Public alpha 1.4 included with an hotfix to patch all the bugs in previous versions (rewards bugging, commando droid melee weapon combo bug, etc. ) and some updates (Z-95 Headhunter and other ships in Coruscant: Modern Warfare)
Patch Public Alpha Release! New contents added, loads of bugs fixed, many weapons and classes balanced.
Public alpha 1.4 included with an hotfix to patch all the bugs in previous versions (rewards bugging, commando droid melee weapon combo bug, etc. ) and some updates (Z-95 Headhunter and other ships in Coruscant: Modern Warfare)
TBCW, SWBF2, i2Bros, Alpha 1.4, Hotfix
Alpha 1.4 Version 2.0 (Hotfix & Ships Update)
Public alpha 1.4 included with an hotfix to patch all the bugs in previous versions (rewards bugging, commando droid melee weapon combo bug, etc. ) and some updates (Z-95 Headhunter and other ships in Coruscant: Modern Warfare)
CREDITS:
*Those credits may be incomplete and lacking of many informations. Full credits will be available on final release.
We wish to say
- BFX's developement team for many assets, including Deployable Turrets, Thermal Detonators visual effects and MagnaGuards.
- Master Luke for his Z-6 Rotary Blaster Cannon animation.
- Suerteto for his Wolfpack skins.
- CommanderAwesome for Doom Unit 1.0 skin, which I have later improved and refined.
- Cpt. Fox for Clone Marksman Visor skin.
- Anakin for his Z95 Headhunter assets
- Sereja for his Naboo Pistol model.
- LitFam for DC-15c, RPS-6 Rocket Launcher, EMP Grenade sound effects and for Padmè Amidala animation and akimbo pistols animation.
- Sereja for Umbara: Shadow Forest map luas and assets.
- El_fabricio for Coruscant: Modern Warfare map luas.
- DEVISS for many CWA assets, for the basic Clone trooper skin, for ARF Trooper skin, for some Seargent Hound 1.0 parts, for revamped LAAT gunship, for "PreVizla" animation and Mandalorian Sniper Rifle skin.
- "Unknown user" for DP-23 Shotgun, DC-17 Pistol, DC-17 Double Pistols.
- Many fellow modders and users from Gametoast and SWBFgamers community for help, advice and assets finding. In particular we want to thank Led, Ginev, Sereja and DEVISS for their precious help.
All rights reserved to Lucasarts and Panademic
WARNING: this download is an extremely alpha version of the mod. This version represents infact roughly 30% of the final product. Thus the mod can present many issues such as bad optimization, visual and audio bugs, missing features, recurrent crashes and unnamed entities in the game. We, the developement team, apologize for any of those issues mentioned afore, though we still point out that TBCW Alpha 1.4 is just a public testing version of the mod and that many of those issues are to be considered "normal". But we still hope that you will enjoy the mod anyway and give us some precious feedback, because in the end in our philosophy of developement this is still "a mod made by fans for fans".
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INSTALLATION:
1) If not installed previously, download Unofficial patch 1.3 from here: Moddb.com
2) Put the content of the folder in ".../Star Wars Battlefront II/GameData/addon"
3) Enjoy.
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CONTENTS:
Maps:
- Coruscant,
- Dagobah,
- Death Star,
- Kamino,
- Jabba's Palace,
- Mos Eisley,
- Naboo,
- Polis Massa,
- Tantive IV,
- Attack on Venator,
- Umbara: Shadow Forest,
- Coruscant: Modern Warfare
Eras:
- TBCW (Season 4-6)
Modes:
- Conquest
Updates:
- DC-17, DC-15, DC-15a model size fixed
new Z-6 Rotary Blaster Canon model
- Z-6 Rotary Blaster Canon balance reworked
- New animations for double DC-17 pistols
- New sound and visual effects for blasters, lasers and other weapons.
- Kamino Security Team added as a clone legion on Kamino.
- Padmè Amidala added as hero on Naboo
- Blitz Phase 1 and Colt Phase 1 added as VIP clones #1 on Kamino
- Droids will no longer explode like in vanilla game. - Z-95 Headhunter, ARC-170, V-Wing and LAAT Gunship included in Coruscant: Modern Warfare map.
