-: Company Overview VAS is a Gaming Studio that came to life from the founders of "Vigilant Addiction" which was once a Gaming Community for friends to hang out and play multiple games with through their years and stay connected. VAS is currently working on its first game that will be released digitally on Steam/Direct2Drive, X360 Live and the PSN (PS3). We are looking for people with that "Lead" mentality; perhaps you've had experience in a large Studio and wish to move into a smaller Studio family and push into a Lead role, or maybe you have the talent and desire but lack the 'paper education' for that large Studio job. VAStudios is a Houston based Independent Video Game Studio

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Anywhere [OLD] [PAID] UI Designers/Artists for 2015 Project(s) at Vigilant Addiction Studios

ui designers/artists for 2015 project(s) vigilant addiction studios anywhere artists in conjunction with our other advert; vastudios is putting together projects for 2015 and we have a more serious, focused, need for ui designers/artists within unity. --//-- our history --//-- we've successfully put a game through on steam greenlight; from early access to full release (yay!) - adventurer manager! (http://steamcommunity.com/app/280320/) we mainly work at 'spare-time' speed; where-as, you manage your time to complete your weekly/monthly goals and milestones as a team. you'll normally be asked to attend one weekly meeting which is hosted via google talk/hangouts. all email/communication is through the google suite. we do like to conduct one casual interview, and we do send out a mock contract you can look over before making your decision to move forward with that interview. --//-- this is a priority listing for us --//-- the adventurer manager team has a spot available for a ui designer/artist that can come in and clean up the ui and make it more efficient for users. we're looking for something that creates a 'pixel meets modern' ui look. we're also starting development on a mobile 'lite' version of the game and will require full ui design. this position has potential to move into a 'lead ui designer' for all vastudios projects. of course, everyone that joins vastudios is welcome to be on as many teams as they feel they have the time for, and can manage. however, to this specific job advert we're looking for someone to join the adventurer manager development team and assist with creating a more friendly ui experience for the players and potentially new ui assets for dlc. we run off a royalty share per project. so potentially the more projects you are on the better it is for you! we are not a funded indie studio and do not have the means to pay an ongoing wage. please do not contact us if this is a requirement for you (maybe someday!). we do assign royalty contracts. questions? want to know more? can't wait to be apart of the studio? either way... we look forward to hearing from you as we're always expanding our contacts list!

Anywhere [OLD] Multiple Talents Needed for 2015 at Vigilant Addiction Studios

multiple talents needed for 2015 vigilant addiction studios anywhere artists vastudios is putting together projects for 2015 and we have open positions on various team projects. --//-- our history --//-- we've put a game through on steam greenlight; from early access to full release (yay!) - adventurer manager (http://steamcommunity.com/app/280320/) all of our projects in progress this year are in unity; but will also consider programmers (and other talents) with the unreal engine. we do have some in-house designs we can run with on those; or go with pitches. we mainly work at 'spare-time' speed; where-as you manage your time to complete your weekly/monthly goals and milestones as a team. you'll normally be asked to attend one weekly meeting which is hosted via google talk/hangouts. all email/communication is through the google suite. --//-- priority listing --//-- the adventurer manager team is looking for a fresh/new artist to come in and provide new art for upcoming dlc; but to also tweak/update the current ui as needed. --//-- five other projects are looking to fill roles as well. --//-- everyone that joins vastudios is welcome to be on as many teams as they feel they have the time for, and can manage. we run off a royalty share per project. so potentially the more projects you are on the better it is for you! reiterating the above; we are not a funded indie studio and do not have the means to pay a wage. please do not contact us if this is a requirement for you (maybe someday!). we do assign royalty contracts. questions? want to know more? can't wait to be apart of the studio? either way... we look forward to hearing from you as we're always expanding our contacts list!

Anywhere/Online/Houston, TX [OLD] Artist(s) - Characters & Items (Project in Development) at Vigilant Addiction Studios

artist(s) - characters & items (project in development) vigilant addiction studios anywhere/online/houston, tx artists -: we are looking to add just one or two more artists that are able to fulfill an 'item assembly' environment by being able to sketch, depth, texture, shade and bring-to-life many various items and equipment. -: applicant may be assigned other projects within their abilities outside of their initial scope. the current project is being itemized heavily and the applicant may be asked to work on background art/concepts; but as a secondary function. -: applicant should be flexible enough to conform to the style or vision of the project(s), be ready to do multiple concept revisions, collaborate with other artists and project leads, handle criticism and improve based upon it. -: applicant is required to have the hardware and software required to fulfill the job/tasks required and in a 'part-time' timely manner. -: applicant needs to be willing and able to download and install our company software that is required for communication and keep it up and running as much as possible. (a pc is recommended but not required; but mac's do limit overall functionality) -: company overview vas is a gaming studio that came to life from the founders of "vigilant addiction" which was once a gaming community for friends to hang out and play multiple games with through their years and stay connected. vas is currently working on its first game that will be released digitally on the pc platform and ported to tablets/phones/psn. we are looking for people with that "lead" mentality; perhaps you've had experience in a large studio and wish to move into a smaller studio family and push into a lead role, or maybe you have the talent and desire but lack the 'paper education' for that large studio job. we are working off a profit share model and can provide more information on it after first contact. vastudios is a houston based independent video game studio.

Online (Houston, TX) [OLD] Graphic/Branding - 2D/3D Modeling - Environmental at Vigilant Addiction Studios

graphic/branding - 2d/3d modeling - environmental vigilant addiction studios online (houston, tx) artists -graphic art for use online/websites/boxes/covers and all future game title logos and design. -2d/3d modeling for assets, objects, and/or characters. -environmental concepts, designs and worlds vastudios is looking for not only talent in these fields, but gamers as well. the first few projects assigned will be likely used with unity and torque; presenting on the iphone and other devices. we currently have 4-5 projects in the 'hold' and are currently building up the initial team to take this studio forward. -: company overview vas is a gaming studio that came to life from the founders of "vigilant addiction" which was once a gaming community for friends to hang out and play multiple games with through their years and stay connected. vas is currently working on its first game that will be released digitally on steam/direct2drive, x360 live and the psn (ps3). while also working on smaller projects (phone devices) to give life to the studio and establish itself in the world of gaming. we are looking for people with that "lead" mentality; perhaps you've had experience in a large studio and wish to move into a smaller studio family and push into a lead role, or maybe you have the talent and desire but lack the 'paper education' for that large studio job. vastudios is a houston based independent video game studio

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