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Report abuse Republic at War 1.1 GC Performance Patch
Filename
gcFix.zip
Type
Patch
Uploader
KillerHurdz
Date
Jan 10th, 2012
Size
0.03mb (29,847 bytes)
Downloads
57,599 (1 today)
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Description

This pre-1.2 patch resolves many performance and crashing issues in GC. Please read the included readme. This patch is for Republic at War 1.1 and will be included in the upcoming 1.2 release.

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Republic at War 1.1 GC Performance Patch
Post comment Comments  (0 - 50 of 100)
Velancious
Velancious Jan 11 2012 says:

Oh my how long it's been to hear such good news...

+8 votes     reply to comment
arivax
arivax Jan 11 2012 says:

they fixed anakin haha :)

+27 votes     reply to comment
Gumwars850
Gumwars850 Jan 11 2012 says:

lol

+2 votes     reply to comment
Selon
Selon Jan 11 2012 says:

When comes the 1.2? :)
I'm waiting it!

+5 votes     reply to comment
arivax
arivax Jan 11 2012 replied:

february

-3 votes     reply to comment
SwiftBlizz
SwiftBlizz Jan 12 2012 replied:

You can't say that unless you are on the development team...
and it is not even sure it gets released during Q1.
No one knows exactly, and don't even try to guesstimate.

+1 vote     reply to comment
arivax
arivax Jan 12 2012 replied:

no ****.... you right .......

+7 votes     reply to comment
arivax
arivax Jan 12 2012 replied:

oh sorry my mistake I wanted to write february or later, I didn't release that there is no second part

+9 votes     reply to comment
EclipseStardestroyer
EclipseStardestroyer Jan 14 2012 replied:

I actually prefer NOT knowing when it's released. Because if I know, then it will seem like it takes longer for that day to come. And if it's not released by then because of a delay, everyone begins to whine and complain.

+10 votes     reply to comment
nononir
nononir Feb 6 2012 replied:

indeed! i remember the night before the 1.1 release....i may have broken the refresh button.....

+10 votes     reply to comment
yogteam5
yogteam5 Jun 21 2013 replied:

Lol

+1 vote     reply to comment
TheExile1
TheExile1 Jan 19 2012 replied:

Killer says maybe Q1.

We haven't started testing though so so its a bit up in the air.

+2 votes     reply to comment
happyblah1
happyblah1 Apr 13 2013 replied:

still hasent come out yet after a year.

+3 votes     reply to comment
mrtslich
mrtslich Jan 11 2012 says:

buzz

+3 votes     reply to comment
Guest
Guest Jan 4 2013 replied:

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EclipseStardestroyer
EclipseStardestroyer Jan 11 2012 says:

Oh god, I'm so happy for the GC to be fixed!

+3 votes     reply to comment
BluePotato
BluePotato Jan 11 2012 says:

Thanks, much needed.

+3 votes     reply to comment
webby127
webby127 Jan 12 2012 says:

is there going to be a republic campaign in the 1.2 mod

+4 votes     reply to comment
arivax
arivax Jan 12 2012 replied:

No.

-1 votes     reply to comment
EclipseStardestroyer
EclipseStardestroyer Jan 13 2012 says:

Does this affect already saved games?

+1 vote     reply to comment
KillerHurdz Author
KillerHurdz Jan 13 2012 replied:

You SHOULD be able to load up a previous save with no issues; although we recommend starting a fresh campaign.

+3 votes   reply to comment
EclipseStardestroyer
EclipseStardestroyer Jan 13 2012 replied:

yeah, doesn't work. Loaded up a save file and was extremely slow, but when I started a new game, it worked fine. Damn, I made so much progress!

+3 votes     reply to comment
Bastyxx227
Bastyxx227 Dec 29 2012 replied:

just see the positive side

and thers always good a fresh start

srry if my grammar is not the best im not an english native

+1 vote     reply to comment
Guest
Guest Apr 11 2013 replied:

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yogteam5
yogteam5 Jun 21 2013 replied:

ahh dont worry about it, mate. i have the native tounge of british so some times i cant understand americans XD

+1 vote     reply to comment
jeremylucas
jeremylucas May 29 2013 replied:

Hi im new to installing mods. I would much appreciate if maybe you could post how to correctly install this mod? thank you.

+1 vote     reply to comment
Mace-Windu
Mace-Windu Jan 14 2012 says:

Is this the Fix you already had on your page Hurdz or is this a new one

+2 votes     reply to comment
KillerHurdz Author
KillerHurdz Jan 15 2012 replied:

We haven't made any changes since, no.

