Teku Studios is born in 2012 as the project of 2 university students who shared a common passion: videogames. Some weeks later our current composer joined us, and 3 more people have just arrived this 2013.

So, what do we have to say in gaming? As an independent developer, we can take certain creative risks that many others can't. Indie games have proved that it is still possible to offer creative, unique and freshexperiences that can truly be loved throughout the world, despite their minimal budgets.

Ourgoal is to set our creativity free by developing our games with traditional handmade visuals. We want to take advantage of what the latest development tools can offer to 2D games, and that's where our art style comes in. We paint the entire graphics of the game in a traditional way using watercolors, ink, collage, etc. to achieve a fresh and experimental style. This is a hard and long process indeed, however we think the results well deserve that effort.

Also, we want to make the kind of games we would love to play. We want the player to feel part of the story, to enjoy not just playing, but experiencingthe game in the way the world looks and how the animations play. To summarize, our goals as an indie team are: art, experimentation and innovative gameplay mechanics.

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Candle

Candle

Adventure

Candle is a dynamic graphic adventure. It inherits the spirit of classic cinematic adventures like Out of This World or Flashback, and the gameplay mechanics...

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