Wildfire Games is an independent game development team made up of volunteers from all over the world. Wildfire Games started out as the small modding team that produced "Rome at War", the largest and most popular mod for Age of Kings in 2001. Since 2003, the team has been developing a standalone RTS game, 0 A.D., from the ground up.

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Wildfire Games introduces itself to ModDB!
0 A.D. Empires Ascendant

Wildfire Games introduces itself to ModDB!

May 11, 2008 0 A.D. Empires Ascendant 21 comments

Wildfire Games has been around since the millennium, but strangely enough has yet to make its debut on ModDB.com.

Wildfire Games introduces itself to ModDB!
Game

Wildfire Games introduces itself to ModDB!

May 11, 2008 Wildfire Games 0 comments

Wildfire Games has been around since the millennium, but strangely enough has yet to make its debut on ModDB.com.

0 A.D. 2008 Summer Update
0 A.D. Empires Ascendant

0 A.D. 2008 Summer Update

Jun 3, 2008 0 A.D. Empires Ascendant 8 comments

The desert biome is coming along swiftly, along with a new wave of Iberians, a new showcase featuring the game's efforts on variation and word of a alpha...

0 A.D. 2009 New Year's Update
0 A.D. Empires Ascendant

0 A.D. 2009 New Year's Update

Jan 6, 2009 0 A.D. Empires Ascendant 16 comments

It's the new year and 0 A.D. has a brand new showcase for you to enjoy featuring all of the different structural giants you'll be utilizing during gameplay...

0 A.D. 2009 March Update
0 A.D. Empires Ascendant

0 A.D. 2009 March Update

Mar 1, 2009 0 A.D. Empires Ascendant 8 comments

Wildfire Games announces its first community contest, 'Get in the Game', allowing fans to submit their voice to be featured in 0 A.D., accompanied by...

0 A.D. Goes Open Source
0 A.D. Empires Ascendant

0 A.D. Goes Open Source

Jul 10, 2009 0 A.D. Empires Ascendant 14 comments

0 A.D. is moving to an Open Source development model!

0 A.D. 2009 Winter Update
0 A.D. Empires Ascendant

0 A.D. 2009 Winter Update

Dec 26, 2009 0 A.D. Empires Ascendant 5 comments

The simulation system has been entirely rewritten and a member of the Art Department from Israel presents the game to a group of Linux hobbyists. Merry...

0 A.D. Debuts Pre-Alpha Version
0 A.D. Empires Ascendant

0 A.D. Debuts Pre-Alpha Version

Apr 2, 2010 0 A.D. Empires Ascendant 11 comments

Wildfire Games has released pre-alpha version of 0 A.D. It's not a playable release yet, and it's still meant for developers only, but it's easier to...

0 A.D. Pre Alpha 2 Released
0 A.D. Empires Ascendant

0 A.D. Pre Alpha 2 Released

May 12, 2010 0 A.D. Empires Ascendant 13 comments

Wildfire Games proudly announces the release of a second pre-alpha version of 0 A.D.. Although it's not a playable release yet, it includes a new pathfinding...

0 A.D. Pre Alpha 3 Released
0 A.D. Empires Ascendant

0 A.D. Pre Alpha 3 Released

Jul 11, 2010 0 A.D. Empires Ascendant 13 comments

Wildfire Games proudly announces the release of a third pre-alpha version of 0 A.D.. Although it's not a playable release yet, it includes multiplayer...

0 A.D. Alpha 1 Argonaut
0 A.D. Empires Ascendant

0 A.D. Alpha 1 Argonaut

Aug 16, 2010 0 A.D. Empires Ascendant 28 comments

Wildfire Games proudly presents the first alpha version of 0 A.D., a free, open-source game of ancient warfare. Alpha 1 Argonaut includes aggressive units...

New Release: 0 A.D. Alpha 2 Bellerophon
0 A.D. Empires Ascendant

New Release: 0 A.D. Alpha 2 Bellerophon

Oct 19, 2010 0 A.D. Empires Ascendant 14 comments

Wildfire Games proudly announces the release of "0 A.D. Alpha 2 Bellerophon", the second alpha version of 0 A.D., a free, open-source game of ancient...

New Release: 0 A.D. Alpha 3 Cerberus
0 A.D. Empires Ascendant

New Release: 0 A.D. Alpha 3 Cerberus

Dec 11, 2010 0 A.D. Empires Ascendant 13 comments

Alpha 3 Cerberus includes round maps, garrisoning, resource shuttling, improved multiplayer, new ships and buildings and more.

"Rise of the East" Mod, IOTY Honorable Mention and more!
0 A.D. Empires Ascendant

"Rise of the East" Mod, IOTY Honorable Mention and more!

Jan 1, 2011 0 A.D. Empires Ascendant 7 comments

Several 0 A.D. updates: Modding team Scion Development announces a Chinese mod to 0 A.D., we won an honorable mention in IOTY 2010, and our One-Month...

