Group of developers of the SFML engine, which is not only for games but also for other multimedia apps.
The date is set and the rocket is ready! Rocket Shipment will be launching into Early Access on January 15 2021! With only a few weeks to go, I'm super...
release date has been set!
Yes! The 7th of October the official demo will be released on Steam! Read all about the latest developments here!
devlog #028: preparing for the steam game festival
The last month I've made a lot of progress. Read all about it!
devlog #013:flags, errors and crate detection
I'm making nice progress with the level designer. Players will be able to create their own levels next to the base game. Read more to find out what else...
devlog #011:playtest your levels
Working on a level designer, game logs, scaling. So much to tell you!
devlog #010: level designer and other updates
I'm proud to present you a snippet of one of the official Rocket Shipment tracks!
devlog #008: let there be music!
Start and options menu, localization. It's a lot of work and feels like only a little progress. Here's an update of what I've been doing the past week.
devlog #004: gui and localization
Building your own engine is not the choice for everyone. This is my take on doing it and why I love it.
my experience so far programming a game from scratch
No news were found matching the criteria specified. We suggest you try the news list with no filter applied, to browse all available. Post news and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.