So what is Venom Game Labs you may ask? Well, it is a group of talented individuals who have been developing game mods for many years. Most (if not all) of us have experience mainly in the first and third person shooter genres--specifically with the Source(tm) engine from Valve. Some notable projects that our team has experience working on are Firearms, Firearms 2, Firearms: Source, and Resistance and Liberation among others.

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Angel Interface Demo Video
Game

Angel Interface Demo Video

Mar 2, 2009 Venom Game Labs, LLC 0 comments

We've done a 20min demonstration video for the Angel subscriber interface. This demo shows what Angel can do and how it works for you (as the developer/publisher...

Audible Immersion
Half-Life 2

Audible Immersion

May 27, 2011 Firearms: Source 11 comments

Vunsunta, the audio director of Firearms: Source, gives insight into the development and production of the FAS sound effects and audio in 2.0 and how...

Balancing Firearms
Half-Life 2

Balancing Firearms

Jun 11, 2011 Firearms: Source 18 comments

Developer Blog by Daniel "DysPatch" Miede. Balancing the weapons in Firearms: Source is quite an undertaking considering the vast amount of weapons that...

Basics of Effects Design
Half-Life 2

Basics of Effects Design

Aug 26, 2011 Firearms: Source 21 comments

In this developer blog, our effects artist The Vman talks about the new effects featured in Firearms: Source 2.0. He also shares some insight on creating...

Developer Blog : Designing an Assault Map
Half-Life 2

Developer Blog : Designing an Assault Map

Jul 5, 2011 Firearms: Source 2 comments

Shinobi shares some thoughts on designing FAS Assault maps.

Down the Barrel with Super Joe #1
Half-Life 2

Down the Barrel with Super Joe #1

Jan 23, 2012 Firearms: Source 13 comments

The number one question on all of your minds is, undoubtedly, "When will we be able to play Firearms: Source 2.0?" - the answer?

Down the Barrel with Super Joe #2
Half-Life 2

Down the Barrel with Super Joe #2

Feb 6, 2012 Firearms: Source 13 comments

Super Joe here, coming at you from the busy virtual offices of the Firearms: Source development team. My last post talked about many of the new features...

Down the Barrel with Super Joe #3
Half-Life 2

Down the Barrel with Super Joe #3

Mar 18, 2012 Firearms: Source 7 comments

Everything we’re showing you today is from a map called Caliber, an Assault map which I’ve just adored playing on. However, overhead shots of a map would...

FA:S 2.0 Open Beta Plans
Half-Life 2

FA:S 2.0 Open Beta Plans

May 21, 2012 Firearms: Source 15 comments

This past weekend, we had a nice developer meeting where combed through our 2.0 feature list and everything that still needs to be done. With our 2 year...

Gunnery & Sterling Showcase
Half-Life 2

Gunnery & Sterling Showcase

Aug 14, 2011 Firearms: Source 15 comments

After a delay of news posts, we are finally showing off the Gunnery changes made in 2.0, as well as the new Sterling variants. Complete with a video and...

Hey Good Lookin
Half-Life 2

Hey Good Lookin

May 20, 2011 Firearms: Source 11 comments

Today, we will be showing off our new player models, as well as our new environment based uniforms. With the inclusion of overhead icons, as well as remodeling...

Map Development Sneak Peek
Half-Life 2

Map Development Sneak Peek

Jun 1, 2009 Penguin Smash 6 comments

Hello Penguin Smash Fans! As you may know by now, we have kick started development on Penguin Smash again. We have new player models in the works along...

Marksmanship 2.0 & KS-23 Showcase
Half-Life 2

Marksmanship 2.0 & KS-23 Showcase

Jun 21, 2011 Firearms: Source 14 comments

In this news post, we discuss the changes that have been made to the Marksmanship Skill in Firearms: Source 2.0. While the skill has mainly been kept...

Medic & Bizon Showcase
Half-Life 2

Medic & Bizon Showcase

Sep 26, 2011 Firearms: Source 29 comments

Firearms: Source is showing off the latest additions and edits to the Field Medic skill tree. Additionally, we are explaining some of the changes we have...

Open Beta Plans, Tools, and Communication
Half-Life 2

Open Beta Plans, Tools, and Communication

Jan 15, 2013 Firearms: Source 8 comments

Over the past weekend we had a great development team meeting regarding the status of the Firearms: Source 2.0 Beta. We came to the conclusion that we...

Open Beta Status & Expectations
Half-Life 2

Open Beta Status & Expectations

Jul 3, 2012 Firearms: Source 6 comments

We are now about a month into Summer and we are still progressing nicely and with Independence Day (in the US) about to kick in, I thought I should leave...

proCoder
Half-Life 2

proCoder

Apr 24, 2013 Firearms: Source 6 comments

Requesting programmer assistance, and showing you our new Beretta pistol variants.

Sound of Silence
Half-Life 2

Sound of Silence

Jun 2, 2011 Firearms: Source 10 comments

The time has come to finally start announcing some details of our attachment system, and I feel the suppressors would be a great place to start. We will...

Springing into Action
Half-Life 2

Springing into Action

May 5, 2011 Firearms: Source 18 comments

Well here we are again; it’s always such a pleasure. As everyone leaps, sprints, and solves their way through Portal 2, we developers have been doing...

Status Check & More Giveaways!
Half-Life 2

Status Check & More Giveaways!

Jan 25, 2013 Firearms: Source 5 comments

Time for a little FAS status check, except this report won’t be so little. Firstly, there is still no set FAS release date yet, but we plan on keeping...

Status Update, FAS2.0 Feature List, & More!
Half-Life 2

Status Update, FAS2.0 Feature List, & More!

Sep 2, 2012 Firearms: Source 13 comments

As the summer begins to wind down, the heat turns up for us developers. Over the past month, we have been wrapping up the remaining features and trying...

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