SureAI is a modgroup working on projects for games wich base on the Gamebryo Engine.

Posted | Game Title | Author
New Nehrim Screenshots
Oblivion

New Nehrim Screenshots

Jul 17, 2009 Nehrim: At Fate's Edge 0 comments

We have released three now screenshots of Nehrim to bridge the waiting time.

Nehrim's 4th birthday - and it's finished!
Oblivion

Nehrim's 4th birthday - and it's finished!

Mar 24, 2010 Nehrim: At Fate's Edge 19 comments

The project celebrates its 4th birthday with nice numbers, several screenshots and a good answer to the question "When will it finally come out?"

Nehrim - At Fate's Edge: Release of German version 1.0
Oblivion

Nehrim - At Fate's Edge: Release of German version 1.0

Jun 10, 2010 Nehrim: At Fate's Edge 53 comments

The Total Conversion "Nehrim - At Fate's Edge" has been released in German.

Nehrim - At Fate's Edge | English Release
Oblivion

Nehrim - At Fate's Edge | English Release

Sep 12, 2010 Nehrim: At Fate's Edge 48 comments

Finally, 3 months after the German release, Nehrim is available in English.

Nehrim awarded Best Singleplayer Mod 2010
Oblivion

Nehrim awarded Best Singleplayer Mod 2010

Dec 21, 2010 Nehrim: At Fate's Edge 16 comments

Nehrim has been awarded Best Singleplayer Mod 2010 in the moddb Mod of the Year Awards!

Cube Experimental v1.0.2 (de) Released!
Fallout 3

Cube Experimental v1.0.2 (de) Released!

May 8, 2009 Cube Experimental 30 comments

Some info for the German release of Cube Experimental.

Neotorious Walk-through
Fallout 3

Neotorious Walk-through

May 13, 2009 Cube Experimental 4 comments

Neotorious created an walk-through for the first minutes of the Cube Experimental mod for Fallout 3.

Cube Experimental English and German Version 1.0.4 Available!
Fallout 3

Cube Experimental English and German Version 1.0.4 Available!

Aug 6, 2009 Cube Experimental 15 comments

It was a long way to go, but now we are happy to announce the English version of the Cube mod. This is the final version!

Cube Experimental Modding Interview On Bethesda Blog
Fallout 3

Cube Experimental Modding Interview On Bethesda Blog

Jan 12, 2010 Cube Experimental 2 comments

Nicholas Breckon, the community manager of Bethesda Softworks, spoke with Dennis from SureAI and Cube Experimental about Cubes, Modding, SureAI and also...

Enderal - The Shards of Order
The Elder Scrolls V: Skyrim

Enderal - The Shards of Order

Jun 11, 2012 Enderal - The Shards of Order 13 comments

Enderal is not only the sequel to Nehrim, but also takes place in the very same universe, just a couple of years after the events of the Nehrim story...

 A Sealed Letter From Enderal
The Elder Scrolls V: Skyrim

A Sealed Letter From Enderal

Sep 20, 2012 Enderal - The Shards of Order 5 comments

For thousands of years, the god Malphas was our ideal, our idol, our destiny...

SureAI celebrates its ninth birthday!
The Elder Scrolls V: Skyrim

SureAI celebrates its ninth birthday!

Oct 28, 2012 Enderal - The Shards of Order 6 comments

On the occasion of SureAI’s 9th anniversary we’re showing new contents from our Skyrim-Total Conversion „Enderal – The Shards of Order“.

Nevigo supports SureAI
Game

Nevigo supports SureAI

Nov 3, 2012 SureAI Team 0 comments

"Nevigo", the developers of the Game Design and Storywriting tool "Articy Draft", now support the development of "Enderal – The Shards of Order" with...

Interview and first Video-Material
The Elder Scrolls V: Skyrim

Interview and first Video-Material

Dec 2, 2012 Enderal - The Shards of Order 3 comments

The guys from GamersGroundDE, a German gaming-network, have released a Video/Audio-Interview with 35 minutes of length.

Top 100 and New Screenshots
The Elder Scrolls V: Skyrim

Top 100 and New Screenshots

Dec 16, 2012 Enderal - The Shards of Order 7 comments

Thanks to your support, we’ve made it into the Top 100 for the "Mod of the year awards" 2012 , and we’re running for the category "Best Upcoming". Now...

