Welcome to Steel Cyclone Studios! Currently a small one-person indie game company ran by Jordon McClain, Steel Cyclone Studios provides high quality custom apparel, shoes and soon free-2-play video games. As both a gamer and developer, I strive to create an experience that empowers players and gives voice to consumers while closing the gap in what you want on the market. I am committed in providing you with updates, behind the scenes, setbacks and successes in what is the making of a game. I invite you to join my journey from code to controller. You can support by exploring Steel Wear for some awesome apparel and accessories. If you like what we do please subscribe to my social media! Many thanks to our fans and supporters!

Description

This is the updated Deferred Rendering Sample created by Catalin Zima originally written in XNA 3.1. It has been converted to XNA 4.0 thanks to Roy Triesscheijn and I've made a copy available here to download.

Preview
XNA 4.0 Deferred Lighting
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Jdawgg25 Author
Jdawgg25

To see more information on Catalin Zima's Deferred Rendering Sample, check out his blog post here: Catalinzima.com

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