Fit to play. Play to game. TOPiC STUDiOS is always looking for talented, hard-working individuals with appropriate experience and a desire to create the greatest games possible. If you're an expert in your field, and you think you have the experience and qualifications to help make our goals and ambitions, feel free to send us a cover letter explaining your overall awesomeness to us
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game server host topic studios anywhere qa/testers topic studios is currently seeking individuals with the capabilities of hosting private game servers for testing purposes up until release (september 2009). we are looking for at least 16 player slots and to have the server located anywhere in the united states. please don't hesitate to ask as we are offering multiple openings for this position to get quite a few servers. also, if you are able to help us in this regard, you'll be given the beta and invited to play test the new capture the flag mode elements with us! contact me at my personal email at: david@prassel.com
web developer topic studios anywhere programmers looking for a talented web programmer proficient in the following languages: mysql, css, php, html and more are welcome! we are currently looking at redesigning a web site for our re-launch ($0 payment, freelance) as well as another site (which is for my company that will pay $150.00 usd). we are currently looking to rebuild our website for our company... rather easily design and layout. it will be similar to: http://www.rikessgroup.com/ (in terms of design and functionality to give you an idea). if you are interested and able to assist, please contact me at any of my personal contacts: email: david@prassel.com msn: praz34@msn.com -david prassel
programmer topic studios anywhere programmers topic studios is currently seeking experienced individuals with a desire and passion for gaming. they will be working on both orion and our unannounced 2010 project. orion is nearing its first playable beta before years end and we are excited for it to be available in the communities hands! we have a few things that are necessary for us to achieve this release and thats why this job add is being posted! we are currently looking for a programmer with the following prerequisites: 01. familiar with the source sdk. 02. previously worked on a project utilizing the source engine. 03. preferred experience in subversion (svn). 04. a large multitude or range of experiences is welcome, ranging from vgui implementation, ai, vehicles, optimizing performance and more! we have other members on the development team that will be working alongside you and assisting you and developing at the same time. if you are interested in our game and would like to learn and play, please send all samples of work, resumes and / or applications to my personal email address at: david@prassel.com
programmer topic studios anywhere programmers we are currently recruiting more talent! we are getting ready to release the first public beta of orion to the public next month. we are pretty much set for the first release. however, we are going to be adding plenty of content through updates and patches. so we need some talent! we are currently seeking only one programmer. we need someone that is both experienced with c++ and the source engine. we are looking to add things ranging from vgui, to vehicles over the network (orange box), new weapons, and other smaller features! you would be working alongside our current lead programmer, jack morgan, as well as ben (amogan) who helps out when he can. we are currently only looking for a programmer that has a hefty load of free time as well as being a team-oriented member. if you are interested in joining the team that is creating orion ( www.orion-project.net) then please feel free to contact me directly! email (preferred): david@prassel.com msn: praz34@msn.com steam: praz34
programmer topic studios anywhere programmers the developers behind orion are currently seeking two programmers. orion is currently scheduled for a december 11th 2009 beta 1 release. orion is being built on valves source engine. we are looking for programmers that are: a.) experienced and comfortable with c++ b.) experienced and comfortable with the sourcesdk. c.) comfortable using programs such as: svn / dropbox / skype and so forth. if you are an experienced programmer and interested in joining - contact me directly at any of my personal contacts: e-mail: david@prassel.com msn: praz34@msn.com steam: praz34
level designer topic studios anywhere level designers hey everyone! just doing another round up as we near towards our september 2009 release. topic studios (developers of the orion project) are currently looking for experienced level designers familiar with the source engine. we are looking for creative and motivated individuals with a desire to create new and visually intensive environments. we have hundreds of custom content, ranging from textures and prop models to decorate your environments with. you also will get an opportunity to work with all of our unique and amazing looking grass and foliage elements! we will be using game modes in these environments ranging from team deathmatch to capture the flag and even our own unique custom game-mode. before applying, please make sure you are comfortable with displacements as well as experienced in brush work. we hope to hear from you soon! you can check out our main site (currently going under a re-design as well as new forums) at: http://www.orion-project.net or if you are looking for the most up-to-date information, please visit: http://www.moddb.com/mods/orion1 david prassel project director / lead game designer / art director orion / unannounced 2010 project (e) david@prassel.com (c) 847.431.8387 www.orion-project.net
level designer topic studios anywhere level designers topic studios is currently seeking new and fresh talent! we are approaching our first public release by years' end. we have a few things to implement and other things to fix and finalize but we are nearing the end of the tunnel towards our first public beta. we are currently seeking experienced individuals who can help us create and finalize the environments that will be featured in orion. we are looking for individuals proficient in: -displacements -brush work -texturing -decals / entities -implementing game-mode related objectives please email your portfolio and / or samples of work to any of my personal contacts: email: david@prassel.com msn: praz34@msn.com
audio developer topic studios anywhere audio/music topic studios is seeking new talent! we are approaching our first public release by years' end. we have a few things to implement and other things to fix and finalize but we are nearing the end of the tunnel towards our first public beta. we are currently seeking experienced individuals who can help us create unique game-related audio. this includes: -weapon audio -radio commands -menus -hud related audio -vehicles -and more! if you are experienced in creating unique and exciting audio, please contact me personally at any of the following contacts (email is preferred): email: david@prassel.com msn: praz34@msn.com
web developer / source compiler / decompiler topic studios anywhere artists we're currently seeking developers and help for our orion project which is scheduled to release in august of this year. we are currently needing someone with proficient knowledge in the source engine when it comes to decompiling, compiling, bones, attachments, and other small tasks. we are also looking to revamp the website in preparation of the launch of the first public beta. if you are an experienced web developer (both graphical and programming) and are proficient with languages such as php, mysql, css, html and all that jazz, please throw us a line!
