We are Biomass Studios, small team of Indie Game Developers scattered across the globe. We are currently hard at work on our first game, Jaws of Evolution, the progress of which you can track right here on IndieDB / ModDB!
Jan working on tree models, XML Parser included in Engine for easy and more efficient content management.
We are glad to announce that alpha demo footage will be ready in 2 or 3 weeks. This time it is getting for real. Nearly all assets are finished for demo...
IOTY voting is closing soon. Thank you all who voted for our project. Our team will do best to provide demo footage durring next few weeks.
This time we bring you another deep sea update. This is last news update before gameplay update, scheduled in end of this year.
Merry christmas and happy new year from Biomass studios team! Happy holidays wish you Jan, Shaul and Yunier.
Free model pack #1 All models are royaltie free, for commercial or non-commercial use. Model pack includes several models which can be used for prototype...
This time i am giving away some development details from this month. We have been ocupied with modeling, music and UI design.
Prehistoric creature screenshot and creation pipeline description of Opthalmosaurus.
This is second update of prehistoric creatures that you will be able to meet in Jaws of Evolution.
Hello! This time i am giving away renders of largest predator that ever lived in ocean. That is correct, i am talking about Liopleurodon.
Take a look on our first Jaws of Evolution gameplay preview. Video was recorded with Fraps from standalone demo version.
This time i am showing some ocean level ingame footage. This is pure graphical presentation, since there are no gameplay elements involved in video.
This time we are showing some in-editor screenshots taken from our game.
Third week in development, excited with steady progress and already functional results in our prototype.