Zero Point Holding A/S is a developer of games and game related technologies located in Copenhagen, Denmark.
Deadlock version 0.4.11 is online and available to all Spearheads, Frontliners and Vanguards.
Our time has run out on Kickstarter and we can conclude that we've been unable to reach our goal and the subsequent full-scale production of Interstellar...
We’re entering the last weekend of our campaign on Kickstarter, and we've just released a small teaser video in a last-minute attempt to seize the worlds...
You invited to sit down with us in a cozy environment and go through the Prologue experience from A to Z, like we've never done before!
In this video, we reveal a short (spoiler-free) version of the narrative story that we created back in 2007.
When you haven't had a good nights sleep in 60 days, and no real contact with the "real world" for just as long, you are bound to make bloopers when you...
Our first week on Kickstarter is coming to an end and what a ride it has been. They say that "Kickstarting" is a marathon not a sprint, and it sure feels...
It's been a few tough months and weeks of sleepless night, but now we're finally ready to unveil our project on Kickstarter and we're extremely excited...
Sit back, relax and enjoy ten minutes of unfiltered lessons in Open Door Development seen from the eyes of Zero Point Software.
We all want to play Interstellar Marines on Steam and now there is a way to make it happen by up-voting our freshly submitted Greenlight project.
Play Deadlock for free during E3 2012 & Save 50% on all items in the Store
A fresh copy of Deadlock is online with improved performance, new recoil, kickback and accuracy models on the SMG and an intense in-door map with AI SARA...
Deadlock 0.3.5 is online next week. Until then you can pass time with this SITREP
In our ongoing quest for true multiplayer immersion we bring you Deadlock 0.3.0 which primarily consist of a kill and be killed game loop. Join the servers...
Slowly and steadily Deadlock is evolving into the most immersive first person shooter ever.. and now we can almost shoot each other ;)
Holy jaws.. It's 2012 and we're back with the SITREP. Have you experienced the first iteration of Deadlock yet? /Reese
We, the team at Zero Point Software, are proud to release the platform and foundation on which our ambitious multiplayer game will emerge.
This week we have solid proof that even Indie Game Developers really can be close to real-life people, all it takes is a few beers and yellow moral booster...
What do you get if you mix a bunch of highly dedicated game developers with a camera and some liquorice? Find out in this weeks SITREP, it's a double-dare...
Level visual and network code are progressing, yada yada.. Hey, this is actually starting to look and feel like a game :)
..and we're back providing you all with more exciting news from the Deadlock trenches.
Kim is back, Multiplayer and Xmas is getting closer and somehow I smell cookies?
Deadlock is progressing and the office got a long awaited overhaul. Read more from your favorite game devs in this weeks SITREP
After four intense weeks building, prepping, testing, tweaking pipelines etc. we're slowly getting our artificial cave environments off the ground and...
IM: Deadlock are progressing and this week provided us with our first functional multiplayer experience. Read more in this weeks SITREP
Anyone up for a Deadlock environment sneak peak? Find out more about what's going on in this weeks SITREP
Who's a good dev team? Whoooo's a good dev team? Yes you are...Yeees you are
Megatron and his autobot spammers are dead by the hand of our beloved fixer, Tax. So what's been going on besides killing spam posters? Read more in this...
Second most rainy summer in Denmark since they started to measure that annoying wet thing from the skies. Fortunately Sci-Fi is created in dry docks behind...
I recently sat down to satisfy my inner graphics-whore (please excuse my French) and started fooling around with the new and updated Image Effects in...