New Art Department Members
0 A.D. Empires Ascendant

New Art Department Members

Jan 29, 2011 0 A.D. Empires Ascendant 4 comments

Here's a quick update from the Art Department, showcasing two of our newest members and their impressive contributions to the game.

Art Department Update #2
0 A.D. Empires Ascendant

Art Department Update #2

Feb 21, 2011 0 A.D. Empires Ascendant 10 comments

In eager anticipation of our upcoming Alpha release, we've decided to show you some of the latest additions to the art repository, specifically several...

New Release: 0 A.D. Alpha 4 Daedalus
0 A.D. Empires Ascendant

New Release: 0 A.D. Alpha 4 Daedalus

Mar 12, 2011 0 A.D. Empires Ascendant 10 comments

Alpha 4 Daedalus includes basic opponent AI, improved terrain blending and fog of war, new naval units, new sound effects and more!

New Release: 0 A.D. Alpha 5 Edetania
0 A.D. Empires Ascendant

New Release: 0 A.D. Alpha 5 Edetania

May 20, 2011 0 A.D. Empires Ascendant 8 comments

Alpha 5 Edetania debuts the Iberian faction, marks a huge leap in the playability of 0 A.D. with a new enemy AI and much more.

New Release: 0 A.D. Alpha 6 Fortuna
0 A.D. Empires Ascendant

New Release: 0 A.D. Alpha 6 Fortuna

Jul 10, 2011 0 A.D. Empires Ascendant 11 comments

0 A.D. Alpha 6 Fortuna includes hundreds of new terrain textures and dozens of new sounds, new Hellenic units and buildings, unit stances and some WW2...

New Release: 0 A.D. Alpha 7 Geronium
0 A.D. Empires Ascendant

New Release: 0 A.D. Alpha 7 Geronium

Sep 17, 2011 0 A.D. Empires Ascendant 11 comments

Wildfire Games releases 0 A.D. Alpha 7 Geronium, debuting the Carthaginian faction and a new main menu and showing progress in gameplay, music and more.

Pledgie work off to a good start, you can keep it going longer
0 A.D. Empires Ascendant

Pledgie work off to a good start, you can keep it going longer

Nov 3, 2011 0 A.D. Empires Ascendant 4 comments

As you may remember we had a fundraising campaign to support one of the developers working full-time on the game for a month. It was a success and we...

A year in review
0 A.D. Empires Ascendant

A year in review

Dec 18, 2011 0 A.D. Empires Ascendant 13 comments

It's been an interesting year for 0 A.D. Read up on what's new since the last IOTY and to get a glimpse of what's coming in the future.

New Release: 0 A.D. Alpha 8 Haxāmaniš
0 A.D. Empires Ascendant

New Release: 0 A.D. Alpha 8 Haxāmaniš

Dec 23, 2011 0 A.D. Empires Ascendant 9 comments

This alpha debuts the mighty Persian Empire, includes support for both saving games and reconnecting to multiplayer games, a bartering system, improved...

Pathfinding Update -- 24 January 2012
0 A.D. Empires Ascendant

Pathfinding Update -- 24 January 2012

Jan 24, 2012 0 A.D. Empires Ascendant 5 comments

We need two separate pathfinders (one for planning long-range paths that avoid rivers and buildings and walls etc, and one for finding short-range diversions...

More Fun With Pathfinding
0 A.D. Empires Ascendant

More Fun With Pathfinding

Jan 25, 2012 0 A.D. Empires Ascendant 6 comments

One of the problems with pathfinding is what to do when there is no path. That's common in normal gameplay - the player will tell a unit to walk to the...

The Pathfinding Saga Continues
0 A.D. Empires Ascendant

The Pathfinding Saga Continues

Feb 12, 2012 0 A.D. Empires Ascendant 6 comments

Slow continued pathfinding work. In particular, trying to get all the parts of the game to interact correctly with the new navcell-passability concept...

Day 15 of Pathfinding Work
0 A.D. Empires Ascendant

Day 15 of Pathfinding Work

Feb 24, 2012 0 A.D. Empires Ascendant 1 comment

Worked on various minor fixes to make the pathfinding less broken, and updated the JPS A* to work with the real technical requirements (correct diagonal...

New Release: 0 A.D. Alpha 9 Ides of March
0 A.D. Empires Ascendant

New Release: 0 A.D. Alpha 9 Ides of March

Mar 15, 2012 0 A.D. Empires Ascendant 18 comments

This version debuts the Roman faction, new combat and trade systems and more!

Renderer changes and updates
0 A.D. Empires Ascendant

Renderer changes and updates

Apr 5, 2012 0 A.D. Empires Ascendant 6 comments

I fixed the non-shader-based rendering mode so that its lighting matches the shader mode - the difference is that it allows the sunlight to be brighter...

New Release: 0 A.D. Alpha 10 Jhelum
0 A.D. Empires Ascendant

New Release: 0 A.D. Alpha 10 Jhelum

May 16, 2012 0 A.D. Empires Ascendant 12 comments

This alpha features Hellenic factions such as Athens, Macedonia and Sparta; technologies, civilization phases, click-and-drag walls, healing and more!

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