Play Nimbus, originally Nimbus, was founded during the Becker College 2012 Game Jam on October 19th, 2012 by two freshman of the college at the time, Adam Roy and Nick Mudry. Ever since then, the duo has been together working on creating new game projects for gamers everywhere. Officially, on the 9th of November, the name “Play Nimbus” was decided as the official name for the development team and we made our name known across the games industry.
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2d artist - concept art / sprites play nimbus anywhere - massachusetts preferred artists playnimbus, a newly founded game development team located in worcester, ma is looking for a 2d artist to join the team to work on sprites as well as concept art to set the mood for our current project. since the team is small, there is lots of opportunity for you to grow your skills dabbling in many departments beyond just 2d art. while we aren't saying specific details about our project publicly just yet, we are working on a sci-fi sidescroller with it's own unique gameplay features. while we aren't currently looking at payment, when the project is completed and we do release it, there will be some sort of revenue share between all who have worked on the project. this position is remote, but you must be contactable throughout the day. we prefer us, but any location is possible if we can find a way to work with you. those who are looking to apply for this position should contact me at nick[at]playnimbus.com with your resume, portfolio and anything else you would like to share. any questions, feel free to let me know and i'll get back to you asap! :) thanks, nick co-founder, producer, creative director @ playnimbus
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