Ubisoft Montreal is a Canadian video game developer located in Montreal, Quebec. Founded as a subsidiary of Ubisoft in 1997, initially developing low-profile projects, the studio is now one of the largest in the world, with over 2,100 employees, and is responsible for developing, among others, games in the very popular Assassin's Creed, Splinter Cell and Prince of Persia series.

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Dunia

Dunia

10 ratings Proprietary licence

The Dunia Engine is a game engine designed by Kirmaan Aboobaker while working at Crytek. It is based on the CryEngine but was heavily modified by the...

90%
Anvil

Anvil

52 ratings Proprietary licence

Anvil (also known by its development name Scimitar) is a game engine created by video game developer Ubisoft for use on Microsoft Windows, PlayStation...

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