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I have given my whole again. And have still improved graphics and a few looked the less mistakes happen and it should run stable with DX11.

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AliensDX11
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night-
night- - - 2 comments

Steam - Error

Failed to start game (app already running).

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Jimenez92
Jimenez92 - - 1 comments

Because no run the game with mod DX11?

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tillieman
tillieman - - 5 comments

Same here

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faba002
faba002 - - 73 comments

also a CTD when launching it maybe something wrong in the coding or the upload has a corrupt file it wil be fixed soon no hurry

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Guest
Guest - - 689,390 comments

The DX11 Final version has the word "binaries" spelled wrong in the folder included in the zip file. I had to rename the folder name before merging the files.

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Pile
Pile - - 15 comments

but it doesnt work anyway? right... found that little thing to but i still get the kernel error

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Vipear
Vipear - - 3 comments

doesn't work ...

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Guest
Guest - - 689,390 comments

DirectX11 WORK! So must change file PecanEngine.ini in C:\Users\USER_NAME\Documents\My Games\Aliens Colonial Marines\PecanGame\Config , open file PecanEngine.ini with notepad, press CTRL+F, find [SystemSettings], add new line "AllowD3D10=false" before AllowD3D11=True, change next lines "CompositeDynamicLights=True" , "UseHighQualityBloom=False" , "MaxMultisamples=4" , save and run game!

looks like this:
[SystemSettings]
bUseMaxQualityMode=true
StaticDecals=True
DynamicDecals=True
UnbatchedDecals=True
DecalCullDistanceScale=1.0
DynamicLights=True
DynamicShadows=True
LightEnvironmentShadows=True
CompositeDynamicLights=True
SHSecondaryLighting=True
DirectionalLightmaps=False
MotionBlur=true
MotionBlurPause=False
MotionBlurSkinning=1
DepthOfField=True
AmbientOcclusion=True
Bloom=True
FXAA=True
UseHighQualityBloom=False
bAllowLightShafts=True
Distortion=True
FilteredDistortion=True
DropParticleDistortion=False
bAllowDownsampledTranslucency=False
SpeedTreeLeaves=True
SpeedTreeFronds=True
OnlyStreamInTextures=True
LensFlares=True
FogVolumes=True
FloatingPointRenderTargets=True
OneFrameThreadLag=True
UseVsync=True
UpscaleScreenPercentage=True
WindowMode=0
AllowD3D9=false
AllowD3D10=false
AllowD3D11=True
AllowRadialBlur=True
SkeletalMeshLODBias=0
ParticleLODBias=0
DetailMode=2
ShadowFilterQualityBias=2
MaxAnisotropy=16
MaxMultisamples=4
and so on...

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Vipear
Vipear - - 3 comments

it works ! Thx ! :)

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THX555 Author
THX555 - - 85 comments

Learned again what.
The idea in the pecangame Befhel allowd3d11 is I did not come to mind but just weird why you all have this problem, I can start without problems. That surprises me now very. But if his tricks goes then many thanks.

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AliensCM
AliensCM - - 13 comments

If bUseMaxQualityMode=true I can start game, but, in the game when I go to video settings for set maximum video settings and apply, exit game, I did run game, game hang on sega logo, game drop on the desktop. Than I looked original PecanEngine.ini and saw that the bUseMaxQualityMode=False

I use Windows 8 and Nvidia video card

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AliensCM
AliensCM - - 13 comments

with MaxMultisamples=0 video graphics looks more clearly, better

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calhoun255
calhoun255 - - 233 comments

do i really need AA?

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THX555 Author
THX555 - - 85 comments

no

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Pile
Pile - - 15 comments

So awsome, thx alot... was just going through that ini :)

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Vipear
Vipear - - 3 comments

LOL the fail xD ! ok i change

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AliensCM
AliensCM - - 13 comments

if you still have some problem (hang on sega logo), you must change line bUseMaxQualityMode=true to bUseMaxQualityMode=False in [SystemSettings]

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AliensCM
AliensCM - - 13 comments

DirectX11 WORK! So must change file PecanEngine.ini in C:\Users\USER_NAME\Documents\My Games\Aliens Colonial Marines\PecanGame\Config , open file PecanEngine.ini with notepad, press CTRL+F, find [SystemSettings], add new line "AllowD3D10=false" before AllowD3D11=True, change next lines "CompositeDynamicLights=True" , "UseHighQualityBloom=False" , "MaxMultisamples=4" , save and run game!

