We are the people behind Nox Aeterna. A survival horror source modification.
Companies, use this Job Board to reach artists and programmers with knowledge of today's game engines and tools. Discover why our job board will find you better people than other job sites.
source engine level designer [nox aeterna] skullhead design anywhere level designers nox aeterna is finally getting into full development and we need another level designer to help make it's world a reality. you can check the mod's current progress here: http://www.moddb.com/mods/nox-aeterna you're task will be to create levels based on concept art and level descriptions. requirements: • at least one finished map • strong foundation skills (knowing the ins and outs of source, etc.) • well-organized data management • teamplayer • past work to show bonus: • strong skills in 3d art • experience in photoshop • experienced with source modding • online portfolio your task: the main task you are going to have is to create full levels from basic geometry to implimenting vfx and soundscapes. our concept art and level descriptions will aid you throughout the process of development.
programmer [source engine] skullhead design anywhere programmers as you may or may not know, nox aeterna is a need of a lead programmer, so if you have experience in source modding and would like to help out, then this is your chance. if you would like to know more about the mod, don't hesitate to click the link below. http://www.moddb.com/mods/nox-aeterna requirements: -atleast one year of c++ programming. -has experience with source modding. -can easily work with a team. -skullhead design
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