail Level limited to ten thousand decals.
- High Detail Level set to ten million decals (!).
- Fixed Dodge Forward Right and Dodge Forward Left Animations.

Note: To access the bonus skins, you've got to have Dev Keys enabled. If you don't know how to do this, here's a quick explanation.
Create a shortcut to your Max Payne (Right Mouse Click -> Create Shortcut).
Then enter its properties (Right Mouse Click -> Properties)
There will be two fields: the important one is the "Target" field.
Add -developer to enable devmode
Add -developerkeys to enable skin changing, game speed altering, etc.
Then click Apply and you're set!

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Ammo Mod v1.3
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ALT_OhDude Author
ALT_OhDude Feb 26 2013 says:

Oh, just realised there is a mistake in the readme file. It says '1.2.6 RELEASE' where it should say '1.3 RELEASE.' Ah, hell. Details.

+3 votes   reply to comment
FLOMASTER(RUS) Mar 1 2013 says:

How to use new skin?

+1 vote     reply to comment
ALT_OhDude Author
ALT_OhDude Mar 1 2013 replied:

There's an explanation in the description. If you've already done that, press Page Up and Page Down to cycle through skins until you get to skins 0 and 1. If I remember well, skin 0 is 'The Badass', and skin 1 is 'Agent Payne'.

+1 vote   reply to comment
Frozenlead Mar 1 2013 says:

My HERO! The DEFINITIVE way to play Mzx Payne 1. Good work ALT_OHDude

+1 vote     reply to comment
ALT_OhDude Author
ALT_OhDude Mar 1 2013 replied:


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ALT_OhDude Author
ALT_OhDude Mar 25 2013 replied:

Thanks again!

+1 vote   reply to comment
Keystrokes Mar 25 2013 says:

The only problem I can see is in the photo and not even noticeable in game. Agent Payne's glasses look slightly wonky. I may even be wrong on that one, in fact, that's quite likely. You're the The_Silver of Max Payne 1.

+1 vote     reply to comment
ALT_OhDude Author
ALT_OhDude Mar 26 2013 replied:

Wonky how? I don't see too much wrong with them...
And thank you very much! However, don't you think that's a little of an overreaction? Remember who Silver is, lol.

+1 vote   reply to comment
djogloc Apr 10 2013 says:

Still don't know how make developer mode

+1 vote     reply to comment
ALT_OhDude Author
ALT_OhDude Apr 10 2013 replied:

Create a shortcut to MaxPayne.exe
Right click it and go to 'Properties'.
You will see two fields: one that says 'Target' and one that says 'Start in:'
Click on the target field and go to its end (don't delete what's already there)
Add -developerkeys to enable skin changing, among other things. You can also add -developer to enable some other functions and -screenshot to enable taking screenshots with F10.
An example of the new target field would look like this:
"C:\Program Files\Max Payne\MaxPayne.exe" -developer -developerkeys
Hope I helped.

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