if you still have some problem (hang on sega logo), you must change line bUseMaxQualityMode=true to bUseMaxQualityMode=False in [SystemSettings]

Oh, yeah, before, you must change folder name, name binares to name binaries in folder "aliensDX11 Final".

looks like this:
[SystemSettings]
bUseMaxQualityMode=true
StaticDecals=True
DynamicDecals=True
UnbatchedDecals=True
DecalCullDistanceScale=1.0
DynamicLights=True
DynamicShadows=True
LightEnvironmentShadows=True
CompositeDynamicLights=True
SHSecondaryLighting=True
DirectionalLightmaps=False
MotionBlur=true
MotionBlurPause=False
MotionBlurSkinning=1
DepthOfField=True
AmbientOcclusion=True
Bloom=True
FXAA=True
UseHighQualityBloom=False
bAllowLightShafts=True
Distortion=True
FilteredDistortion=True
DropParticleDistortion=False
bAllowDownsampledTranslucency=False
SpeedTreeLeaves=True
SpeedTreeFronds=True
OnlyStreamInTextures=True
LensFlares=True
FogVolumes=True
FloatingPointRenderTargets=True
OneFrameThreadLag=True
UseVsync=True
UpscaleScreenPercentage=True
WindowMode=0
AllowD3D9=false
AllowD3D10=false
AllowD3D11=True
AllowRadialBlur=True
SkeletalMeshLODBias=0
ParticleLODBias=0
DetailMode=2
ShadowFilterQualityBias=2
MaxAnisotropy=16
MaxMultisamples=4
and so on...

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Guest
Guest - - 689,390 comments

Doesnt work : APPCRASH

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AliensCM
AliensCM - - 13 comments

if you still have some problem (hang on sega logo), you must change line bUseMaxQualityMode=true to bUseMaxQualityMode=False in [SystemSettings]

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frozenice1361273051
frozenice1361273051 - - 6 comments

1) Great mod.
2) Please can you provide user/mydocuments/mygames settings in your download. (or a readme). This will help with startup crashes :)
3) Please can you provide the latest sweetfx and correct settings in your download.

Thank you, Please keep it up :)

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THX555 Author
THX555 - - 85 comments

yes I can do that

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Guest
Guest - - 689,390 comments

Hallo super Sache mit den Mod , nur leider startet das Game jetzt nicht mehr.

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THX555 Author
THX555 - - 85 comments

du hast auch den selben fehler oder ??

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tillieman
tillieman - - 5 comments

Good work indeed. Got it to work. Supersatisfied!

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keepcool66
keepcool66 - - 2 comments

the new version crash and crash
with or without bUseMaxQualityMode=true to bUseMaxQualityMode=False

and the new version,s mix confuse me more and more...
i dont now it is now with sweetfx or not, rewrite inis or not and so on

btw. i have delete C:\Users\USER_NAME\Documents\My Games\Aliens Colonial Marines\PecanGame\Config but dont work, i have edit the basicengine.ini ( bUseMaxQualityMode=False) dont work

best is (real) you make a .zip with all infos and mods (or inis)

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AliensCM
AliensCM - - 13 comments

add

AllowD3D9=false
AllowD3D10=false
AllowD3D11=True

looks like this:
[SystemSettings]
bUseMaxQualityMode=False
StaticDecals=True
DynamicDecals=True
UnbatchedDecals=True
DecalCullDistanceScale=1.0
DynamicLights=True
DynamicShadows=True
LightEnvironmentShadows=True
CompositeDynamicLights=True
SHSecondaryLighting=True
DirectionalLightmaps=False
MotionBlur=true
MotionBlurPause=False
MotionBlurSkinning=1
DepthOfField=True
AmbientOcclusion=True
Bloom=True
FXAA=True
UseHighQualityBloom=False
bAllowLightShafts=True
Distortion=True
FilteredDistortion=True
DropParticleDistortion=False
bAllowDownsampledTranslucency=False
SpeedTreeLeaves=True
SpeedTreeFronds=True
OnlyStreamInTextures=True
LensFlares=True
FogVolumes=True
FloatingPointRenderTargets=True
OneFrameThreadLag=True
UseVsync=True
UpscaleScreenPercentage=True
WindowMode=0

AllowD3D9=false
AllowD3D10=false
AllowD3D11=True

AllowRadialBlur=True
SkeletalMeshLODBias=0
ParticleLODBias=0
DetailMode=2
ShadowFilterQualityBias=2
MaxAnisotropy=16
MaxMultisamples=0
and so on...

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