Real War
Updated 5 months ago TBD with a commercial licenceReal War is a awesome RTS Graphics and Physics Engine created by Psychoknight studios. Currently being used on Call to Vietnam.
A small RTS development Group. We are in the development of Call to Vietnam.
We also could use some c++ coders ,and player modelers.
This is about are game we are making-
This is a RTS game based during the Vietnam War. There will be two main factions- United States ,and NVA ( North Vietnam ). There will be two campaigns, A US and NVA campaign. In the US campaign, you will help fight three of the biggest battles in the Vietnam war. In the NVA campaign, you will help a small company stop the US in there tracks, It will be hard but you will have a couple tricks up your sleeve. There will be multiplayer for this game with many features never heard of before. One is the Scenario Play , where you get to play a scenario online, earthier play with friends, or against them in a mission/scenario type game. The Game Engine that we are using is a custom engine called Real War. It is all being developed by Psycho Knight Studios. We all hope you support this game all the way threw. We will have are first videos about the game up soon.Now we will tell you more about the game.In-Game
-The gameplay will be in real-time. If you have a mission that is said to be an hour. Its not goning to change from night and day threw out that mission. It will stay the time of day that the misson is set in.(Unless you spend 8 hours to actully watch the sky change)
-Realism, this game is made to be very realistic. The damage effects will be very realistic.( Meaning you just cant run 30 guys at a base and destroy it all. THEY WILL BE KILLED!) So it will be a very tactical and realistic game.
-Weapons, in most games any gun can destroy anything. Not this time, now if you have a tank coming at you, you better hope you have a Anit-Armor weapon to destroy it. Also meaning it will be realistic.
-Buildings, now you can't just garrison units in a building and have them pick off infantry, that were spending forever to destroy the building, if infanrtyare firing at a building with units in it. The units inside can die, by the bullets going threw the walls. They most likely will die before the actual building is destroyed.Multiplayer
-CBS(Clan Battle System), Is a brand new system thought of by are team. This will allow you to setup a clan, from names, logos, website, and more. You will also be able to have a ranking system for your members. If your not into the whole running a clan thing, you can also apply to join one.
Real War is a awesome RTS Graphics and Physics Engine created by Psychoknight studios. Currently being used on Call to Vietnam.
This is a RTS game based during the Vietnam War. There will be two main factions- United States ,and NVA ( North Vietnam ). There will be two campaigns...
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Sounds awesome
I know you have me doing the Huey model right now, but I was wondering if there are any other models I could take a shot at that are maybe a little smaller so I can work on them if I feel like taking a break on the Huey.
Do like some guns that poema did
I was sent here by another group saying you are looking for a concept artist...do you still need one?
psychoknights, take a look at his profile, he's REALY good!!
please accept him to the group
Looking for a good sound artist? ... :)?