Razed is a small, international group of modders, artists, writers, and developers who are cutting their teeth on their first major mod: Blood & Dye.
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concept artist razed entertainment anywhere artists razed entertainment is a small group of indie modders working on a horror/survival mod for the source engine. our goal is to create a short, polished modification which showcases both our talents as developers and the quality of our source material, in order to create something which is truly 'portfolio worthy.' we're all people with real lives, and we understand that no one will be able to devote every waking minute to any one project. with this in mind, we're looking to add to our numbers, and take some of the load off from the existing crew. despite what others may claim, we're still human. we're looking for an experienced concept artist with a strong grasp of anatomy for character, weapon, and environmental concepts, in addition to t-poses for our modelers. some other merits we're looking for include: * a solid grasp of english * flexible schedule * previous experience in working with teams * access to a scanner (if a traditional artist) * sense of humor
concept artist razed entertainment anywhere artists razed entertainment is a small group of indie modders working on a horror/survival mod for the source engine. our goal is to create a short, polished modification which showcases both our talents as developers and the quality of our source material, in order to create something which is truly 'portfolio worthy.' we're all people with real lives, and we understand that no one will be able to devote every waking minute to any one project. with this in mind, we're looking to add to our numbers, and take some of the load off from the existing crew. despite what others may claim, we're still human. we're looking for an experience concept artist with a strong grasp of anatomy for character, weapon, and environmental concepts, in addition to t-poses for our modelers. some other merits we'd like to see are: easy access to a scanner, if you are a traditional artist. a solid command of english. previous experience in working with a team. access to common chat and instant-messaging programs.
general 3d artist razed entertainment anywhere artists razed entertainment is a small group of indie modders working on a horror/survival mod for the source engine. our goal is to create a short, polished modification which showcases both our talents as developers and the quality of our source material, in order to create something which is truly 'portfolio worthy.' we're all people with real lives, and we understand that no one will be able to devote every waking minute to any one project. with this in mind, we're looking to add to our numbers, and take some of the load off from the existing crew. despite what others may claim, we're still human. we're looking for a diversified 3d artist for prop, weapon, and character modeling, able to texture and possessing at least rudimentary experience with the source engine. some other merits we'd like to see are: a solid command of english. rigging/animating experience. previous experience in working with a team. 2d proficiency. access to common chat and instant-messaging programs.