ORKAAN is the team behind the project "SURVIVOR: Forgotten World"
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3d modeller, environment artist orkaan anywhere artists orkaan is looking for a 3d modeller with basic knowledge of 3d studio max or maya and zbrush. what we expect from you: - be able to communicate with other members of the team - have the skill to propose new ideas and designs - be a good teammate and have positive attitude towards the others - accept positive criticism and be able to improve yourself - be able to communicate almost daily through skype required skills: - be able to create high and low polygon models from provided scans. - be able to apply textures and maps on the meshes you create - be flexible with priorities that are given optional skills: - have previous experience with game development. - have experience with unreal engine 4. - have experience with speedtree - modeling, exporting and importing to unreal 4 - have the ability to create either static or organic meshes. - be able to relocate when the project is finish this position is with royalties and not full time job. therefore it is not imperative to live in bucharest since we will communicate and everything will be done through internet.
animator, rigger orkaan anywhere artists orkaan is looking for a skilled animator / rigger with knowledge of 3d studio max or maya (preferable). what we expect from you: - be able to communicate with other members of the team - be able to create animations for weapons in the game. half of the weapons we are using are really. - be a good teammate and have positive attitude towards the others - accept positive criticism and be able to improve yourself - be able to communicate almost daily through skype required skills: - be able to create high quality animations for weapons (priority) and characters - be able to rig high or low polygon models depending on the situation - have knowledge of various animation / rigging tools - have some basic knowledge of graphic engines like unreal 4 - be flexible with priorities that are given optional skills: - have previous experience with game development - have shipped 1 commercial title - have some basic experience with motion capture software - be able to relocate when the project is finish this position is with royalties and not full time job. therefore it is not imperative to live in bucharest since we will communicate and everything will be done through internet.
character artist for survival rpg orkaan anywhere artists rising soul games is searching for reinforcements for; survivor : forgotten world a first person survival rpg. -------------------------------------------------------------- here is the link to the game: http://www.indiedb.com/games/survivor -------------------------------------------------------------- for now, we need could use reinforcements in those areas: - 3d character modeler - concept artist we have a team of around 8 members and work very hard on the project, and are very close to a playable version. what we offer: a good and friendly team that communicates a lot the right to add your ideas to the table a new and refreshing concept with high quality standards and a lot of opportunity what we want from you: a good amount of experience and an eye for aesthetics communication and availability over skype be open for critique ++ you should be really motivated to work with us on a great game! ___________________________________ we are looking forward to your apply, don't miss your chance working with a nice team on a promising game! we are an indie team and work on our free time, but we plan to share revenue.
[royalty] warlegacy: looking for programmer orkaan anywhere programmers indie game group: orkaan, game name: warlegacy game type: multiplayer free to play, tactical shooter no. of people in team: 11 contact: dexro89 - skype, email@example.com - email war legacy is a team based ultra-realistic multiplayer first person shooter that challenges the player to a more tactical approach to battle and to carefully coordinate with fellow teammates in order to defeat the opposing team. it is a free to play slow paced tactical shooter similar to tom clancy’s rainbow six raven shield. bullet trajectory and penetration vs armor is modelled and also a realistic effect on the player’s health and ability to fight. the game spans the whole historical period of firearms development from the first crude gunpowder weapons to modern high tech assault rifles. features: 800 years spanning technology tree from early gunpowder firearms to modern specialized weapons. advance through the technology tree, discover new weapons or upgrade existing ones with more advanced components and new attachments. as you progress new body armors and items become available for purchase. ultra-realistic bullet speed, trajectory, penetration impact and effect on player health and ability to fight. more than 50 weapons, body armors, grenades and other offensive and defensive items. each item and weapon has its own weight and affect the player’s movement speed. wound based health system that directly affects the player depending on wound location and gravity advanced tactical map that lets players coordinate with each other, spot enemy players to other teammates, place markers for strategic points of interest and much more skill based system that allows players to specialize and to develop abilities according to their style of play. choose to be a sniper, assault trooper, machine gunner, demolitions man or close-quarters specialist. game's nearing completion and we are going live very soon,.,so join us in our venture of making this game a reality http://www.indiedb.com/games/war-legacy http://www.indiedb.com/company/orkaan what we are looking for: programmer that has at least experience with c++ willing to work with unreal 4 responsibility: able to work 2 hrs a day to help complete all coding left by our last programmer who has already managed to complete quite a lot. also you need to be available on skype. feel free to contanct me even if you are not a programmer, new guys are always wellcome!
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