Feature-Presentation: Cut-Scene System
The Elder Scrolls V: Skyrim

Feature-Presentation: Cut-Scene System

Feb 12, 2013 Enderal - The Shards of Order 23 comments

After roughly 1 ½ months without any news, we wanted to present you a new feature of Enderal - The cut-scene system!

Enderal Soundtrack and Letter
The Elder Scrolls V: Skyrim

Enderal Soundtrack and Letter

Mar 30, 2013 Enderal - The Shards of Order 4 comments

Today we provide an official insight into Enderal´s ingame music. Our composers Marvin Kopp and Simon Autenrieth, who has contributed largely to the Nehrim...

New Ingame-Material and news about the development
The Elder Scrolls V: Skyrim

New Ingame-Material and news about the development

Apr 22, 2013 Enderal - The Shards of Order 11 comments

There hasn't been any actual Ingame-material from Enderal for quite some time now - This primarily had to with the fact that we wanted to wait until we...

Enderal-Devblog, Episode 1: The Class System
The Elder Scrolls V: Skyrim

Enderal-Devblog, Episode 1: The Class System

Aug 25, 2013 Enderal - The Shards of Order 18 comments

Now there have been rumors that something interesting is coming up for quite some time now, and now its time to finally drop the curtain and present you...

To ease the waiting time...
The Elder Scrolls V: Skyrim

To ease the waiting time...

Nov 11, 2013 Enderal - The Shards of Order 7 comments

... we hereby present you a small concept art/matte-painting of the so called "Sun Temple" - A ceremonial bastion which will serve as the turning point...

Enderal Exploration Teaser - Heartland
The Elder Scrolls V: Skyrim

Enderal Exploration Teaser - Heartland

Jun 8, 2014 Enderal - The Shards of Order 13 comments

The "Heartland" is the most commonly used name to describe the densely wooded region in the middle of Enderal. It is home both to Ark, the majestic capital...

Gallery updated - And new insights into the world of Enderal!
The Elder Scrolls V: Skyrim

Gallery updated - And new insights into the world of Enderal!

May 10, 2013 Enderal - The Shards of Order 9 comments

We have updated our gallery and published new ingame-material!

New mood/landscape-teaser
The Elder Scrolls V: Skyrim

New mood/landscape-teaser

Jul 19, 2013 Enderal - The Shards of Order 18 comments

We're back online and there are some more pictures in motion from the world of Enderal!

A silent night...
The Elder Scrolls V: Skyrim

A silent night...

Nov 29, 2013 Enderal - The Shards of Order 3 comments

A new concept art of the craftsman district in Ark has been released!

New interview with GamersGround!
The Elder Scrolls V: Skyrim

New interview with GamersGround!

Jan 16, 2014 Enderal - The Shards of Order 3 comments

Alex from GamersGround, a German videogame site, interviewed us about our project.

Concept and realization
The Elder Scrolls V: Skyrim

Concept and realization

Jan 24, 2014 Enderal - The Shards of Order 12 comments

Some time has passed since our last update - But rest assured, this is mainly due to the fact that we're working quite a lot at the moment and are making...

A small appetizer...
The Elder Scrolls V: Skyrim

A small appetizer...

Mar 12, 2014 Enderal - The Shards of Order 14 comments

... for one of Enderals exotic regions, the so-called "Pinnacle Desert". Furthermore, the third chapter of the "Butcher of Ark" has finally been finished...

Illustrated Loadingscreens
The Elder Scrolls V: Skyrim

Illustrated Loadingscreens

Apr 26, 2014 Enderal - The Shards of Order 12 comments

Hello everyone, today we want to introduce you to a new feature, whose realisation has been made possible by two talented, new illustratos/concept artists...

New art, new chapter!
The Elder Scrolls V: Skyrim

New art, new chapter!

May 20, 2014 Enderal - The Shards of Order 8 comments

As this year slowly strolls towards summer (well - in Europe, at least), we're happy to tell you that we're making quite some progress at the moment...

Words on the devblog, the bard-system and the Butcher of Ark!
The Elder Scrolls V: Skyrim

Words on the devblog, the bard-system and the Butcher of Ark!

Jul 30, 2014 Enderal - The Shards of Order 5 comments

Today, we want to introduce a feature which has been in the works since the early stages of development: The bard-system. Aside from several new instrumental...