Independent designer, developer, artist, writer, director and creator of things homosapiens love.
mai justice wolfgame anywhere web/other the goal is to have a playable build of the first chapter by pax east'12 in boston. we are working with french rice games (we're friends!) to obtain a booth at the con. i will personally be attending in order show mai justice as well as silverquest (wolfgame's other title), as well as interacting with fans and industry professionals. myself, garrett colas, genel jumalon, and sara wade will be hosting a booth. you could be there too! pax'11 was such an incredible experience, everyone should have the chance to attend, and especially to have something to show for their passion. please see mai justice news to find out more about the game. -------------------------------------- traditional artist~(1 slot) •must be able to show an eye for graphic design, fashion design, and have the ability to create expressive pieces. •have an interest for pop-culture and keep up with the current trends. •self-start concept art for the whole world of mai justice with little overt direction. •be willing to work with the wolfgang (me!) to concept the world and characters. 3d artist or animators~(2 slots) •must be a proficient modeler and texture artist. •have the ability to creatively •must be able to rig and animate. •must show an ability to create very exaggerated cartoon animations •must understand sexuality and modern gender issues in the games medium. programmer~(1 or 2 slots) •must be an absolute code wizard. •must be able to show creative and wacky examples of just "fun code" •take great joy in writing, developing and polishing features, shaders, and mechanics. •must have a deep-seeded interest or fascination with pop-culture or idol culture. •must be willing to quickly prototype areas, debug rooms, and control fluidity. (polish, polish, polish!) •must love steam, and be willing to incorporate the steamworks api into the final product. filled positions~ designer/writer, 3d/2d artist: wolfgang wozniak (ouren) wolfgame.com composer: phillip lanzbom (postpre) postpre.tk pr/community manager: sara wade (swadelavie) swadelavie.tumblr.com contact wolfgang wozniak wolf (at) wolfgame.com sara wade sara (at) wolfgame.com general hello (at) maijustice.com team name~ wolfgame project name: mai justice target aim digital: retail websites http://maijustice.com/ http://wolfgame.com/ compensation. monetary gains from the project will be evenly divided among the remaining team members at the time of publishing to download services, and limited retail. willing to negotiate.
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