weapon animator topic studios anywhere artists we are currently seeking a weapons animator over at the orion project. we are nearing our first public release and need to re-do and create some new weapon animations. we have around (give or take) 2 months up until release and have to get everything ready. we have our technical artist, louis deane that can do all of the model attachments, bones, and compiles, so this is a strictly animating job only. if you are interested, please contact me on any of my personl contacts: message me on moddb email me @ david@prassel.com message me on msn @ praz34@msn.com david prassel project director / lead game designer / art director orion project / unannounced project david@prassel.com
character animator topic studios anywhere artists topic studios (developers of orion and an unannounced project) is currently seeking a character animator to create custom player animations for orion, currently slated to be released this september. the animations will range all the way from walking to sprinting, to running to jumping and prone animations. orion is being developed on valve's source engine (powering half-life 2, counter strike source, team fortress 2 and left 4 dead). such the case, we are looking for an animator familiar with the engine to make the learning curve less extreme. if you enjoy our project or would like to have your work included in a sure-thing release (september 2009), then please contact me at any of my personal contacts: email: david@prassel.com msn: praz34@msn.com or just send me a private message here on moddb.
weapon modeler & artist topic studios anywhere artists topic studios is currently seeking experienced individuals with a desire and passion for gaming. they will be working on both orion and our unannounced 2010 project. orion is nearing its first playable beta before years end and we are excited for it to be available in the communities hands! we have a few things that are necessary for us to achieve this release and thats why this job add is being posted! we are currently looking for a weapon artist with the following skill set: 01. creating weapon models from scratch based off conceptual art that we will provide. 02. creating the uvw mesh. 03. creating the material texture for the weapon. we have other members on the development team that can rig these models, animate them, compile them and have them ready to go in-game! if you are interested in our game and would like to learn and play, please send all samples of work, resumes and / or applications to my personal email address at: david@prassel.com
weapon animator topic studios anywhere artists topic studios is currently seeking experienced individuals with a desire and passion for gaming. they will be working on both orion and our unannounced 2010 project. orion is nearing its first playable beta before years end and we are excited for it to be available in the communities hands! we have a few things that are necessary for us to achieve this release and thats why this job add is being posted! we are currently looking for a weapons animator with the following skill set: 01. fluid and active motion; no stale and static movements. we are aiming for hardcore animations here, as if your every moment was your last... no stalling during reloading. by this we mean that your slamming bolts and doing everything hard and fast and rough. the animations should resemble the visual of a war, gritty and rough. 02. previous experience with animating for the source engine. 03. experience with bones and attachments. 04. able to compile your own models (*preferred*) if you are interested in our game and would like to learn and play, please send all samples of work, resumes and / or applications to my personal email address at: david@prassel.com
texture artist (2d artist) topic studios anywhere artists topic studios is currently seeking experienced individuals in the art realm to help with the creation of brand new environment textures. we are looking for passionate individuals with experience and a desire to learn. the game you will be developing on is orion, a game being built on the orange box engine created by valve software (half-life series, counter-strik, etc). the range of textures will vary from nature elements such as grass, dirt, water, trees all the way to industrial such as mining equipment, metal walls, concrete and more! if you are interested in joining our team and would like to have orion on your portfolio (we are releasing this year!) please contact me personally at my email: david@prassel.com
prop artists topic studios anywhere artists the orion developers are seeking talent! we are gearing up towards our first public release at the end of this month (possibly the first week of november if bugs arise) and need to fill our maps up with props! we are looking for passionate and driven individuals who are experienced in using 3d studio max. we are looking for both 3d and 2d artists. we need you to be able to both follow concepts as well as have the ability to grasp the art style of the game and model props on the fly that fit within the style. we are looking for individuals who can compile there own props and have them in-game ready. please check more about our game over at: main hq: www.orion-project.net moddb community page: www.moddb.com/mods/orion1 if you would like to contact me personally, please use any of the following: email: david@prassel.com (*preferred*) msn: praz34@msn.com steam: praz34 (display name = david prassel) hope to hear from you soon! see you on the fragging fields!
3d artist topic studios anywhere artists we are currently recruiting more talent! we are getting ready to release the first public beta of orion to the public next month. we are pretty much set for the first release. however, we are going to be adding plenty of content through updates and patches. so we need some talent! we currently seeking 3d artists to help us create original environment art. this includes small things such as trash cans, tables, chairs, computers, keypads, generators, etc. if you are interested in joining the team that is creating orion ( www.orion-project.net) then please feel free to contact me directly! email (preferred): david@prassel.com msn: praz34@msn.com steam: praz34
weapons animator topic studios anywhere artists the developers behind orion ( www.orion-project.net ) are currently looking for a weapons animator. we are gearing up for our first public beta release early next month and need to start animating all of our alien weapons that we are including in a content update scheduled for late december. if you are an experienced weapons animator and are interested in joining orion please be able to provide the following: -previous examples of work -availability -non-static animations (lots of fluid movement.. make it look as if they're moving as fast as they can.. as this is a war). send all inquiries to my personal email at: david@prassel.com