Known Bugs
- Unexpected CTD will occur "randomly" in Umbara: Shadow Forest, Coruscant: Jedi Temple and Coruscant: Modern Warfare
- Some users will experience a regular CTD every 5-10 minutes in Umbara: Shadow Forest.
Fixed Bugs
- Floating Icons fixed (99%)
- Names and Localization fixed (95%)
- MagnaGuards getting stuck after melee attack with electrostaff
- BX Commando Droids bouncing like balls after damage combo with melee attack.
- Rewards preventing human player from switching primary weapons.
Where can i get the umbara map, everything came but not umbara.
have you put all the files in addon folder?
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just that with the CMW and that do i need to take everything in the folder?
nvm forgot to take the 025 in
thanks for the alpha version man! just wanna point out that on jabba's palace, anakin and maul have no lightsaber damage. :)
This mod is awesome! Great work! I can't wait for this mod to be finished! :)
A problem with the folder, help!
Looks neat!
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Everytime I play the game, it gives me non-new models of the characters
ehm yes, its kinda unpolished and unfinished in that regard
i need help my game will load i just try to load the first two from the mod on the top of the list and it starts to load and then it quits the game any ideas
the first two are a delicate matter... they are custom maps, as such they are quite unstable. I know it sux as an excuse, but that's the thing. Play a single custom map at once and hope for the best
I follow the steps, but i cannot see conquest mod or anything... any idea?
re-install and follow instructions
oh.. its a instant conquest? i beileve that galactic conquest mod :(
If can suggest: Your mod are awesome, but will be better in my opinion, if the DC-15A, Of Heavy trooper and others toopes, be a reapeting rifle, instead a heavy rifle... Because it's will feel more like in the moves, in the tv show and in the battlefront 2...
is it a repeating blaster in TCW? I am gonna check once more.
Youtube.com ok that's my source.
As you can see we are both wrong about it: DC-17 is not a repeating blaster - otherwise they would burst some shots with a perfect rof -, but on the other hand it is not a slow rof rifle.
So I tried to put rate of fire at a value of 0.2 seconds between shots, so it's 5 shots per second instead of 3 shots per seconds (300 rpm instead of 150 rpm). From an aesthetical perspective it felt perfect, but the balance was messed up. So I tweaked the damage and range values: so now the rifle basically needs three shots up close, but damage is consistent even from high distances. And I made it pin point accurate, but I reduced ammo count. I increased DC-15s carbine damage but decreased range and accuracy to make it feel like an actual carbine counterpart.
plus I put all the performance related values in the common folder, so balancing will be a joke from now on.
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I am having some issues with the mod. No map except the three that come with it have the new mod character models and all, but just the default character from BF II and all. No special troops or divisions.
Did you play with Clone Wars or with TBCW ?
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I dont see Coruscant Modern Warfare in the map list i extract all files in addon and i dont see the map
please send a PM with a screenshot of your installation path
.... why cant i play any mods they dosent show up ingame wtf
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this mod is sick nice job
Are the space models and maps supposed to be in here? Or are they a work in progress?
wip ;)
I downloaded the mod, but I can't open the Readme file because it is too big for notepad. What program do I use to open the Readme file then?
If the instructions mean copying the .rar file into the game folder, it doesn't work. The mod didn't download with any extractable folder either, and I have the unofficial 1.3 patch
Got the mod to work, but the Umbara Forest Map keeps crashing. Same for the Attack on the Venarator
at start or in the middle?
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This mod is really great m8 :D.
But i have one problem. Umbara Forest map when is loaded then in a few seconds game is off and take me back on my deskopt. What can i do with this?
All maps etc. works perfectly. Just that Umbara... :,(
Sorry for my bad English XD
Same problem, this needs to be fixed immediately.
its an issue i cant really solve on my poor own :/
Hey, I cant play space battles everytime i click nothing happens how should i proceed?
Same to me
the space battles menu option in the current release version is just a bug.
WHEN I CLICK ON KAMINO OR ANY MAP THAT WORKS WITH THE MOD I CANT SELECT THE OPTION TO PLAY THE MOD
can you send me a clip? also if you have discord i can help you on stream
What are all these other files? there are like 4?
I have followed every single instruction and it has failed to work. I need help with this.
are you sure you have installed unofficial patch 1.3? I mean the one for the game, not for the mod.
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