Formed in 2003, the LMC has since produced award winning modifications of the total war™ series, bringing to you the most realistic representation of Napoleonic warfare to date. From our first tentative steps with Napoleonic - TW1 and its later campaigns and expansion (American Total War), to the highly acclaimed and community supported Napoleonic - TW2 for the Rome engine, the Lordz name has been synonymous with the age of musketed ranks of infantry and striking cavalry. A great departure from the original "vanilla" games, these mods were a point of pride for those who created them as well as the foundation of a vibrant Napoleonic community. With the release of Napoleon Total War the Lordz Modding Collective invites its fans, both the veterans of our forums and the battlefield, as well as the raw recruits, to once again join our community. Here you will be able to organise online games, discuss tactics and rules of conduct on the field, read and post historical articles and much more.
New Multiplayer Maps NTW3 includes a complete rework of all vanilla maps as well as more than 40 new maps made from scratch. These new maps were designed in different styles. Some of them are objective maps with multiple victory locations assigned different victory points. These should be played with time limits, the side with the more points at the end is the victor. It is our firm belief that without good maps the multiplayer experience will remain lacking, so we are committed to keeping the community interested with a steady stream of new maps.