+2 votes   reply to comment
DestinyMan777
DestinyMan777 Jan 15 2012 says:

wait...is this a patch to make the game not so horribly laggy even if you have a good pc that can easily run it? Thats the only reason i didn't play it to much. And im happy to hear about the balance issues being fixed. it was no fun play republic as cis always killed them :D

+4 votes     reply to comment
XKiwiIsAwesomeX
XKiwiIsAwesomeX Apr 27 2013 replied:

True, but this means you have a weak mind. I play the Republic all the time. I alwasy win against Hard CIS. It is startegy bro. Not gun all of you forces in at once. ;)

0 votes     reply to comment
Laenir
Laenir Jan 17 2012 says:

This Resolve Multiplayer GC too ?

+2 votes     reply to comment
EclipseStardestroyer
EclipseStardestroyer Jan 21 2012 says:

Only fixed it slightly. I still get a lot of lag, but it's not crashing or freezing for a whole minute.

+4 votes     reply to comment
limon553224
limon553224 Jan 21 2012 says:

its not fixed anything only made wurst (
perfomances good only in the beegining

+3 votes     reply to comment
DestinyMan777
DestinyMan777 Jan 21 2012 says:

Same here. It might be a touch better but eventually get much worse to the point of unplayable for me.

+4 votes     reply to comment
HTRK74JR
HTRK74JR Jan 25 2012 says:

i love thi mod, the explosions, the sound the ships make when they explode! lol, kidding. the gameplay is awesome. and i hope the patch fixxed the crashing. i forgot to save my games, and 5 hour GC was deleted >.<

+4 votes     reply to comment
SSDasReich44
SSDasReich44 Jan 28 2012 says:

So, i don't need this if i do not expirience game crashes? Okay, good. By the way, that was a rhetorical question, no one answer it.

+2 votes     reply to comment
coolguy684
coolguy684 Jan 28 2012 says:

i think the reason why it lags so much is because the ai is either, as republic, making waaaaaaay too many clone units ( since theyre small and the ai seems to overproduce)
or too many B1 battle droids as CIS. The lag shud be solved by making the ai build less, or by taking out the small clone units and making the units bigger.

+2 votes     reply to comment
taci1998
taci1998 Feb 8 2012 says:

i tryed with this patch to run star wars republic at war galactic conquest and its still not working
can someboby help me

+2 votes     reply to comment
spartan117joh
spartan117joh Feb 17 2012 says:

will you fix the GC saving next? Because EVERY time i try to save i crash to desktop

+2 votes     reply to comment
kyle_katarn67
kyle_katarn67 Feb 26 2012 says:

i donot have the LAAtT or Jugernaut!!! :(

+2 votes     reply to comment
Arrakhis
Arrakhis Jun 14 2013 replied:

just research untill lvl 5, any planet that able to build/have heavy factory

+1 vote     reply to comment
Colonel_Atlas
Colonel_Atlas Feb 28 2012 says:

hey, im not exactly sure how to install a patch? anyone care to help out?

+2 votes     reply to comment
HerpDerpinson
HerpDerpinson Mar 13 2012 says:

hi, i kinda need help

the game is working perfectly fine but i have a problem in skirmish space battle, the confederacy AI doesnt do anything. normally it do upgrades and attack you and stuff. but in this mod the AI is not doing anything. anyone can help will be very much appreciated.

i have downloaded the following:

Republic at War 1.1
Republic at War 1.1 Updated Install Docs (Jan. 15)
Republic at War 1.1 GC Performance Patch

+5 votes     reply to comment
The_Mad_King
The_Mad_King Mar 15 2012 says:

Is it just me or do I have no A.I. in my download? And GC crashes for me still it says "Exeption! Please read Exeption.txt for more detail"??? BTW I play this on steam if that helps solve my problem.
And This patch doesn't fix the download at all. It fixes GC but when I downloaded the game (republic at war) it came with no A.I. folder???

+4 votes     reply to comment
Brianfire95
Brianfire95 Apr 13 2012 replied:

Same problem here, the patch didn't fix the ai. I've installed the mod like it was said in the instructionbut there was no ai from the beginning! Can someone from staff help?

+2 votes     reply to comment
yogteam5
yogteam5 Jun 21 2013 replied:

if the exception file is crazy long that means SWFOC ran out of dedicated memory, this can be fixed by restarting the game.

+1 vote     reply to comment
ThirtySixx
ThirtySixx Apr 10 2012 says:

CIS is broken,why?Besides the over-powered units,THE ARTILLERY UNITS ARE SO BS,YOU BUILD 2,DEAD,

+1 vote     reply to comment
Sergeant_Barlex
Sergeant_Barlex Apr 11 2012 says:

hey are you going to make a custom campaign.

+1 vote     reply to comment
Cpt.Eclipse
Cpt.Eclipse May 28 2012 says:

It personally crashes even more for me, now...

+1 vote     reply to comment
CommanderAce
CommanderAce Jul 6 2012 says:

The CIS is way to aggressive. I spend time trying to build my economy and in week 6 they are already on tech level 5 with capital ships. And thats only on easy!!!!! And their carriers have waaaaay too many star fighters and bombers the Republic gets like none

+1 vote     reply to comment
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