We are a team of dedicated people, working together to create Games based on Games Workshop's Warhammer 40,000.

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ramagon Author
ramagon - - 2,160 comments

a great place for an open field where close combat can evolve... also a good place where ambushes and even sniping are something common there... not much apart from the creepy scenario with smokes and the night setting there... fires are ablaze and the such...

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lukaluka94 Creator
lukaluka94 - - 982 comments

Good idea.

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chaosmaster4 Creator
chaosmaster4 - - 2,256 comments

The question is, Campaign or Warfare? albeit it would be fitting for the imperial hive where Ramus and co. storm it to collect a vox unit...
finding it filled to the brim with horrors and minions of Tzeentch and such... a few berserkers too...

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tylerthegreat
tylerthegreat - - 333 comments

ok here's my thoughts on it you should lay it out simmilar to dow2's campaign. not so much being able to jump from planets or have a full planet view but have consequences for missing out one area when in need of help EG (the enimy will come back into play twice as strong in that area than before) this system wasd one of the things i realy liked about dow2 and it honestly works really well its insanely realistick and would be appealing ot all serious gamers.

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ramagon Author
ramagon - - 2,160 comments

i really think this is the mapper's choice and you two's choice... or it could be for both.. but it still would be one hell of a place to fight at... :)

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lukaluka94 Creator
lukaluka94 - - 982 comments

Well it should be both,for multi and single players,but of course those two will be slightly different. And also if you work a little on a design of a building,youll get a perfect one,like lowering a height of a tower,and making building a little higher and wider......

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ramagon Author
ramagon - - 2,160 comments

true... but the insides are fraggin wide... specially with its doors... and i support his idea on the tower... too much sight seeing will hurt others if they are sniping for too long...

ways to change it... just add some falling debris... this way you have to look up and around for the dangers in the "real life event of war"...

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Description

this is Rhodes college... nice place... but i think if you could add some smoke... rubble... blood and a lot of explosions in the night with a more densed populace of buildings then you would have the perfect battle field... a park with some water in the centre, gothic buildings about it and massive structures with the Emperor's or the Marine's body somewhere there...

the name is up there...